lichess.org
Donate
FEN
[Event "04.06.23 No3 ПОДДАВКИ Arena"] [Site "https://lichess.org/wPS3Yds2"] [Date "2023.06.04"] [Round "-"] [White "masevra11"] [Black "DDD2013"] [Result "0-1"] [GameId "wPS3Yds2"] [UTCDate "2023.06.04"] [UTCTime "10:24:11"] [WhiteElo "638"] [BlackElo "1128"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. d3?? { (5.03 → -0.96) Blunder. a4 was best. } { [%eval -0.96] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Ba3 { [%eval -0.4] } 4. Nxa3 { [%eval 0.36] } 4... a5 { [%eval -0.63] } 5. b4?! { (-0.63 → -1.29) Inaccuracy. Rb1 was best. } { [%eval -1.29] } (5. Rb1 a4 6. Qg4 e5 7. Qxg7 Qe7 8. Qxe5 Qxa3 9. Qxc7 Qxd3 10. Qxc8 Qxc2 11. Qxb8 Qxb1) 5... axb4 { [%eval -2.02] } 6. Kf1? { (-2.02 → -3.53) Mistake. Qh5 was best. } { [%eval -3.53] } (6. Qh5 bxa3) 6... bxa3 { [%eval -3.14] } 7. Bxa3 { [%eval -3.45] } 7... Qe7?? { (-3.45 → -1.01) Blunder. c5 was best. } { [%eval -1.01] } (7... c5) 8. Bxe7 { [%eval -0.7] } 8... Kxe7 { [%eval -0.36] } 9. Ke1?! { (-0.36 → -0.99) Inaccuracy. Qe1 was best. } { [%eval -0.99] } (9. Qe1 Ke8) 9... Nc6?? { (-0.99 → 2.78) Blunder. Kf8 was best. } { [%eval 2.78] } (9... Kf8 10. Qb1) 10. d4 { [%eval 2.96] } 10... Nxd4 { [%eval 2.9] } 11. exd4?? { (2.90 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-12] } (11. Qxd4) 11... e5 { [%eval #-12] } 12. dxe5 { [%eval #-11] } 12... d6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kd6 was best. } { [%eval #11] } (12... Kd6 13. Qxd6 cxd6 14. exd6 Ne7 15. dxe7 Rf8 16. exf8=Q Ba6 17. Qxf7 Rb8 18. Qxd7 Be2 19. Nxe2) 13. Qxd6 { [%eval #11] } 13... Kxd6 { [%eval #10] } 14. exd6 { [%eval #10] } 14... cxd6 { [%eval #9] } 15. Ne2?? { (Mate in 9 → -0.55) Lost forced checkmate sequence. g4 was best. } { [%eval -0.55] } (15. g4 Bxg4 16. Nf3 Bxf3 17. Rb1 Bxh1 18. Rb6 axb6 19. Kd2 Rxa2 20. Ke3 Rxc2 21. Kd4 Rxf2) 15... Bh3 { [%eval 0.74] } 16. gxh3 { [%eval 0.82] } 16... Re8?? { (0.82 → 5.17) Blunder. h5 was best. } { [%eval 5.17] } (16... h5 17. a4) 17. Rb1?? { (5.17 → 0.35) Blunder. Rg1 was best. } { [%eval 0.35] } (17. Rg1 Rxe2 18. Rxg7 Rxf2 19. Rxf7 Rxh2 20. Rxh7 Rxh3 21. Rxh3 Rxh3 22. c3 Rxc3 23. a4 Rh3) 17... Rxe2 { [%eval 0.84] } 18. Kxe2 { [%eval 0.64] } 18... f5 { [%eval 1.21] } 19. Kf1?? { (1.21 → -1.74) Blunder. c4 was best. } { [%eval -1.74] } (19. c4) 19... g5?? { (-1.74 → 4.62) Blunder. Nh6 was best. } { [%eval 4.62] } (19... Nh6 20. Rb6) 20. h4 { [%eval 5.13] } 20... gxh4 { [%eval 4.61] } 21. Ke2 { [%eval 5.01] } 21... Nh6?? { (5.01 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #6] } (21... h5 22. a4 f4 23. f3 h3 24. a5 Rh6 25. c4 d5 26. cxd5 Rh8 27. a6 Nh6 28. Rb6) 22. Rb8 { [%eval #6] } 22... Rxb8 { [%eval #5] } 23. Ke3?? { (Mate in 5 → -0.50) Lost forced checkmate sequence. Rb1 was best. } { [%eval -0.5] } (23. Rb1 Rxb1 24. Kf1 Rxf1 25. c4 Rxf2 26. h3 Rxa2 27. c5 dxc5#) 23... Rb3?? { (-0.50 → 1.46) Blunder. f4 was best. } { [%eval 1.46] } (23... f4 24. Kxf4 Nf7 25. Rb1 Rxb1 26. Kg5 Nxg5 27. f3 Nxf3 28. c4 Nxh2 29. c5 dxc5 30. a4) 24. cxb3? { (1.46 → 0.32) Mistake. axb3 was best. } { [%eval 0.32] } (24. axb3) 24... f4 { [%eval 0.81] } 25. Kxf4 { [%eval 1.11] } 25... Ng4 { [%eval 0.91] } 26. Kxg4 { [%eval 0.98] } 26... h5 { [%eval 0.82] } 27. Kxh4 { [%eval 0.88] } 27... d5?! { (0.88 → 1.78) Inaccuracy. a5 was best. } { [%eval 1.78] } (27... a5 28. Kxh5 a4 29. bxa4 d5 30. f4 d4 31. Kg6 d3 32. Rb1 d2 33. Rb7 d1=K 34. Kf6) 28. Kxh5 { [%eval 4.08] } 28... a5 { [%eval 1.79] } 29. b4 { [%eval #10] } 29... axb4 { [%eval #9] } 30. a3 { [%eval #9] } 30... bxa3 { [%eval #8] } 31. Rg1 { [%eval #9] } 31... d4 { [%eval #8] } 32. Rg8 { [%eval #9] } 32... d3 { [%eval #8] } 33. Kh6?? { (Mate in 8 → 1.97) Lost forced checkmate sequence. Rc8 was best. } { [%eval 1.97] } (33. Rc8 a2 34. Ra8 a1=Q 35. Rxa1 d2 36. Ra2 d1=R 37. Rd2 Rxd2 38. Kg5 Rxf2 39. Kg4 Rxh2) 33... d2? { (1.97 → 3.51) Mistake. a2 was best. } { [%eval 3.51] } (33... a2 34. Ra8 d2 35. Rxa2 d1=K 36. Ra8 Kc2 37. f4 Kd3 38. h4 Kd4 39. f5 Kd5 40. f6) 34. Kh5?? { (3.51 → 1.02) Blunder. Rd8 was best. } { [%eval 1.02] } (34. Rd8 a2 35. Rxd2 a1=K 36. Rd8 Kb2 37. Re8 Kc3 38. Kg5 Kc2 39. h4 Kc1 40. Re7 Kc2) 34... a2 { [%eval 1.24] } 35. Kh6? { (1.24 → 0.00) Mistake. Rg6 was best. } { [%eval 0.0] } (35. Rg6 a1=K) 35... a1=Q?? { (0.00 → Mate in 4) Checkmate is now unavoidable. a1=R was best. } { [%eval #4] } (35... a1=R 36. Kg7 Ra8 37. Rxa8 d1=B 38. Rd8 Bb3 39. Rd1 Bxd1 40. Kf6 Ba4 41. Ke5 Bb3 42. Kf4) 36. Kh5?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Rh8 was best. } { [%eval #-2] } (36. Rh8 Qxh8 37. Kg5 Qxh2 38. Kf6 Qxf2 39. Kf7 Qxf7#) 36... Qh8 { [%eval #-5] } 37. Rxh8 { [%eval #-4] } 37... d1=Q?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. d1=R was best. } { [%eval #3] } (37... d1=R 38. Rd8 Rxd8 39. Kg6 Re8 40. Kf7 Re6 41. Kxe6#) 38. Kg4 { [%eval #3] } 38... Qxg4 { [%eval #2] } 39. h3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. f3 was best. } { [%eval #-1] } (39. f3 Qxf3 40. Rh3 Qxh3#) 39... Qxh3 { [%eval #-1] } 40. Rxh3# { Game ends by variant rule. } 0-1