FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/v86M6q51"]
[Date "2024.05.07"]
[Round "-"]
[White "aceshigh"]
[Black "Glav"]
[Result "0-1"]
[GameId "v86M6q51"]
[UTCDate "2024.05.07"]
[UTCTime "23:17:20"]
[WhiteElo "2004"]
[BlackElo "2092"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+24"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.68] } 1... d5 { [%eval 0.74] } 2. e3 { [%eval 0.49] } 2... Nf6 { [%eval 0.61] } { D00 Queen's Pawn Game } 3. c4 { [%eval 0.75] } 3... e6 { [%eval 0.68] } 4. a3 { [%eval 0.45] } 4... a6 { [%eval 0.35] } 5. Nc3 { [%eval 0.51] } 5... h6 { [%eval 0.99] } 6. f4 { [%eval 0.75] } 6... Be7 { [%eval 0.92] } 7. b3?! { (0.92 → 0.31) Inaccuracy. Nf3 was best. } { [%eval 0.31] } (7. Nf3 c5 8. Ne5 Nc6 9. Be2 O-O 10. dxc5 Bxc5 11. Nxc6 bxc6 12. b4 d4) 7... b6 { [%eval 0.74] } 8. Nf3 { [%eval 0.44] } 8... Bb7 { [%eval 0.53] } 9. Bb2 { [%eval 0.29] } 9... Nbd7 { [%eval 0.45] } 10. Be2 { [%eval 0.53] } 10... c5 { [%eval 0.3] } 11. Qc2?! { (0.30 → -0.44) Inaccuracy. O-O was best. } { [%eval -0.44] } (11. O-O O-O 12. Rc1 cxd4 13. Nxd4 dxc4 14. Bf3 Bxf3 15. Qxf3 Nc5 16. Nc6 Qc7) 11... Rc8 { [%eval -0.01] } 12. h3? { (-0.01 → -1.12) Mistake. Rd1 was best. } { [%eval -1.12] } (12. Rd1 dxc4) 12... dxc4 { [%eval -1.04] } 13. bxc4 { [%eval -1.29] } 13... cxd4 { [%eval -0.76] } 14. exd4 { [%eval -1.3] } 14... Bxf3 { [%eval -0.84] } 15. gxf3 { [%eval -0.34] } 15... Qc7 { [%eval 0.07] } 16. Qd2?? { (0.07 → -2.36) Blunder. O-O-O was best. } { [%eval -2.36] } (16. O-O-O Qxf4+ 17. Qd2 Qf5 18. Qd3 Qxd3 19. Bxd3 b5 20. c5 e5 21. Kd2 exd4) 16... Nh5? { (-2.36 → -0.63) Mistake. Bd6 was best. } { [%eval -0.63] } (16... Bd6 17. Bc1) 17. Bc1?? { (-0.63 → -2.69) Blunder. d5 was best. } { [%eval -2.69] } (17. d5 Nxf4 18. Ne4 e5 19. d6 Bh4+ 20. Kf1 Qc6 21. Bxe5 Ne6 22. Bxg7 Nxg7) 17... Ng3?! { (-2.69 → -2.00) Inaccuracy. b5 was best. } { [%eval -2.0] } (17... b5 18. Rg1 bxc4 19. Rb1 f5 20. Qe3 Kf7 21. d5 Bh4+ 22. Kd2 Nxf4 23. Kc2) 18. Rg1 { [%eval -1.92] } 18... Bh4 { [%eval -1.76] } 19. Kd1 { [%eval -2.14] } 19... g6?? { (-2.14 → 0.69) Blunder. Nf5 was best. } { [%eval 0.69] } (19... Nf5 20. Bd3) 20. Ne4 { [%eval 0.0] } 20... Nxe2?? { (0.00 → 1.77) Blunder. Nf5 was best. } { [%eval 1.77] } (20... Nf5 21. Bb2 b5 22. Rc1 Qb7 23. d5 bxc4 24. Rxc4 Qb3+ 25. Qc2 Ne3+ 26. Kd2) 21. Kxe2 { [%eval 1.39] } 21... Qxc4+ { [%eval 1.2] } 22. Qd3 { [%eval 1.46] } 22... Qd5 { [%eval 1.34] } 23. Rg4?? { (1.34 → -0.61) Blunder. Bd2 was best. } { [%eval -0.61] } (23. Bd2) 23... Bf6 { [%eval -0.15] } 24. Be3?? { (-0.15 → -2.53) Blunder. Ke3 was best. } { [%eval -2.53] } (24. Ke3 Bg7) 24... Ke7 { [%eval -2.13] } 25. Nc3?? { (-2.13 → -21.11) Blunder. Rd1 was best. } { [%eval -21.11] } (25. Rd1 Rc4) 25... Qf5?? { (-21.11 → -2.25) Blunder. Rxc3 was best. } { [%eval -2.25] } (25... Rxc3 26. Qe4 Qb5+ 27. Ke1 Kd6 28. Bf2 Qd3 29. f5 gxf5 30. Bg3+ e5 31. dxe5+) 26. Qxf5?? { (-2.25 → -24.88) Blunder. Ne4 was best. } { [%eval -24.88] } (26. Ne4 Qd5) 26... gxf5 { [%eval -8.34] } 27. Rgg1 { [%eval -29.01] } 27... Rxc3 { [%eval -25.93] } 28. Rgc1?! { (-25.93 → Mate in 2) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-2] } (28. Rad1 Kd6) 28... Rhc8?! { (Mate in 2 → -39.53) Lost forced checkmate sequence. Kd6 was best. } { [%eval -39.53] } (28... Kd6 29. Rxc3 Kd5#) 29. Kd2?! { (-39.53 → Mate in 2) Checkmate is now unavoidable. d5 was best. } { [%eval #-2] } (29. d5 Kd6) 29... Rxc1 { [%eval #-3] } 30. Rxc1 { [%eval #-3] } 30... Rxc1 { [%eval #-2] } 31. Kxc1 { [%eval #-2] } 31... Kd6 { [%eval #-1] } 32. Kd2 { [%eval #-1] } 32... Kd5# { Game ends by variant rule. } 0-1