FEN
[Event "2de SKOG cursus Arena"]
[Site "https://lichess.org/vGWHd2q3"]
[Date "2021.05.04"]
[Round "-"]
[White "tomjacobs"]
[Black "General_Knowledge"]
[Result "0-1"]
[GameId "vGWHd2q3"]
[UTCDate "2021.05.04"]
[UTCTime "18:00:35"]
[WhiteElo "1448"]
[BlackElo "1649"]
[WhiteRatingDiff "-55"]
[BlackRatingDiff "+10"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.05] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.18] } 3. Bc4 { [%eval 0.13] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.11] } 4... Nf6 { [%eval 0.21] } 5. d3 { [%eval 0.0] } 5... h6 { [%eval 0.39] } 6. Bd2 { [%eval 0.04] } 6... O-O { [%eval 0.01] } 7. Nc3 { [%eval 0.0] } 7... d6 { [%eval 0.0] } 8. h3 { [%eval -0.12] } 8... a6 { [%eval -0.05] } 9. Nd5 { [%eval -0.1] } 9... Nxd5 { [%eval -0.05] } 10. Bxd5 { [%eval 0.02] } 10... Nd4 { [%eval 0.08] } 11. Nxd4 { [%eval 0.07] } 11... Bxd4 { [%eval 0.06] } 12. Qf3 { [%eval -0.12] } 12... Qe7 { [%eval 0.01] } 13. c3 { [%eval 0.11] } 13... Bb6 { [%eval 0.05] } 14. a4 { [%eval 0.11] } 14... c6 { [%eval -0.03] } 15. Bc4 { [%eval -0.05] } 15... Bd7 { [%eval 0.13] } 16. Be3 { [%eval 0.0] } 16... Ba7 { [%eval 0.22] } 17. d4 { [%eval 0.1] } 17... b5?! { (0.10 → 0.66) Inaccuracy. exd4 was best. } { [%eval 0.66] } (17... exd4 18. Bxd4 Bxd4 19. cxd4 b5 20. Bb3 bxa4 21. Bxa4 Rfb8 22. b3 c5 23. Rfd1 Bxa4 24. Rxa4) 18. axb5 { [%eval 0.69] } 18... cxb5?? { (0.69 → 3.40) Blunder. axb5 was best. } { [%eval 3.4] } (18... axb5 19. Bd3 c5 20. dxe5 dxe5 21. Ra6 c4 22. Bxa7 cxd3 23. Qxd3 Be6 24. Rfa1 Qb7 25. f3) 19. Bd5 { [%eval 3.08] } 19... Rac8?! { (3.08 → 4.41) Inaccuracy. exd4 was best. } { [%eval 4.41] } (19... exd4 20. Bxd4) 20. Rxa6 { [%eval 4.41] } 20... Bb8 { [%eval 4.0] } 21. Ra8?! { (4.00 → 2.50) Inaccuracy. Rd1 was best. } { [%eval 2.5] } (21. Rd1 exd4) 21... Bc7?! { (2.50 → 3.89) Inaccuracy. Be6 was best. } { [%eval 3.89] } (21... Be6 22. Bxe6) 22. Rxc8 { [%eval 3.76] } 22... Bxc8 { [%eval 3.89] } 23. Qg3 { [%eval 3.73] } 23... Qf6?! { (3.73 → 5.55) Inaccuracy. Kh7 was best. } { [%eval 5.55] } (23... Kh7) 24. Bc6? { (5.55 → 3.32) Mistake. f4 was best. } { [%eval 3.32] } (24. f4 exf4 25. Rxf4 Qe7 26. Rh4 Be6 27. Bxh6 Qf6 28. Bxe6 fxe6 29. Bxg7 Qxg7 30. Rg4 Rf7) 24... Ba6? { (3.32 → 5.81) Mistake. b4 was best. } { [%eval 5.81] } (24... b4 25. Bd5) 25. f4? { (5.81 → 3.22) Mistake. Ra1 was best. } { [%eval 3.22] } (25. Ra1 Bc8 26. d5 Bd8 27. Ra8 Be7 28. Bxb5 h5 29. Bd2 h4 30. Qe3 Qg6 31. Bd3 f5) 25... b4 { [%eval 3.25] } 26. Rf2 { [%eval 2.99] } 26... bxc3?! { (2.99 → 4.40) Inaccuracy. exf4 was best. } { [%eval 4.4] } (26... exf4) 27. bxc3?! { (4.40 → 3.16) Inaccuracy. fxe5 was best. } { [%eval 3.16] } (27. fxe5 dxe5 28. Rxf6 cxb2 29. Bxh6 b1=Q+ 30. Kh2 exd4 31. Qxc7 Qb8 32. Qxb8 Rxb8 33. Bf4 Rc8) 27... Rb8?? { (3.16 → 7.17) Blunder. exf4 was best. } { [%eval 7.17] } (27... exf4 28. Bxf4) 28. fxe5 { [%eval 7.01] } 28... Qe6 { [%eval 11.31] } 29. Bd5 { [%eval 10.79] } 29... Rb1+ { [%eval 11.18] } 30. Rf1?? { (11.18 → -2.90) Blunder. Kh2 was best. } { [%eval -2.9] } (30. Kh2) 30... Rxf1+ { [%eval -2.52] } 31. Kh2 { [%eval -3.02] } 31... Qe7 { [%eval -2.87] } 32. Bf4?? { (-2.87 → -7.31) Blunder. Bxh6 was best. } { [%eval -7.31] } (32. Bxh6 Qf8) 32... g6?? { (-7.31 → Mate in 14) Checkmate is now unavoidable. Rxf4 was best. } { [%eval #14] } (32... Rxf4) 33. exd6?? { (Mate in 14 → 0.08) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval 0.08] } (33. Qxg6+ Kh8 34. Qxh6+ Kg8 35. Qg6+ Kh8 36. Qh5+ Kg7 37. Bh6+ Kh7 38. Bf8+ Kg8 39. Bxe7 dxe5) 33... Bxd6?? { (0.08 → 9.33) Blunder. Qf6 was best. } { [%eval 9.33] } (33... Qf6 34. Be5 Bxd6 35. Bxd6 g5 36. e5 Qf5 37. Qe3 Rd1 38. Qf3 Qxf3 39. Bxf3 Rd2 40. Bb4) 34. Bxd6?? { (9.33 → 0.94) Blunder. Qxg6+ was best. } { [%eval 0.94] } (34. Qxg6+) 34... Qd7?? { (0.94 → Mate in 3) Checkmate is now unavoidable. Qg5 was best. } { [%eval #3] } (34... Qg5 35. Qxg5) 35. Qh4?? { (Mate in 3 → -8.44) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval -8.44] } (35. Qxg6+ Kh8 36. Be5+ f6 37. Qg8#) 35... Kh7?? { (-8.44 → 14.04) Blunder. Qxd6+ was best. } { [%eval 14.04] } (35... Qxd6+) 36. Qf6?? { (14.04 → -12.37) Blunder. Bf8 was best. } { [%eval -12.37] } (36. Bf8) 36... Rxf6 { [%eval -12.72] } 37. Be5 { [%eval -13.25] } 37... Rf2 { [%eval -11.41] } 38. Kg3 { [%eval -15.9] } 38... Ra2 { [%eval -7.42] } 39. Bxa2 { [%eval -7.36] } 39... Bd3 { [%eval -5.63] } 40. Bd5 { [%eval -5.75] } 40... Qa7 { [%eval -5.64] } 41. Kg4 { [%eval -6.35] } 41... Qa1 { [%eval -6.5] } 42. g3?? { (-6.50 → Mate in 2) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-2] } (42. Kg3 Qg1) 42... Qd1+ { [%eval #-4] } 43. Kf4 { [%eval #-4] } 43... Qf1+ { [%eval #-3] } 44. Ke3 { [%eval #-3] } 44... Qe2+ { [%eval #-3] } 45. Kf4 { [%eval #-3] } 45... Qf2+ { [%eval #-2] } 46. Kg4 { [%eval #-2] } 46... Qe2+ { [%eval #-3] } 47. Kf4 { [%eval #-3] } 47... Qc2? { (Mate in 3 → -9.40) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -9.4] } (47... Qf2+ 48. Kg4 Be2+ 49. Kh4 g5#) 48. Bxf7? { (-9.40 → Mate in 3) Checkmate is now unavoidable. Bh8 was best. } { [%eval #-3] } (48. Bh8 Kxh8) 48... Bxe4? { (Mate in 3 → -8.70) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -8.7] } (48... Qf2+ 49. Kg4 Be2+ 50. Kh4 g5#) 49. Ke3? { (-8.70 → Mate in 6) Checkmate is now unavoidable. Bb8 was best. } { [%eval #-6] } (49. Bb8) 49... Qd3+ { [%eval #-5] } 50. Kf4 { [%eval #-1] } 50... Bf5 { [%eval #-7] } 51. Bf6 { [%eval #-1] } 51... Qe4# { Black wins by checkmate. } 0-1