FEN
[Event "FVVWC2 Three-Checks #4"]
[Site "https://lichess.org/yA8RtrGY"]
[Date "2018.12.01"]
[Round "-"]
[White "ssar"]
[Black "bekamasalbekov"]
[Result "0-1"]
[GameId "yA8RtrGY"]
[UTCDate "2018.12.01"]
[UTCTime "12:39:46"]
[WhiteElo "1534"]
[BlackElo "1644"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+96"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e5?? { (0.10 → 2.27) Blunder. Nc6 was best. } { [%eval 2.27] } (1... Nc6 2. c4 e6 3. Nc3 Bb4 4. Qc2 Nf6 5. Nf3 O-O 6. Bd3) 2. Bc4? { (2.27 → 0.94) Mistake. Nc3 was best. } { [%eval 0.94] } (2. Nc3 Bb4 3. Bc4 Kf8 4. Bxf7 Bxc3 5. dxc3 Nf6 6. Nf3 Qe7) 2... d5?? { (0.94 → Mate in 5) Checkmate is now unavoidable. Nh6 was best. } { [%eval #5] } (2... Nh6 3. Nc3 Be7 4. e4 O-O 5. Nf3 Kh8 6. O-O d6 7. Nd5) 3. Bb5+ { [%eval #4] } 3... c6 { [%eval #3] } 4. Bxc6+ { [%eval #2] } 4... Nxc6 { [%eval #2] } 5. Qf3? { (Mate in 2 → 8.07) Lost forced checkmate sequence. Qh5 was best. } { [%eval 8.07] } (5. Qh5 Nf6 6. Qxf7+) 5... Nf6 { [%eval 7.73] } 6. Qe2?? { (7.73 → 2.92) Blunder. Na3 was best. } { [%eval 2.92] } (6. Na3) 6... Be7 { [%eval 2.93] } 7. Qf3?? { (2.93 → -5.44) Blunder. Nf3 was best. } { [%eval -5.44] } (7. Nf3 O-O) 7... e4?? { (-5.44 → 1.83) Blunder. Bg4 was best. } { [%eval 1.83] } (7... Bg4) 8. Qg3?? { (1.83 → -4.92) Blunder. Qf4 was best. } { [%eval -4.92] } (8. Qf4 Qd6 9. Qg5 Be6 10. Ne2 Qe5 11. Qh4 Qh5 12. Qxh5 Nxh5 13. b3 Nb4 14. Na3 O-O) 8... Nh5 { [%eval -4.31] } 9. Qxg7?? { (-4.31 → -15.16) Blunder. Ne2 was best. } { [%eval -15.16] } (9. Ne2 Nxg3) 9... Nxg7 { [%eval -14.28] } 10. Nc3 { [%eval -26.99] } 10... Be6 { [%eval -12.26] } 11. Nb5 { [%eval -14.5] } 11... O-O { [%eval -13.45] } 12. h4 { [%eval -20.13] } 12... f5 { [%eval -12.17] } 13. Rh3 { [%eval -23.07] } 13... f4 { [%eval -21.27] } 14. Nd4?! { (-21.27 → Mate in 7) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-7] } (14. Rf3 Nb4) 14... Bxh3 { [%eval #-11] } 15. Nxh3 { [%eval #-7] } 15... fxe3 { [%eval #-6] } 16. dxe3 { [%eval #-4] } 16... Bb4+ { [%eval #-5] } 17. Kd1 { [%eval #-5] } 17... Nxd4 { [%eval #-4] } 18. exd4 { [%eval #-3] } 18... Qxh4 { [%eval #-2] } 19. Be3 { [%eval #-2] } 19... Rf3 { [%eval #-3] } 20. c3 { [%eval #-3] } 20... Rxe3 { [%eval #-2] } 21. Ng5 { [%eval #-2] } 21... Rd3+ { [%eval #-1] } 22. Kc2 { [%eval #-1] } 22... Qxf2+ { Game ends by variant rule. } 0-1