FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/xbMqC9UB"]
[Date "2024.03.03"]
[Round "-"]
[White "Zinnurov29"]
[Black "Antichess_Valentino"]
[Result "1-0"]
[GameId "xbMqC9UB"]
[UTCDate "2024.03.03"]
[UTCTime "13:01:00"]
[WhiteElo "2078"]
[BlackElo "2465"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... c5 { [%eval 0.46] } 2. b4 { [%eval 0.61] } 2... cxb4 { [%eval 0.5] } 3. Ba6 { [%eval 0.64] } 3... Nxa6 { [%eval 0.34] } 4. Qf3?! { (0.34 → -0.61) Inaccuracy. d3 was best. } { [%eval -0.61] } (4. d3 Qc7 5. Nc3 Qxc3 6. Ne2 Qxe1 7. Rxe1 b3 8. cxb3 Nb4) 4... b5 { [%eval -1.31] } 5. Qxf7 { [%eval -1.36] } 5... Kxf7 { [%eval -0.85] } 6. c3?? { (-0.85 → Mate in 25) Checkmate is now unavoidable. d3 was best. } { [%eval #-25] } (6. d3 Qc7) 6... bxc3 { [%eval -8.39] } 7. dxc3 { [%eval -9.21] } 7... e6?? { (-9.21 → -3.46) Blunder. e5 was best. } { [%eval -3.46] } (7... e5 8. a4 bxa4 9. Rxa4 Qb6 10. Rxa6 Qxb1 11. Rxa7 Qxc1 12. Rxd7 Qxe1 13. Rxf7 Qxg1 14. Rxg1) 8. c4?! { (-3.46 → -5.22) Inaccuracy. a4 was best. } { [%eval -5.22] } (8. a4 bxa4) 8... bxc4 { [%eval -4.49] } 9. Nc3?? { (-4.49 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (9. a4 Nc5) 9... Ba3 { [%eval #-12] } 10. Bxa3 { [%eval #-11] } 10... Nc5 { [%eval #-11] } 11. Bxc5 { [%eval #-10] } 11... Qa5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rb8 was best. } { [%eval #10] } (11... Rb8 12. Bxa7 Ke7 13. Bxb8 Kd6 14. Bxd6 Qf8 15. Bxf8 h5 16. Bxg7 h4 17. Bxh8 e5 18. Bxe5) 12. Bxa7 { [%eval #10] } 12... Rxa7 { [%eval #9] } 13. Na4 { [%eval #9] } 13... Qxa4 { [%eval #8] } 14. Rb1 { [%eval #8] } 14... Qxa2 { [%eval #7] } 15. Rb2 { [%eval #8] } 15... Qxb2 { [%eval #7] } 16. Kd2 { [%eval #7] } 16... Qxd2 { [%eval #6] } 17. e4 { [%eval #6] } 17... Qxf2 { [%eval #5] } 18. Ne2 { [%eval #5] } 18... Qxg2 { [%eval #4] } 19. Rb1 { [%eval #4] } 19... Qxe2 { [%eval #3] } 20. h4 { [%eval #3] } 20... Qxe4 { [%eval #2] } 21. Rb2 { [%eval #2] } 21... Qxh4 { [%eval #1] } 22. Ra2 { [%eval #1] } 22... Rxa2# { Game ends by variant rule. } 1-0