FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/v45bdQ50"]
[Date "2026.02.20"]
[Round "-"]
[White "Siddiq1911"]
[Black "Kellogzz"]
[Result "0-1"]
[GameId "v45bdQ50"]
[UTCDate "2026.02.20"]
[UTCTime "20:21:07"]
[WhiteElo "2362"]
[BlackElo "2210"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nh6?? { (2.49 → 5.66) Blunder. b5 was best. } { [%eval 5.66] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 6.08] } 2... bxa6 { [%eval 6.07] } 3. Qh5 { [%eval 0.83] } 3... Rg8? { (0.83 → 2.25) Mistake. g6 was best. } { [%eval 2.25] } (3... g6 4. Qxh6 Bxh6 5. g3 Bxe3 6. dxe3 e6 7. h4 Qxh4 8. Rxh4) 4. Qxh6 { [%eval 2.13] } 4... gxh6 { [%eval 2.07] } 5. g3 { [%eval 2.06] } 5... Rxg3 { [%eval 2.18] } 6. fxg3 { [%eval 2.05] } 6... c5 { [%eval 2.12] } 7. Nh3 { [%eval 2.23] } 7... e5?? { (2.23 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (7... a5 8. b4 axb4 9. d3 b3 10. cxb3 c4 11. dxc4 d5 12. cxd5 Bxh3 13. Bd2) 8. d4?? { (Mate in 12 → 1.17) Lost forced checkmate sequence. b4 was best. } { [%eval 1.17] } (8. b4 cxb4 9. Na3 bxa3 10. Bxa3 Bxa3 11. Rc1 Bxc1 12. Kf1 Bxd2 13. g4 Bxe3) 8... cxd4 { [%eval 1.01] } 9. exd4 { [%eval 0.67] } 9... exd4 { [%eval 0.83] } 10. Bxh6 { [%eval 1.47] } 10... Bxh6 { [%eval 0.81] } 11. Nd2?? { (0.81 → Mate in 10) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-10] } (11. Ng5 Bxg5 12. h4 Bxh4 13. Rxh4 Qxh4 14. gxh4 d3 15. cxd3 d6 16. Kf2 Ke7) 11... Bxd2 { [%eval #-10] } 12. Kxd2 { [%eval #-9] } 12... Qg5 { [%eval #-9] } 13. Nxg5 { [%eval #-8] } 13... f6 { [%eval #-8] } 14. Nxh7 { [%eval #-7] } 14... d6 { [%eval #-7] } 15. Nxf6 { [%eval #-6] } 15... Bh3 { [%eval #-7] } 16. Nxe8 { [%eval #-6] } 16... Be6 { [%eval #-6] } 17. Nxd6 { [%eval #-5] } 17... Bxa2 { [%eval #-5] } 18. Rxa2 { [%eval #-4] } 18... Nd7 { [%eval #-4] } 19. Rxa6 { [%eval #-3] } 19... Rf8 { [%eval #-4] } 20. Rxa7 { [%eval #-3] } 20... Rf6 { [%eval #-3] } 21. Rxd7 { [%eval #-2] } 21... Rxd6 { [%eval #-2] } 22. Rxd6 { [%eval #-1] } 22... d3 { [%eval #-1] } 23. cxd3# { Game ends by variant rule. } 0-1
