lichess.org
Donate
FEN
[Event "rated variant:horde game"] [Site "https://lichess.org/x1NH37uJ"] [Date "2025.08.10"] [Round "-"] [White "pietrohikkaduwage"] [Black "Minh2025"] [Result "0-1"] [GameId "x1NH37uJ"] [UTCDate "2025.08.10"] [UTCTime "13:43:26"] [WhiteElo "1421"] [BlackElo "1500"] [WhiteRatingDiff "-73"] [BlackRatingDiff "+208"] [Variant "Horde"] [TimeControl "1800+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e5 { [%eval 0.95] } 1... d6 { [%eval 0.97] } 2. exd6?! { (0.97 → 0.25) Inaccuracy. a5 was best. } { [%eval 0.25] } (2. a5 h6 3. a4 e6 4. e4 Be7 5. e3 exf5 6. gxf5 Nd7) 2... exd6 { [%eval 0.29] } 3. cxd6 { [%eval 0.22] } 3... cxd6 { [%eval 0.09] } 4. c5 { [%eval 0.13] } 4... dxc5 { [%eval 0.09] } 5. dxc5 { [%eval 0.14] } 5... b6 { [%eval 0.21] } 6. cxb6?! { (0.21 → -0.73) Inaccuracy. c6 was best. } { [%eval -0.73] } (6. c6 a6 7. c4 g6 8. e4 gxf5 9. gxf5 h6 10. e3 hxg5) 6... axb6?! { (-0.73 → 0.03) Inaccuracy. a5 was best. } { [%eval 0.03] } (6... a5 7. bxa6 Rxa6 8. d4 Bd7 9. b5 Ra5 10. c4 Bc8 11. d3) 7. a5?? { (0.03 → -3.84) Blunder. e4 was best. } { [%eval -3.84] } (7. e4 g6 8. d4 Bg7 9. e3 h6 10. f6 Nxf6 11. gxf6 Qxf6) 7... bxa5 { [%eval -4.05] } 8. bxa5 { [%eval -4.06] } 8... Rxa5 { [%eval -3.84] } 9. b6?! { (-3.84 → -6.09) Inaccuracy. a4 was best. } { [%eval -6.09] } (9. a4 g6 10. e4 Be7 11. d4 Nd7 12. e5 gxf5 13. gxf5 Nxe5 14. fxe5 Bxf5) 9... Qxb6 { [%eval -6.09] } 10. b4?! { (-6.09 → -8.69) Inaccuracy. h5 was best. } { [%eval -8.69] } (10. h5 Ne7 11. e4 Nec6 12. h4 Ra6 13. e5 Ne7 14. e4 Ra7 15. d4 Nbc6) 10... Rxa3 { [%eval -6.36] } 11. bxa3 { [%eval -6.3] } 11... Qa6 { [%eval -6.07] } 12. b2 { [%eval -6.0] } 12... f6?! { (-6.00 → -4.07) Inaccuracy. Nc6 was best. } { [%eval -4.07] } (12... Nc6 13. e4 Na7 14. h5 Nb5 15. h4 Nxa3 16. b3 Nxc2 17. a4 Nxa1 18. c2) 13. gxf6?! { (-4.07 → -5.17) Inaccuracy. h5 was best. } { [%eval -5.17] } (13. h5 Nc6 14. h6 g6 15. gxf6 Nxh6 16. e4 Nf7 17. h4 Nd6 18. e3 gxf5) 13... gxf6 { [%eval -4.62] } 14. g5 { [%eval -5.16] } 14... fxg5 { [%eval -4.51] } 15. hxg5 { [%eval -4.51] } 15... Bxf5 { [%eval -4.61] } 16. g4 { [%eval -5.46] } 16... Bg6 { [%eval -4.55] } 17. f5 { [%eval -4.25] } 17... Bf7 { [%eval -4.34] } 18. e4?! { (-4.34 → -6.30) Inaccuracy. h4 was best. } { [%eval -6.3] } (18. h4 h6) 18... Bxa2 { [%eval -5.08] } 19. c4?! { (-5.08 → -7.28) Inaccuracy. h4 was best. } { [%eval -7.28] } (19. h4 Qa4) 19... Bxc4 { [%eval -6.92] } 20. dxc4 { [%eval -8.0] } 20... Qxc4 { [%eval -7.46] } 21. d3 { [%eval -9.69] } 21... Qa2 { [%eval -9.38] } 22. c4 { [%eval -10.17] } 22... Qxa1 { [%eval -10.0] } 23. d4 { [%eval -10.68] } 23... Qxc1 { [%eval -10.75] } 24. d3 { [%eval -11.46] } 24... Qxe1 { [%eval -11.63] } 25. e5 { [%eval -12.22] } 25... h6 { [%eval -10.75] } 26. g6 { [%eval -11.27] } 26... Qxf1 { [%eval -11.55] } 27. f6 { [%eval -12.0] } 27... Qxe2 { [%eval -12.13] } 28. g7 { [%eval -12.84] } 28... Bxg7 { [%eval -13.23] } 29. fxg7 { [%eval -13.07] } 29... Rh7 { [%eval -12.88] } 30. f4 { [%eval -13.46] } 30... Qxd3 { [%eval -13.08] } 31. d5 { [%eval -13.69] } 31... Qxc4 { [%eval -13.46] } 32. d6 { [%eval -15.17] } 32... Qe6 { [%eval -12.23] } 33. f5 { [%eval -15.43] } 33... Qxe5 { [%eval -15.38] } 34. d7+ { [%eval -15.84] } 34... Kxd7 { [%eval -15.68] } 35. g3 { [%eval -16.23] } 35... Qxb2 { [%eval -16.23] } 36. f4 { [%eval -19.57] } 36... Rxg7 { [%eval -18.85] } 37. g5 { [%eval -18.46] } 37... hxg5 { [%eval -18.38] } 38. fxg5 { [%eval -17.2] } 38... Qxa3 { [%eval -16.69] } 39. f6?! { (-16.69 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (39. h4 Rf7 40. b5 Rxf5 41. b6 Rb5 42. b7 Ne7 43. g6 Nxg6 44. h5 Rxh5) 39... Rxg5 { [%eval #-12] } 40. f7 { [%eval #-12] } 40... Qxb4 { [%eval #-10] } 41. f8=Q { [%eval #-8] } 41... Qxf8 { [%eval #-7] } 42. h4 { [%eval #-7] } 42... Rxg3 { [%eval #-7] } 43. hxg3 { [%eval #-7] } 43... Qf1 { [%eval #-6] } 44. h5 { [%eval #-5] } 44... Qxg1 { [%eval #-4] } 45. h6 { [%eval #-4] } 45... Nxh6 { [%eval #-3] } 46. g4 { [%eval #-3] } 46... Qxg4 { [%eval #-2] } 47. h3 { [%eval #-1] } 47... Qxh3# { Game ends by variant rule. } 0-1