FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/wY0VsOq2"]
[Date "2025.07.21"]
[Round "-"]
[White "stepan1431"]
[Black "hsc666"]
[Result "0-1"]
[GameId "wY0VsOq2"]
[UTCDate "2025.07.21"]
[UTCTime "10:12:24"]
[WhiteElo "1211"]
[BlackElo "1235"]
[WhiteRatingDiff "-57"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nf3?? { (1.22 → -3.84) Blunder. b3 was best. } { [%eval -3.84] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... g5?? { (-3.84 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (2... e5 3. Nxe5) 3. Nxg5 { [%eval -0.08] } 3... Ba6?? { (-0.08 → Mate in 18) Checkmate is now unavoidable. Bg7 was best. } { [%eval #18] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6 7. Rg1 Rxh2 8. Bg2) 4. Nxf7?? { (Mate in 18 → 0.59) Lost forced checkmate sequence. Nxh7 was best. } { [%eval 0.59] } (4. Nxh7 Rxh7 5. Bh3 Rxh3 6. g4 Bxe2 7. Kxe2 Rxh2 8. Rxh2 f5 9. gxf5 a5) 4... Bxe2?? { (0.59 → Mate in 15) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #15] } (4... Kxf7 5. d3) 5. Bxe2 { [%eval #15] } 5... Kxf7 { [%eval #14] } 6. Ba6 { [%eval #14] } 6... Nxa6 { [%eval #13] } 7. Nc3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (7. b4 Nxb4 8. Qf3 Nxc2 9. Qxf7 Nxe1 10. Qxh7 Rxh7 11. Rxe1 Rxh2 12. Rxe7 Rxf2) 7... Nc5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (7... b5 8. Nxb5 Rb8 9. Nxc7 Rxb2 10. Bxb2 Nxc7 11. Bxh8 e5 12. Bxe5 Qe7 13. Bxc7) 8. Ne4 { [%eval #12] } 8... Nxe4 { [%eval #12] } 9. f4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-13] } (9. Qf3 Nxd2 10. Qxa8 Qxa8 11. Kxd2 Qxh1 12. Kd1 Qxd1 13. Bd2 Qxc2 14. g4 Qxb2) 9... Nxd2?? { (Mate in 13 → -3.05) Lost forced checkmate sequence. Nxg3 was best. } { [%eval -3.05] } (9... Nxg3 10. hxg3 e5 11. fxe5 h5 12. Rxh5 Rxh5 13. Qxh5 Kg6 14. Qxg6 b5 15. Qxg8) 10. Bxd2?? { (-3.05 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (10. Kxd2 e5 11. fxe5 Qh4 12. gxh4 Ba3 13. bxa3 Nf6 14. exf6 Kxf6 15. c3 Rhc8) 10... e5 { [%eval #-11] } 11. fxe5 { [%eval #-10] } 11... Qg5 { [%eval #-11] } 12. Bxg5 { [%eval #-10] } 12... Nf6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bd6 was best. } { [%eval #10] } (12... Bd6 13. exd6 cxd6 14. Qxd6 a5 15. Qxb6 Re8 16. Qxa5 Rxe1 17. Qxe1 Nh6 18. Bxh6) 13. Bxf6 { [%eval #11] } 13... Kxf6 { [%eval #10] } 14. exf6?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-7] } (14. Qxd7 Kxe5 15. Qxh7 Rxh7 16. b4 Bxb4 17. Rf1 Bxe1 18. Raxe1 Rxh2 19. Rxe5 Rxc2) 14... Bg7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (14... a5 15. Qxd7 h6 16. Qxc7 a4 17. Qxb6 Rb8 18. Qxb8 Bc5 19. Qxh8 h5 20. Qxh5) 15. fxg7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-7] } (15. Qxd7 Bxf6 16. Qxc7 Bxb2 17. Qxb6 axb6 18. Rc1 Rxa2 19. Rf1 Bxc1 20. Rf5 Rxc2) 15... Rae8?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. h6 was best. } { [%eval #10] } (15... h6 16. Qxd7 Rhf8 17. Qxc7 a5 18. Qxb6 h5 19. Qxa5 Rxa5 20. gxf8=K Rxa2 21. Rxa2) 16. gxh8=N?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-6] } (16. Qxd7 Rxe1 17. Qxc7 Rxa1 18. gxh8=B Rxa2 19. Qxa7 Rxa7 20. Bg7 Rxg7 21. h4 Rxg3) 16... Rxe1?? { (Mate in 6 → 9.30) Lost forced checkmate sequence. Rxh8 was best. } { [%eval 9.3] } (16... Rxh8 17. Qxd7 Rf8 18. Qxc7 b5 19. Qxa7 b4 20. Qxh7 b3 21. axb3 Rf5 22. Qxf5#) 17. Qxd7? { (9.30 → 4.93) Mistake. Qxe1 was best. } { [%eval 4.93] } (17. Qxe1 a5) 17... Rxh1?? { (4.93 → Mate in 8) Checkmate is now unavoidable. Rxa1 was best. } { [%eval #8] } (17... Rxa1 18. Qxc7) 18. Qxc7 { [%eval #8] } 18... Rxh2 { [%eval #7] } 19. Qxh7?? { (Mate in 7 → 1.39) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 1.39] } (19. Qxa7 Rxc2 20. Qxh7 Rxb2 21. Rg1 Rxa2 22. Qc2 Rxc2 23. Rg2 Rxg2 24. g4 Rxg4) 19... Rxc2 { [%eval 1.92] } 20. Qxa7?? { (1.92 → Mate in 2) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-2] } (20. Qxc2 b5 21. Rd1 b4 22. b3 a5 23. a3 bxa3 24. b4 axb4 25. Qh7 a2) 20... Rxb2 { [%eval #-2] } 21. Qxb6 { [%eval #-1] } 21... Rxa2 { [%eval #-1] } 22. Rxa2# { Game ends by variant rule. } 0-1

