FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/voe4AZ6i"]
[Date "2024.11.15"]
[Round "-"]
[White "JohnStuckey"]
[Black "JuicyKetchup"]
[Result "0-1"]
[GameId "voe4AZ6i"]
[UTCDate "2024.11.15"]
[UTCTime "18:50:20"]
[WhiteElo "2561"]
[BlackElo "2226"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Crazyhouse"]
[TimeControl "45+0"]
[ECO "C45"]
[Opening "Scotch Game: Schmidt Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.82] } 1... e5 { [%eval 1.86] } 2. Nf3 { [%eval 1.51] } 2... Nc6 { [%eval 1.91] } 3. d4?! { (1.91 → 1.25) Inaccuracy. Nc3 was best. } { [%eval 1.25] } (3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6 7. Qc4 Bb4) 3... exd4 { [%eval 1.07] } 4. Nxd4 { [%eval 1.22] } 4... Nf6 { [%eval 1.53] } { C45 Scotch Game: Schmidt Variation } 5. Nc3? { (1.53 → 0.38) Mistake. Nxc6 was best. } { [%eval 0.38] } (5. Nxc6 bxc6 6. N@f5 N@e6 7. Nc3 P@b4 8. Nd5 cxd5 9. exd5 Bb7 10. P@e7 Bxe7) 5... Bb4?? { (0.38 → 2.63) Blunder. Nxd4 was best. } { [%eval 2.63] } (5... Nxd4 6. Qxd4 N@b4 7. Qd1 P@d4 8. Bc4 Qe7 9. O-O dxc3 10. bxc3 d5 11. exd5) 6. Nxc6 { [%eval 3.29] } 6... bxc6 { [%eval 4.06] } 7. Bd3?? { (4.06 → -1.55) Blunder. N@f5 was best. } { [%eval -1.55] } (7. N@f5 O-O) 7... Qe7?? { (-1.55 → 5.68) Blunder. N@h4 was best. } { [%eval 5.68] } (7... N@h4 8. O-O) 8. N@f5 { [%eval 5.25] } 8... Qf8?! { (5.25 → 6.77) Inaccuracy. N@h4 was best. } { [%eval 6.77] } (8... N@h4 9. Nxh4) 9. P@g5?! { (6.77 → 5.23) Inaccuracy. e5 was best. } { [%eval 5.23] } (9. e5) 9... Ng8 { [%eval 5.42] } 10. O-O { [%eval 5.53] } 10... d6?! { (5.53 → 9.12) Inaccuracy. P@g6 was best. } { [%eval 9.12] } (10... P@g6) 11. Re1?! { (9.12 → 6.10) Inaccuracy. Nd5 was best. } { [%eval 6.1] } (11. Nd5) 11... P@e5 { [%eval 7.3] } 12. Bc4 { [%eval 5.98] } 12... Be6?! { (5.98 → 10.76) Inaccuracy. N@e7 was best. } { [%eval 10.76] } (12... N@e7 13. Bd2) 13. Ba6?? { (10.76 → 4.26) Blunder. Bxe6 was best. } { [%eval 4.26] } (13. Bxe6 fxe6) 13... Rb8 { [%eval 4.11] } 14. a3 { [%eval 4.53] } 14... Bc5 { [%eval 4.61] } 15. Be3 { [%eval 3.8] } 15... Bb6?? { (3.80 → 10.23) Blunder. Bxe3 was best. } { [%eval 10.23] } (15... Bxe3 16. Rxe3 N@f4 17. B@b4 Nxg2 18. Kxg2 P@d4 19. N@b5 Bxf5 20. Nxc7+ Kd7 21. exf5) 16. Bxb6 { [%eval 9.75] } 16... Rxb6 { [%eval 9.07] } 17. B@b7?! { (9.07 → 5.08) Inaccuracy. B@a5 was best. } { [%eval 5.08] } (17. B@a5 N@d8 18. Bxb6 axb6 19. R@a8 B@e7 20. Nb5 cxb5 21. Bxb5+ B@d7 22. P@c6 Bxc6) 17... Rxb2? { (5.08 → 15.54) Mistake. B@d7 was best. } { [%eval 15.54] } (17... B@d7 18. Bxc6) 18. Bxc6+ { [%eval 11.39] } 18... P@d7 { [%eval 14.07] } 19. Bd5 { [%eval 10.62] } 19... N@f4 { [%eval 12.6] } 20. P@g3 { [%eval 11.46] } 20... Nxg2 { [%eval 12.58] } 21. Kxg2 { [%eval 13.92] } 21... h6 { [%eval 18.12] } 22. Rb1 { [%eval 12.39] } 22... Rb6 { [%eval 33.15] } 23. Rxb6 { [%eval 32.54] } 23... axb6 { [%eval 33.87] } 24. R@b8+ { [%eval 35.94] } 24... B@d8 { [%eval 33.29] } 25. N@b7 { [%eval 31.46] } 25... Bxf5 { [%eval 34.12] } 26. Rxd8+ { [%eval 32.36] } 26... Ke7 { [%eval 29.6] } 27. Rxf8 { [%eval 28.71] } 27... Kxf8 { [%eval 28.41] } 28. Q@d8+ { [%eval 28.77] } 28... R@e8?! { (28.77 → Mate in 3) Checkmate is now unavoidable. N@e8 was best. } { [%eval #3] } (28... N@e8 29. Bxf7) 29. Qxc7?! { (Mate in 3 → 12.09) Lost forced checkmate sequence. B@e7+ was best. } { [%eval 12.09] } (29. B@e7+ Nxe7 30. Qxe8+ Kxe8 31. R@d8#) 29... Nf6 { [%eval 33.25] } 30. Kg1?? { (33.25 → 3.23) Blunder. gxf6 was best. } { [%eval 3.23] } (30. gxf6) 30... P@f3?? { (3.23 → 34.00) Blunder. Nxd5 was best. } { [%eval 34.0] } (30... Nxd5 31. Qxd6+) 31. P@e7+ { [%eval 9.46] } 31... Rxe7 { [%eval 10.76] } 32. gxf6?? { (10.76 → Mate in 2) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-2] } (32. Bf1 hxg5) 32... Re8?? { (Mate in 2 → 45.64) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 45.64] } (32... N@h3+ 33. Kh1 P@g2#) 33. Qd8?? { (45.64 → Mate in 2) Checkmate is now unavoidable. Qxd6+ was best. } { [%eval #-2] } (33. Qxd6+) 33... N@h3+ { [%eval #-1] } 34. Kf1 { [%eval #-1] } 34... R@g1# { Black wins by checkmate. } 0-1
