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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/unMuhULL"] [Date "2025.12.15"] [Round "-"] [White "torok66"] [Black "Lord_of_the_River"] [Result "1-0"] [GameId "unMuhULL"] [UTCDate "2025.12.15"] [UTCTime "14:45:45"] [WhiteElo "2091"] [BlackElo "2350"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-10"] [Variant "Three-check"] [TimeControl "60+2"] [ECO "B40"] [Opening "Sicilian Defense: French Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.07] } 1... e6 { [%eval 2.49] } 2. Nf3 { [%eval 2.87] } 2... c5 { [%eval 2.36] } { B40 Sicilian Defense: French Variation } 3. Bc4 { [%eval 2.04] } 3... Nc6 { [%eval 1.74] } 4. O-O { [%eval 1.23] } 4... Nd4 { [%eval 1.26] } 5. Nxd4 { [%eval 1.62] } 5... cxd4 { [%eval 1.99] } 6. e5?! { (1.99 → 1.14) Inaccuracy. d3 was best. } { [%eval 1.14] } (6. d3 Bd6) 6... Qc7 { [%eval 1.42] } 7. Bd3? { (1.42 → 0.00) Mistake. d3 was best. } { [%eval 0.0] } (7. d3 Qc6 8. Bb3 b6 9. Qg4 h5 10. Qh3 d6 11. Bg5 dxe5 12. Nd2 Bd7) 7... Qxe5?? { (0.00 → 2.61) Blunder. b5 was best. } { [%eval 2.61] } (7... b5 8. Re1 Ne7 9. c3 b4 10. Be4 Bb7 11. d3 Rc8 12. Bxb7 Qxb7 13. cxb4) 8. Na3?? { (2.61 → 0.68) Blunder. Re1 was best. } { [%eval 0.68] } (8. Re1 Qxh2+ 9. Kxh2 Bd6+ 10. Kh1 Be7 11. Na3 Nf6 12. Nc4 Kd8 13. Ne5 Rf8) 8... a6?? { (0.68 → 4.84) Blunder. Nf6 was best. } { [%eval 4.84] } (8... Nf6) 9. Nc4 { [%eval 4.95] } 9... Qc7? { (4.95 → 8.84) Mistake. Qg5 was best. } { [%eval 8.84] } (9... Qg5 10. Re1) 10. Qh5?? { (8.84 → 1.59) Blunder. Qg4 was best. } { [%eval 1.59] } (10. Qg4 Qxh2+) 10... Nh6?? { (1.59 → 18.79) Blunder. g6 was best. } { [%eval 18.79] } (10... g6 11. Qf3 Nh6 12. Re1 Be7 13. b3 O-O 14. Qh3 b5 15. Ba3 Bxa3 16. Nxa3) 11. Ne5?? { (18.79 → -0.69) Blunder. Re1 was best. } { [%eval -0.69] } (11. Re1 Qxc4 12. Bxc4 Be7 13. Rxe6 dxe6 14. Bb5+ Kd8 15. Qe5 Nf5) 11... Bd6?? { (-0.69 → 4.34) Blunder. g6 was best. } { [%eval 4.34] } (11... g6) 12. f4 { [%eval 3.94] } 12... b5 { [%eval 2.82] } 13. c3?? { (2.82 → -2.56) Blunder. b4 was best. } { [%eval -2.56] } (13. b4 Bb7) 13... dxc3 { [%eval -2.11] } 14. dxc3?? { (-2.11 → -20.57) Blunder. Kh1 was best. } { [%eval -20.57] } (14. Kh1 Bb7) 14... Bc5+?? { (-20.57 → -4.46) Blunder. Qc5+ was best. } { [%eval -4.46] } (14... Qc5+) 15. Kh1 { [%eval -3.87] } 15... Bb7 { [%eval -4.26] } 16. Nf3 { [%eval -4.0] } 16... O-O-O { [%eval -3.69] } 17. a4 { [%eval -4.51] } 17... b4?? { (-4.51 → 0.99) Blunder. Qd6 was best. } { [%eval 0.99] } (17... Qd6 18. Qe5 Qxe5 19. fxe5 Ng4 20. axb5 a5 21. Bg5 Nf2+ 22. Rxf2 Bxf2 23. Be7) 18. cxb4 { [%eval 0.1] } 18... Bb6?? { (0.10 → 3.00) Blunder. f5 was best. } { [%eval 3.0] } (18... f5) 19. Bd2 { [%eval 3.05] } 19... Kb8 { [%eval 2.33] } 20. Rac1 { [%eval 2.0] } 20... Rc8?? { (2.00 → 9.45) Blunder. Qd6 was best. } { [%eval 9.45] } (20... Qd6 21. Qe5) 21. Rxc7 { [%eval 8.89] } 21... Rxc7 { [%eval 10.0] } 22. f5 { [%eval 8.23] } 22... Ka8 { [%eval 9.27] } 23. f6 { [%eval 8.94] } 23... Nf5 { [%eval 9.92] } 24. Bxf5 { [%eval 9.22] } 24... exf5 { [%eval 13.18] } 25. fxg7 { [%eval 12.33] } 25... Rg8 { [%eval 14.29] } 26. Qxf7 { [%eval 13.45] } 26... Rcc8 { [%eval 12.23] } 27. Bg5 { [%eval 11.61] } 27... d5 { [%eval 42.83] } 28. Re1 { [%eval 46.29] } 28... Rb8 { [%eval 46.74] } 29. Bf6 { [%eval 22.31] } 29... d4 { [%eval 25.18] } 30. Rd1 { [%eval 10.74] } 30... Rbc8 { [%eval 25.91] } 31. Re1 { [%eval 22.6] } 31... Rb8 { [%eval 23.38] } 32. h4 { [%eval 15.48] } 32... d3 { [%eval 12.3] } 33. h5 { [%eval 9.56] } 33... d2 { [%eval 10.81] } 34. Rd1 { [%eval 9.79] } 34... Rbc8 { [%eval 10.66] } 35. h6?! { (10.66 → 6.80) Inaccuracy. Bg5 was best. } { [%eval 6.8] } (35. Bg5) 35... Be4?! { (6.80 → 14.84) Inaccuracy. Rge8 was best. } { [%eval 14.84] } (35... Rge8 36. Be7) 36. Be7 { [%eval 12.25] } 36... Rge8 { [%eval 16.75] } 37. Bf8?? { (16.75 → -12.02) Blunder. Nxd2 was best. } { [%eval -12.02] } (37. Nxd2 Rcd8 38. Qxe8 Rxe8 39. Nxe4 fxe4 40. Rd6 Ba7 41. Rd8+ Rxd8) 37... Bc2?? { (-12.02 → Mate in 3) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #3] } (37... Bxf3) 38. Qd5+ { [%eval #2] } 38... Kb8 { [%eval #2] } 39. Bd6+ { [%eval #1] } 39... Ka7 { [%eval #1] } 40. Qb7# { Game ends by variant rule. } 1-0