FEN
[Event "rated bullet game"]
[Site "https://lichess.org/xxDAXuBz"]
[Date "2025.07.23"]
[Round "-"]
[White "Penguinept"]
[Black "mohsenchesmaster"]
[Result "0-1"]
[GameId "xxDAXuBz"]
[UTCDate "2025.07.23"]
[UTCTime "22:38:38"]
[WhiteElo "2536"]
[BlackElo "2216"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Standard"]
[TimeControl "0+1"]
[ECO "B08"]
[Opening "Pirc Defense: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } 2. Nf3 { [%eval 0.25] } 2... g6 { [%eval 0.54] } 3. Nc3 { [%eval 0.39] } 3... Bg7 { [%eval 0.46] } 4. d4 { [%eval 0.44] } 4... Nf6 { [%eval 0.56] } { B08 Pirc Defense: Classical Variation } 5. Bd3 { [%eval 0.28] } 5... O-O { [%eval 0.28] } 6. h3 { [%eval 0.22] } 6... c5 { [%eval 0.37] } 7. Be3 { [%eval 0.0] } 7... cxd4 { [%eval 0.0] } 8. Nxd4 { [%eval -0.01] } 8... a6 { [%eval 0.24] } 9. O-O { [%eval 0.27] } 9... Nc6 { [%eval 0.21] } 10. f3 { [%eval 0.11] } 10... Nxd4 { [%eval 0.04] } 11. Bxd4 { [%eval 0.1] } 11... e5 { [%eval 0.25] } 12. Bf2 { [%eval 0.16] } 12... Be6 { [%eval 0.2] } 13. Be2 { [%eval -0.32] } 13... Rc8 { [%eval -0.12] } 14. Rc1?! { (-0.12 → -0.92) Inaccuracy. Qd2 was best. } { [%eval -0.92] } (14. Qd2) 14... Qc7?! { (-0.92 → -0.10) Inaccuracy. Bh6 was best. } { [%eval -0.1] } (14... Bh6) 15. a3 { [%eval -0.58] } 15... Rfd8 { [%eval -0.34] } 16. Qe1 { [%eval -0.32] } 16... d5 { [%eval -0.29] } 17. exd5 { [%eval -0.34] } 17... Nxd5 { [%eval -0.34] } 18. Nxd5 { [%eval -0.34] } 18... Bxd5 { [%eval -0.37] } 19. Bd3 { [%eval -0.31] } 19... Re8 { [%eval -0.1] } 20. Be4? { (-0.10 → -1.26) Mistake. c4 was best. } { [%eval -1.26] } (20. c4) 20... Bxe4?! { (-1.26 → -0.20) Inaccuracy. Bc4 was best. } { [%eval -0.2] } (20... Bc4 21. Bd3) 21. Qxe4 { [%eval -0.21] } 21... Qc6 { [%eval 0.0] } 22. Rfe1 { [%eval -0.47] } 22... Qxe4 { [%eval -0.61] } 23. Rxe4 { [%eval -0.74] } 23... Rcd8?! { (-0.74 → 0.00) Inaccuracy. Bh6 was best. } { [%eval 0.0] } (23... Bh6 24. Rce1) 24. Kf1 { [%eval -0.03] } 24... Rd2 { [%eval 0.08] } 25. Re2 { [%eval 0.01] } 25... Red8 { [%eval 0.12] } 26. Ke1?? { (0.12 → -2.19) Blunder. Rxd2 was best. } { [%eval -2.19] } (26. Rxd2 Rxd2) 26... Bh6 { [%eval -2.27] } 27. Rd1?? { (-2.27 → Mate in 1) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-1] } (27. Ra1 Rxe2+ 28. Kxe2 Rd2+ 29. Kf1 Rxc2 30. b3 Kf8 31. Rd1 Bd2 32. Bh4 Kg7) 27... Rxd1# { Black wins by checkmate. } 0-1
