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[Event "rated variant:antichess game"] [Site "https://lichess.org/xpMUdshD"] [Date "2023.03.12"] [Round "-"] [White "ThinkRealistic"] [Black "bluey1"] [Result "0-1"] [GameId "xpMUdshD"] [UTCDate "2023.03.12"] [UTCTime "22:48:11"] [WhiteElo "1833"] [BlackElo "1571"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Qxd7?? { (5.72 → Mate in 15) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #15] } (3... Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2) 4. g3 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... Bxh1 { [%eval #12] } 6. Qd8 { [%eval #12] } 6... Kxd8 { [%eval #11] } 7. Nf3 { [%eval #12] } 7... Bxf3 { [%eval #11] } 8. Kd1 { [%eval #11] } 8... Bxd1 { [%eval #10] } 9. a3?? { (Mate in 10 → -4.92) Lost forced checkmate sequence. a4 was best. } { [%eval -4.92] } (9. a4 Bxc2 10. Na3 Bxa4 11. b3 Bxb3 12. Nc2 Bxc2 13. Rxa7 Rxa7 14. e4 Bxe4 15. f3 Bxf3) 9... Bxc2 { [%eval -4.46] } 10. Ra2 { [%eval -4.58] } 10... Bxb1 { [%eval -4.64] } 11. b3?! { (-4.64 → -6.15) Inaccuracy. a4 was best. } { [%eval -6.15] } (11. a4 Bxa2 12. h4 Bc4 13. b3 Bxb3 14. e4 Bxa4 15. Bh6 gxh6 16. h5 c5 17. f3 e6) 11... Bxa2 { [%eval -5.4] } 12. a4 { [%eval -5.76] } 12... Bxb3 { [%eval -5.9] } 13. e4 { [%eval -5.56] } 13... Bxa4 { [%eval -5.87] } 14. Bh6 { [%eval -5.22] } 14... gxh6 { [%eval -6.53] } 15. e5 { [%eval -6.16] } 15... e6 { [%eval -5.27] } 16. h4?! { (-5.27 → -6.91) Inaccuracy. f4 was best. } { [%eval -6.91] } (16. f4 Nf6) 16... Nf6 { [%eval -6.46] } 17. exf6 { [%eval -6.78] } 17... Bg7 { [%eval -6.85] } 18. fxg7 { [%eval -8.09] } 18... Ke7 { [%eval #-20] } 19. gxh8=K { [%eval #-9] } 19... Nd7 { [%eval #-9] } 20. Kxh7 { [%eval #-8] } 20... Kf6 { [%eval #-8] } 21. Kxh6 { [%eval #-7] } 21... Kg7 { [%eval #-7] } 22. Kxg7 { [%eval #-6] } 22... Re8 { [%eval #-7] } 23. Kxf7 { [%eval #-6] } 23... e5 { [%eval #-6] } 24. Kxe8 { [%eval #-5] } 24... Bb3 { [%eval #-5] } 25. Kxd7 { [%eval #-4] } 25... Bd5 { [%eval #-4] } 26. Kxc7 { [%eval #-3] } 26... Bb7 { [%eval #-3] } 27. Kxb7 { [%eval #-2] } 27... e4 { [%eval #-2] } 28. Kxa7 { [%eval #-1] } 28... e3 { [%eval #-1] } 29. fxe3# { Game ends by variant rule. } 0-1