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[Event "rated variant:antichess game"] [Site "https://lichess.org/ueaqkEcj"] [Date "2020.09.10"] [Round "-"] [White "zamki"] [Black "MacMuffinMan"] [Result "0-1"] [GameId "ueaqkEcj"] [UTCDate "2020.09.10"] [UTCTime "21:23:14"] [WhiteElo "1864"] [BlackElo "1994"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.06] } 2... e5?? { (1.06 → Mate in 31) Checkmate is now unavoidable. e6 was best. } { [%eval #31] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxd7 { [%eval 2.47] } 3... Kxd7 { [%eval 6.07] } 4. b4?? { (6.07 → 0.94) Blunder. Qh5 was best. } { [%eval 0.94] } (4. Qh5 Qg5 5. Qxg5 Be7 6. Qxg7 h5 7. Qxg8 Rxg8 8. g4 Rxg4) 4... Bxb4 { [%eval 0.96] } 5. c4 { [%eval 0.61] } 5... Bxd2 { [%eval 1.51] } 6. Bxd2 { [%eval 0.9] } 6... Qg5?? { (0.90 → 3.21) Blunder. Qh4 was best. } { [%eval 3.21] } (6... Qh4 7. Qa4) 7. c5?? { (3.21 → 0.62) Blunder. a3 was best. } { [%eval 0.62] } (7. a3 Qxg2) 7... Qxe3?! { (0.62 → 1.75) Inaccuracy. Qxg2 was best. } { [%eval 1.75] } (7... Qxg2) 8. fxe3 { [%eval 2.08] } 8... c6 { [%eval 1.97] } 9. g4?? { (1.97 → Mate in 12) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-12] } (9. Qg4 Kc7) 9... h5 { [%eval #-12] } 10. gxh5 { [%eval #-11] } 10... Rxh5 { [%eval #-11] } 11. Qxh5 { [%eval #-10] } 11... a6 { [%eval #-10] } 12. Qxe5 { [%eval #-9] } 12... Ra7 { [%eval #-9] } 13. Qxb8 { [%eval #-8] } 13... Ke6?? { (Mate in 8 → 5.76) Lost forced checkmate sequence. Ke7 was best. } { [%eval 5.76] } (13... Ke7 14. Qxc8 Rc7 15. Qxa6 Ra7 16. Qxc6 Rxa2 17. Rxa2 Kd7 18. Qxd7 Ne7 19. Qxe7 f5 20. Qxg7) 14. Qxa7?? { (5.76 → Mate in 8) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-8] } (14. Qxc8) 14... Bd7?? { (Mate in 8 → 3.43) Lost forced checkmate sequence. a5 was best. } { [%eval 3.43] } (14... a5 15. Qxf7 Kxf7 16. Bxa5 Bh3 17. Nxh3 g5 18. Nxg5 Nf6 19. Nxf7 Nh5 20. Nd8 Nf4 21. Nxc6) 15. Qxd7 { [%eval 3.21] } 15... Kxd7 { [%eval 3.07] } 16. Bc1?! { (3.07 → 1.92) Inaccuracy. Ba5 was best. } { [%eval 1.92] } (16. Ba5 Nh6) 16... Kd6?? { (1.92 → 8.82) Blunder. a5 was best. } { [%eval 8.82] } (16... a5 17. Nc3) 17. cxd6 { [%eval 9.41] } 17... Ne7 { [%eval 12.63] } 18. dxe7 { [%eval 11.84] } 18... a5 { [%eval 12.88] } 19. a4 { [%eval 13.35] } 19... g5 { [%eval 13.76] } 20. Ra2 { [%eval #16] } 20... f5 { [%eval #13] } 21. Rb2? { (Mate in 13 → 7.68) Lost forced checkmate sequence. h4 was best. } { [%eval 7.68] } (21. h4 gxh4 22. Rxh4 f4 23. exf4 c5 24. Ke2 c4 25. Kd3 cxd3 26. Rc2 dxc2 27. e8=Q cxb1=B) 21... f4? { (7.68 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (21... c5 22. Kd2 f4 23. exf4 gxf4 24. Rb3 c4 25. Ba3 cxb3 26. Bb4 axb4 27. h4 b2 28. Ke3) 22. exf4 { [%eval #14] } 22... gxf4 { [%eval #12] } 23. Bxf4 { [%eval #13] } 23... c5 { [%eval #12] } 24. Rb4?? { (Mate in 12 → 5.86) Lost forced checkmate sequence. h3 was best. } { [%eval 5.86] } (24. h3 c4 25. Na3 c3 26. Bd6 cxb2 27. Nc2 b1=B 28. h4 Bxc2 29. Ba3 Bxa4 30. Bb4 axb4) 24... cxb4 { [%eval #10] } 25. Na3?? { (Mate in 10 → 5.91) Lost forced checkmate sequence. Nc3 was best. } { [%eval 5.91] } (25. Nc3 bxc3 26. e8=R c2 27. Re3 c1=Q 28. Rd3 Qxf4 29. h3 Qxa4 30. Rd4 Qxd4 31. Kf2 Qxf2) 25... bxa3 { [%eval 5.5] } 26. e8=R?! { (5.50 → 3.95) Inaccuracy. h4 was best. } { [%eval 3.95] } (26. h4 a2) 26... a2 { [%eval 6.67] } 27. Rb8? { (6.67 → 3.53) Mistake. Nh3 was best. } { [%eval 3.53] } (27. Nh3) 27... a1=K { [%eval 3.29] } 28. Rb2?? { (3.29 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } (28. Rg8 Ka2) 28... Kxb2 { [%eval 0.0] } 29. Bc1 { [%eval 0.0] } 29... Kxc1 { [%eval 0.0] } 30. Kd2 { [%eval 0.0] } 30... Kxd2 { [%eval 0.0] } 31. Ne2 { [%eval 0.0] } 31... Kxe2 { [%eval 0.0] } 32. Rd1 { [%eval 0.0] } 32... Kxd1 { [%eval 0.0] } 33. h3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (33. h4 Ke2 34. h5 Kf3 35. h6 Kg4 36. h7 Kg5 37. h8=K Kf5 38. Kg8 Ke5 39. Kh7 Kd5) 33... Ke2 { [%eval #-6] } 34. h4 { [%eval #-5] } 34... Kf3 { [%eval #-5] } 35. h5 { [%eval #-4] } 35... Kf4 { [%eval #-4] } 36. h6 { [%eval #-3] } 36... Kg5 { [%eval #-3] } 37. h7 { [%eval #-2] } 37... Kg6 { [%eval #-2] } 38. h8=B { [%eval #-1] } 38... Kf6 { [%eval #-1] } 39. Bxf6# { Game ends by variant rule. } 0-1