FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/v0Y7PXPX"]
[Date "2025.12.19"]
[Round "-"]
[White "pf2000"]
[Black "z12345zzz"]
[Result "0-1"]
[GameId "v0Y7PXPX"]
[UTCDate "2025.12.19"]
[UTCTime "10:45:44"]
[WhiteElo "2510"]
[BlackElo "2252"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 2.61] } 5. Qf3 { [%eval 4.25] } 5... Nxc2 { [%eval 5.44] } 6. Qxf7 { [%eval 4.79] } 6... Kxf7 { [%eval 4.79] } 7. Kd1?? { (4.79 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (7. e4 Nxa1 8. Kd1 Nc2 9. Kxc2 e6 10. Ne2 Qg5 11. Bb2 Qxg2) 7... Nxa1?? { (0.00 → 4.12) Blunder. Nxe3 was best. } { [%eval 4.12] } (7... Nxe3 8. dxe3 Ba6 9. Kc2 Bc4 10. Nc3 Bxa2 11. Nxa2 Qc7 12. Kb2) 8. a4 { [%eval 2.85] } 8... Nc2?! { (2.85 → 4.41) Inaccuracy. Qc7 was best. } { [%eval 4.41] } (8... Qc7 9. g3) 9. Kxc2 { [%eval 4.0] } 9... Qb6? { (4.00 → 8.36) Mistake. Ke6 was best. } { [%eval 8.36] } (9... Ke6 10. Ne2 g6 11. Re1 Qe8 12. a5 a6 13. Kc3 d6 14. Kb4 Bg7 15. Kb5) 10. a5?! { (8.36 → 5.09) Inaccuracy. Kb3 was best. } { [%eval 5.09] } (10. Kb3) 10... Qxb1 { [%eval 4.1] } 11. Kxb1 { [%eval 5.46] } 11... a6 { [%eval 5.38] } 12. Ne2? { (5.38 → 3.39) Mistake. Kc2 was best. } { [%eval 3.39] } (12. Kc2 g6 13. Ne2 Ke6 14. Kb3 Bg7 15. Bb2 Bxb2 16. Kxb2 Kd6 17. Ka3 e6) 12... Ke8?? { (3.39 → Mate in 11) Checkmate is now unavoidable. Ra7 was best. } { [%eval #11] } (12... Ra7 13. Kc2) 13. Kc2? { (Mate in 11 → 9.68) Lost forced checkmate sequence. Nd4 was best. } { [%eval 9.68] } (13. Nd4 e6 14. Nxe6 dxe6 15. Ba3 Bxa3 16. Kb2 Bxb2 17. Rc1 Bxc1 18. f4 Bxd2) 13... Kd8? { (9.68 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (13... Nh6 14. Kb3) 14. Kb3 { [%eval #15] } 14... Kc7 { [%eval 15.56] } 15. Ka4 { [%eval 9.54] } 15... Kb6 { [%eval 9.25] } 16. axb6 { [%eval 8.62] } 16... Ra7 { [%eval 9.13] } 17. bxa7 { [%eval 8.54] } 17... a5 { [%eval 9.21] } 18. Kxa5 { [%eval 8.84] } 18... Ba6 { [%eval 8.97] } 19. Kxa6 { [%eval 8.24] } 19... e5 { [%eval 13.53] } 20. Ba3 { [%eval #18] } 20... Bxa3 { [%eval #17] } 21. d4 { [%eval 20.07] } 21... exd4 { [%eval 11.3] } 22. exd4 { [%eval 8.67] } 22... Bc5 { [%eval 9.14] } 23. dxc5 { [%eval 9.1] } 23... d6 { [%eval 8.65] } 24. cxd6 { [%eval 7.27] } 24... Ne7 { [%eval 6.8] } 25. dxe7 { [%eval 8.25] } 25... Rf8 { [%eval 10.14] } 26. exf8=R { [%eval 8.3] } 26... g5? { (8.30 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (26... h5) 27. g3 { [%eval #12] } 27... h5 { [%eval #10] } 28. g4 { [%eval #11] } 28... hxg4 { [%eval #10] } 29. Rf3 { [%eval #10] } 29... gxf3 { [%eval #9] } 30. a8=R { [%eval #9] } 30... fxe2 { [%eval #8] } 31. f4?? { (Mate in 8 → 1.53) Lost forced checkmate sequence. Kb5 was best. } { [%eval 1.53] } (31. Kb5 e1=K 32. Rxe1 g4 33. h4 gxh3 34. Ra3 h2 35. Rg1 hxg1=N 36. Rh3 Nxh3) 31... gxf4 { [%eval 1.38] } 32. Rf1 { [%eval 1.18] } 32... exf1=R?! { (1.18 → 1.87) Inaccuracy. exf1=K was best. } { [%eval 1.87] } (32... exf1=K 33. h4 Kg2 34. h5 Kg3 35. h6 f3 36. h7 f2 37. Kb7 Kf4 38. Kc7) 33. h4 { [%eval 2.51] } 33... Rg1 { [%eval 1.93] } 34. Rg8?? { (1.93 → Mate in 6) Checkmate is now unavoidable. Kb5 was best. } { [%eval #-6] } (34. Kb5 Ra1 35. Rxa1 f3 36. Kc4 f2 37. Ra5 f1=K 38. h5 Ke2 39. Kd3 Kxd3) 34... Rxg8 { [%eval #-6] } 35. h5 { [%eval #-5] } 35... Rg6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. f3 was best. } { [%eval 0.0] } (35... f3 36. Kb6 f2 37. Ka7 Rg6 38. hxg6 f1=R 39. Ka6 Rf7 40. gxf7#) 36. hxg6 { [%eval 0.0] } 36... f3 { [%eval 0.0] } 37. g7 { [%eval 0.0] } 37... f2 { [%eval 0.0] } 38. g8=R?? { (0.00 → Mate in 12) Checkmate is now unavoidable. g8=B was best. } { [%eval #-12] } (38. g8=B f1=K 39. Kb6 Kg2 40. Kc6 Kf3 41. Kd6 Ke3 42. Bf7 Kf3) 38... f1=R { [%eval #-12] } 39. Rg1 { [%eval #-11] } 39... Rxg1 { [%eval #-11] } 40. Kb5 { [%eval #-10] } 40... Rd1 { [%eval #-10] } 41. Kc5 { [%eval #-1] } 41... Rd5 { [%eval #-1] } 42. Kxd5# { Game ends by variant rule. } 0-1