FEN
[Event "friends2.0 Arena"]
[Site "https://lichess.org/voPlXxVn"]
[Date "2026.04.20"]
[Round "-"]
[White "wallibear1740"]
[Black "PIZZAJAMIE2000"]
[Result "1-0"]
[GameId "voPlXxVn"]
[UTCDate "2026.04.20"]
[UTCTime "11:16:49"]
[WhiteElo "1510"]
[BlackElo "1095"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-12"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "3600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (Mate in 15 → 0.92) Lost forced checkmate sequence. e5 was best. } { [%eval 0.92] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bh6 { [%eval 0.7] } 2... gxh6?! { (0.70 → 1.30) Inaccuracy. Nxh6 was best. } { [%eval 1.3] } (2... Nxh6 3. d5) 3. Na3?? { (1.30 → -3.01) Blunder. d5 was best. } { [%eval -3.01] } (3. d5 d6 4. g4 Bxg4 5. f3 Bxf3 6. Nxf3 Nb4 7. Qd4 Nxc2 8. Qxa7 Nxe1) 3... Nc5?? { (-3.01 → -0.61) Blunder. e5 was best. } { [%eval -0.61] } (3... e5 4. dxe5) 4. dxc5 { [%eval 0.84] } 4... c6?? { (0.84 → 3.76) Blunder. d6 was best. } { [%eval 3.76] } (4... d6 5. Qxd6 exd6 6. cxd6 Bxd6 7. Kd2 Bxa3 8. bxa3 Qxd2 9. g4 Bxg4 10. Nh3) 5. Qxd7 { [%eval 2.3] } 5... Qxd7?? { (2.30 → Mate in 16) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #16] } (5... Kxd7 6. e3) 6. Nb5 { [%eval #16] } 6... cxb5 { [%eval 5.63] } 7. Rd1?? { (5.63 → 2.73) Blunder. a4 was best. } { [%eval 2.73] } (7. a4 bxa4 8. Rxa4 Qxa4 9. g3 Qxc2 10. c6 bxc6 11. Kd2 Qxb2 12. Kc2 Qxc2) 7... Qxd1 { [%eval 2.47] } 8. Kxd1 { [%eval 2.69] } 8... Kd7? { (2.69 → 4.84) Mistake. Bh3 was best. } { [%eval 4.84] } (8... Bh3 9. Nxh3) 9. c4?? { (4.84 → 1.37) Blunder. Nf3 was best. } { [%eval 1.37] } (9. Nf3 h5 10. h4 Nh6 11. g3 Ng8 12. Nd2 Nh6 13. f4 Nf5 14. Bg2 Nxg3) 9... bxc4 { [%eval 1.46] } 10. a3?! { (1.46 → 0.38) Inaccuracy. Kc2 was best. } { [%eval 0.38] } (10. Kc2 h5 11. h4 a6 12. c6 Kxc6 13. g3 e6 14. b4 cxb3 15. axb3 Kc5) 10... Kd6?? { (0.38 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (10... a6 11. c6 Kxc6 12. h4 h5 13. g3 Bh3 14. Nxh3 Kc5 15. Kc2 Rc8 16. Kd2) 11. cxd6 { [%eval #10] } 11... exd6 { [%eval #9] } 12. b3 { [%eval #9] } 12... cxb3 { [%eval #8] } 13. Kc2?? { (Mate in 8 → -3.08) Lost forced checkmate sequence. g4 was best. } { [%eval -3.08] } (13. g4 Bxg4 14. e4 Bxd1 15. e5 dxe5 16. Bh3 Bxa3 17. Bg4 Bxg4 18. f4 exf4) 13... bxc2 { [%eval -1.54] } 14. g4?? { (-1.54 → -5.62) Blunder. f4 was best. } { [%eval -5.62] } (14. f4 a6) 14... Bxg4 { [%eval -4.38] } 15. e3?? { (-4.38 → Mate in 11) Checkmate is now unavoidable. f3 was best. } { [%eval #-11] } (15. f3 Bxf3) 15... Bg7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (15... b5 16. Bxb5 Re8 17. Bxe8 Ne7 18. Bxf7 Bf3 19. Nxf3 h5 20. Bxh5 c1=K 21. Rxc1) 16. f3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-10] } (16. Nf3 Bxf3 17. Bb5 Bxh1 18. Be8 Rxe8 19. f4 Rxe3 20. h3 Rxh3 21. f5 Rxa3) 16... Bxf3 { [%eval #-10] } 17. Nxf3 { [%eval #-9] } 17... Bd4 { [%eval #-10] } 18. Nxd4 { [%eval #-9] } 18... Rc8?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Re8 was best. } { [%eval #5] } (18... Re8 19. Nxc2 Rxe3 20. Nxe3 d5 21. Nxd5 Ne7 22. Nxe7 f5 23. Nxf5 Rg8 24. Nxh6) 19. Nxc2 { [%eval #5] } 19... Rxc2 { [%eval #4] } 20. Ba6?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Be2 was best. } { [%eval #-13] } (20. Be2 Rxe2 21. h4 Rxe3 22. h5 Rxa3 23. Ra1 Rxa1#) 20... bxa6?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #4] } (20... Rxh2 21. Rxh2 bxa6 22. Rxh6 Nxh6 23. e4 d5 24. exd5 a5 25. a4 Re8 26. d6) 21. Rc1?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. Re1 was best. } { [%eval #-18] } (21. Re1 Rxh2 22. Re2 Rxe2 23. e4 Rxe4 24. a4 Rxa4#) 21... Rxc1 { [%eval #-18] } 22. e4 { [%eval #-11] } 22... d5 { [%eval #-11] } 23. exd5 { [%eval #-10] } 23... Rb1 { [%eval #-11] } 24. a4 { [%eval #-9] } 24... Rg1 { [%eval #-11] } 25. a5 { [%eval #-8] } 25... Rg3 { [%eval #-11] } 26. hxg3 { [%eval #-10] } 26... f6?? { (Mate in 10 → -3.17) Lost forced checkmate sequence. h5 was best. } { [%eval -3.17] } (26... h5 27. g4 hxg4 28. d6 g3 29. d7 g2 30. d8=Q Nh6 31. Qxh8 g1=R 32. Qxh7) 27. g4?? { (-3.17 → Mate in 9) Checkmate is now unavoidable. d6 was best. } { [%eval #-9] } (27. d6) 27... f5?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. h5 was best. } { [%eval #12] } (27... h5 28. gxh5 Nh6 29. d6 Re8 30. d7 Re6 31. d8=Q Re3 32. Qxf6 Nf5 33. Qxa6) 28. gxf5 { [%eval #12] } 28... Nf6 { [%eval #3] } 29. d6 { [%eval #3] } 29... Re8 { [%eval #2] } 30. d7 { [%eval #2] } 30... Nxd7 { [%eval #1] } 31. f6 { [%eval #1] } 31... Nxf6# { Game ends by variant rule. } 1-0

