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[Event "rated variant:antichess game"] [Site "https://lichess.org/vxnZElAD"] [Date "2020.12.12"] [Round "-"] [White "Minestein"] [Black "hanif2020"] [Result "1-0"] [GameId "vxnZElAD"] [UTCDate "2020.12.12"] [UTCTime "09:38:08"] [WhiteElo "1420"] [BlackElo "1464"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "600+11"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?! { (0.15 → -0.66) Inaccuracy. f4 was best. } { [%eval -0.66] } (1. f4 Na6) 1... b5 { [%eval 0.0] } 2. axb5 { [%eval -2.93] } 2... Na6?? { (-2.93 → -0.97) Blunder. a6 was best. } { [%eval -0.97] } (2... a6 3. Rxa6 Bxa6 4. bxa6 Rxa6 5. c4 Ra3 6. bxa3 Nc6 7. a4) 3. Rxa6 { [%eval -0.56] } 3... Bxa6 { [%eval -0.87] } 4. bxa6 { [%eval -1.45] } 4... e6 { [%eval 0.39] } 5. b4 { [%eval -0.87] } 5... Bxb4 { [%eval -0.37] } 6. c3 { [%eval 2.34] } 6... Bxc3 { [%eval 1.75] } 7. Nxc3 { [%eval 1.92] } 7... Qh4?? { (1.92 → 16.51) Blunder. Ke7 was best. } { [%eval 16.51] } (7... Ke7 8. g4) 8. Nd5?? { (16.51 → 2.15) Blunder. Nb5 was best. } { [%eval 2.15] } (8. Nb5) 8... Qxf2?? { (2.15 → Mate in 14) Checkmate is now unavoidable. exd5 was best. } { [%eval #14] } (8... exd5) 9. Kxf2 { [%eval 5.25] } 9... exd5 { [%eval 5.74] } 10. e4 { [%eval #13] } 10... dxe4 { [%eval #12] } 11. Bd3 { [%eval #12] } 11... exd3 { [%eval #11] } 12. Qc2 { [%eval #11] } 12... dxc2 { [%eval #10] } 13. Ne2?? { (Mate in 10 → 2.13) Lost forced checkmate sequence. Nh3 was best. } { [%eval 2.13] } (13. Nh3 g5 14. Nxg5 h6 15. Nxf7 Kxf7 16. Rd1 cxd1=K 17. Ba3 Kxd2 18. Bc1 Kxc1 19. g4 h5) 13... Ne7 { [%eval 2.44] } 14. Kg3?? { (2.44 → -5.40) Blunder. g4 was best. } { [%eval -5.4] } (14. g4 Rf8) 14... g5?? { (-5.40 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (14... d5) 15. Rd1?? { (0.00 → -9.80) Blunder. Kf2 was best. } { [%eval -9.8] } (15. Kf2 d5 16. Nf4 gxf4 17. g3 fxg3 18. Kxg3 Kd7 19. Kf2 Kc6 20. Rf1 Rhf8 21. Kf3 d4) 15... cxd1=Q { [%eval -6.85] } 16. d3?? { (-6.85 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-11] } (16. Kf2) 16... Qxc1 { [%eval #-11] } 17. Nxc1 { [%eval #-10] } 17... g4 { [%eval #-10] } 18. Kxg4 { [%eval #-9] } 18... Nf5 { [%eval #-9] } 19. Kxf5 { [%eval #-8] } 19... f6 { [%eval #-8] } 20. Kxf6 { [%eval #-7] } 20... Kf7?? { (Mate in 7 → -3.00) Lost forced checkmate sequence. Ke7 was best. } { [%eval -3.0] } (20... Ke7 21. Kxe7 h5 22. Kxd7 Rhb8 23. Kxc7 Rb3 24. Nxb3 Rb8 25. Kxb8 h4 26. Kxa7 h3 27. gxh3#) 21. Kxf7 { [%eval -2.71] } 21... Rhf8 { [%eval -2.66] } 22. Kxf8 { [%eval -1.65] } 22... Rxf8 { [%eval -2.85] } 23. Na2?? { (-2.85 → -6.61) Blunder. d4 was best. } { [%eval -6.61] } (23. d4) 23... d6?? { (-6.61 → -1.94) Blunder. h5 was best. } { [%eval -1.94] } (23... h5) 24. g3 { [%eval -2.33] } 24... h6?! { (-2.33 → -1.55) Inaccuracy. c5 was best. } { [%eval -1.55] } (24... c5 25. d4) 25. h3?? { (-1.55 → -4.31) Blunder. g4 was best. } { [%eval -4.31] } (25. g4 d5) 25... c6?? { (-4.31 → -0.50) Blunder. h5 was best. } { [%eval -0.5] } (25... h5 26. d4) 26. Nc1?! { (-0.50 → -1.52) Inaccuracy. g4 was best. } { [%eval -1.52] } (26. g4 h5) 26... Rf7?! { (-1.52 → -0.88) Inaccuracy. c5 was best. } { [%eval -0.88] } (26... c5 27. d4) 27. Ne2?? { (-0.88 → Mate in 6) Checkmate is now unavoidable. g4 was best. } { [%eval #-6] } (27. g4 h5) 27... Rb7?? { (Mate in 6 → 8.87) Lost forced checkmate sequence. c5 was best. } { [%eval 8.87] } (27... c5 28. Nc1 c4 29. dxc4 d5 30. cxd5 h5 31. Na2 Rf4 32. gxf4 h4 33. f5#) 28. axb7 { [%eval 7.01] } 28... a6 { [%eval 8.45] } 29. h4 { [%eval 6.75] } 29... a5 { [%eval 5.5] } 30. Ng1 { [%eval 4.75] } 30... a4 { [%eval 4.25] } 31. b8=R { [%eval 3.73] } 31... a3 { [%eval 3.15] } 32. Ne2 { [%eval 1.92] } 32... a2?! { (1.92 → 2.87) Inaccuracy. c5 was best. } { [%eval 2.87] } (32... c5) 33. h5 { [%eval 2.92] } 33... d5 { [%eval 2.48] } 34. Ng1 { [%eval 2.66] } 34... a1=N?? { (2.66 → Mate in 12) Checkmate is now unavoidable. a1=K was best. } { [%eval #12] } (34... a1=K 35. d4 c5 36. dxc5 d4 37. Rh8 Kb1 38. Rxh6 Kb2 39. c6 Kc2 40. g4 d3 41. c7) 35. Rb3?? { (Mate in 12 → 0.20) Lost forced checkmate sequence. Ra8 was best. } { [%eval 0.2] } (35. Ra8 c5 36. Rxa1 c4 37. dxc4 dxc4 38. g4 c3 39. g5 hxg5 40. h6 g4 41. h7 c2) 35... Nxb3 { [%eval 0.16] } 36. d4 { [%eval 1.6] } 36... Nxd4 { [%eval 0.95] } 37. Ne2? { (0.95 → -0.43) Mistake. g4 was best. } { [%eval -0.43] } (37. g4 Ne6 38. g5 hxg5 39. h6 d4 40. h7 Nc7 41. h8=R Nd5 42. Rh1 Nb4 43. Ne2 g4) 37... Nxe2 { [%eval -1.9] } 38. g4 { [%eval -1.55] } 38... d4?? { (-1.55 → Mate in 16) Checkmate is now unavoidable. Nf4 was best. } { [%eval #16] } (38... Nf4 39. g5) 39. g5 { [%eval #16] } 39... hxg5 { [%eval #15] } 40. h6 { [%eval #15] } 40... d3 { [%eval #7] } 41. h7 { [%eval #7] } 41... d2 { [%eval #2] } 42. h8=R { [%eval #2] } 42... d1=Q { [%eval #1] } 43. Rh1 { [%eval #1] } 43... Qxh1# { Game ends by variant rule. } 1-0