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[Event "rated variant:atomic game"] [Site "https://lichess.org/uZYyu0wc"] [Date "2025.12.23"] [Round "-"] [White "ajimet"] [Black "Arryan1234"] [Result "1-0"] [GameId "uZYyu0wc"] [UTCDate "2025.12.23"] [UTCTime "10:38:09"] [WhiteElo "961"] [BlackElo "872"] [WhiteRatingDiff "+76"] [BlackRatingDiff "-12"] [Variant "Atomic"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... Nc6?? { (3.75 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (1... f6 2. Nc3 c6 3. e3 e6 4. Nd4 Bb4 5. Ndb5 h5 6. a3) 2. Ng5 { [%eval #2] } 2... f6 { [%eval #2] } 3. Ne4?? { (Mate in 2 → -4.81) Lost forced checkmate sequence. Nf7 was best. } { [%eval -4.81] } (3. Nf7 f5 4. Nxd8#) 3... e6?? { (-4.81 → 4.03) Blunder. Nd4 was best. } { [%eval 4.03] } (3... Nd4 4. e3) 4. Nbc3?? { (4.03 → -13.23) Blunder. Nc5 was best. } { [%eval -13.23] } (4. Nc5 Bxc5 5. e4 c6 6. d4 Nh6 7. Bxh6 g6 8. Qd2 d5 9. Qh6 Qb6) 4... Nd4 { [%eval -13.29] } 5. e3 { [%eval -13.4] } 5... Ne2?? { (-13.40 → 2.84) Blunder. Nxc2 was best. } { [%eval 2.84] } (5... Nxc2) 6. Nxf6?? { (2.84 → -15.38) Blunder. Nb5 was best. } { [%eval -15.38] } (6. Nb5 Nh6) 6... Nxc1 { [%eval -10.83] } 7. Ne4 { [%eval -10.91] } 7... Qh4 { [%eval -8.84] } 8. g3 { [%eval -8.8] } 8... Qxe4?! { (-8.80 → -6.30) Inaccuracy. Qh5 was best. } { [%eval -6.3] } (8... Qh5 9. f3 Nf6 10. h4 d5 11. g4 Qh6 12. g5 dxe4 13. Bb5+ c6 14. gxh6) 9. Bb5 { [%eval -6.68] } 9... c6 { [%eval -6.71] } 10. Bd3 { [%eval -7.99] } 10... Bd6?? { (-7.99 → 1.76) Blunder. Bb4 was best. } { [%eval 1.76] } (10... Bb4 11. O-O) 11. Kf1?? { (1.76 → -7.37) Blunder. Bxh7 was best. } { [%eval -7.37] } (11. Bxh7 b6 12. f4 Be7 13. O-O e5 14. f5 Bf6 15. e4 d5 16. d4 exd4) 11... Bxg3?? { (-7.37 → 4.69) Blunder. g6 was best. } { [%eval 4.69] } (11... g6 12. c3) 12. Rg1?? { (4.69 → -0.30) Blunder. Bxh7 was best. } { [%eval -0.3] } (12. Bxh7 b6 13. a4 Ba6+ 14. c4 Ke7 15. Rg1 g5 16. a5 Rf8 17. f3 Bc8) 12... Nf6?? { (-0.30 → 3.46) Blunder. Ne7 was best. } { [%eval 3.46] } (12... Ne7 13. Bxh7) 13. Rxg7 { [%eval 2.75] } 13... e5?! { (2.75 → 4.18) Inaccuracy. d5 was best. } { [%eval 4.18] } (13... d5 14. f4 e5 15. f5 e4 16. Be2 h5 17. c3 Be6 18. fxe6) 14. Ke2?? { (4.18 → 1.90) Blunder. Bf5 was best. } { [%eval 1.9] } (14. Bf5 d5) 14... d5? { (1.90 → 3.90) Mistake. e4 was best. } { [%eval 3.9] } (14... e4 15. Bb5) 15. Bxh7?? { (3.90 → -4.67) Blunder. Bf5 was best. } { [%eval -4.67] } (15. Bf5) 15... Bg4+ { [%eval -2.37] } 16. Kd3?? { (-2.37 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-5] } (16. Ke1 Kf7) 16... e4+?? { (Mate in 5 → -2.00) Lost forced checkmate sequence. Be2+ was best. } { [%eval -2.0] } (16... Be2+ 17. Kc3 a5 18. Kb3 Bc4+ 19. Ka4 b5+ 20. Ka3 Bxa2#) 17. Kc3?? { (-2.00 → Mate in 9) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-9] } (17. Kd4 O-O-O 18. h3 Bd1 19. Ke5 Rd6 20. d4 a5 21. a3 Rf6 22. h4 Bh5) 17... b5?? { (Mate in 9 → -1.23) Lost forced checkmate sequence. d4+ was best. } { [%eval -1.23] } (17... d4+ 18. Kb4 b6 19. Ka4 Be6 20. c4 a5 21. Ka3 b5 22. Rc1 bxc4 23. Rc4) 18. Kd4 { [%eval -1.07] } 18... c5+ { [%eval -1.01] } 19. Ke5 { [%eval -1.3] } 19... Rd8?! { (-1.30 → -0.30) Inaccuracy. O-O-O was best. } { [%eval -0.3] } (19... O-O-O 20. Rg1 Rd6 21. h4 Re6+ 22. Kf4 d4 23. Kg3 Rf6 24. Kh2 Rxf2 25. h5) 20. Rg1? { (-0.30 → -1.45) Mistake. f3 was best. } { [%eval -1.45] } (20. f3 Be6 21. Rg1 d4 22. b4 cxb4 23. Rg7 Rd5+ 24. Kf6 Rh5 25. Rh7 dxe3) 20... Be6? { (-1.45 → 0.15) Mistake. Rd6 was best. } { [%eval 0.15] } (20... Rd6 21. h4) 21. Kf6?! { (0.15 → -0.40) Inaccuracy. Rg7 was best. } { [%eval -0.4] } (21. Rg7 Bh3 22. b4 Kf8 23. Kf6 Kf7 24. a3 a5 25. Rh7 Rh8 26. Ke6 d4) 21... Kd7 { [%eval -0.76] } 22. Rg7+ { [%eval -0.75] } 22... Kc6?? { (-0.75 → Mate in 2) Checkmate is now unavoidable. Bf7 was best. } { [%eval #2] } (22... Bf7 23. Kf5 d4 24. Rh7 dxe3 25. Rh8 Kc6 26. Rxd8 Bg6+ 27. Kf6 b4 28. h4) 23. Ke7?? { (Mate in 2 → -0.40) Lost forced checkmate sequence. Rc7+ was best. } { [%eval -0.4] } (23. Rc7+ Kd6 24. Rxc5#) 23... Rd7+ { [%eval -0.51] } 24. Kf6?? { (-0.51 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-1] } (24. Kd6 Bf7 25. h4 Kb7+ 26. Kc7 Rd6 27. Rg5 Rb6 28. b4 cxb4 29. Kd8 Rh6) 24... Rf7+?? { (Mate in 1 → -0.15) Lost forced checkmate sequence. Rxg7# was best. } { [%eval -0.15] } (24... Rxg7#) 25. Ke5 { [%eval -0.3] } 25... Rf5+ { [%eval 0.0] } 26. Kd6 { [%eval -0.3] } 26... Bg8?! { (-0.30 → 0.66) Inaccuracy. Bd7 was best. } { [%eval 0.66] } (26... Bd7 27. Kc7 Rh5 28. f4 exf3 29. e4 dxe4 30. a4 Kd5 31. Kb7 Ke4 32. axb5) 27. Rb7 { [%eval 0.3] } 27... Rf6?? { (0.30 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (27... Kd7 28. d4 Be6 29. h4 Rh5 30. Kc6 cxd4 31. Kc5+ Ke8 32. Rh7 d4+ 33. Rxh5) 28. Rxb5# { Game ends by variant rule. } 1-0