FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/yNTmPeIv"]
[Date "2026.01.06"]
[Round "-"]
[White "zypherin"]
[Black "Oo0oOO00oo0ooO0O0ooo"]
[Result "1-0"]
[GameId "yNTmPeIv"]
[UTCDate "2026.01.06"]
[UTCTime "11:29:51"]
[WhiteElo "1601"]
[BlackElo "1966"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qf3? { (0.49 → -0.67) Mistake. Na3 was best. } { [%eval -0.67] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Qg5? { (-0.67 → 0.50) Mistake. Ba3 was best. } { [%eval 0.5] } (4... Ba3 5. bxa3 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxh2 8. Rxh2 a5 9. Rxh7) 5. Qxf7 { [%eval 0.3] } 5... Qxg2 { [%eval 0.76] } 6. Qxg7 { [%eval 0.14] } 6... Qxh1 { [%eval 0.08] } 7. Qxh7 { [%eval 0.0] } 7... Qxg1 { [%eval 0.07] } 8. Qxd7? { (0.07 → -1.31) Mistake. Qxg8 was best. } { [%eval -1.31] } (8. Qxg8 Rxh2) 8... Qxe1?! { (-1.31 → -0.71) Inaccuracy. Rxh2 was best. } { [%eval -0.71] } (8... Rxh2 9. Qxe8) 9. Qxe6?? { (-0.71 → -3.04) Blunder. Qxe8 was best. } { [%eval -3.04] } (9. Qxe8 Rxh2) 9... Qxf2?? { (-3.04 → Mate in 10) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #10] } (9... Rxh2 10. Qxe8 Rxf2 11. Qxf8 Rxf8 12. a4 Qxe3 13. dxe3 Rf5 14. c4 Rb5 15. axb5) 10. Qxe8 { [%eval #10] } 10... Qxd2 { [%eval #8] } 11. Qxb8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-7] } (11. Nxd2 Rxh2 12. Qxb8 Rxb8 13. a4 Rxd2 14. Bxd2 Rxb2 15. Re1 Rxc2 16. a5 Rxd2) 11... Qxc2 { [%eval #-7] } 12. Qxc7 { [%eval #-6] } 12... Qxc1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #7] } (12... Qxb2 13. Bxb2 Rxh2 14. Qxa7 Rxb2 15. Qxa8 Rxb1 16. Rxb1 Ne7 17. Qxf8 Nf5 18. Qxf5#) 13. Qxa7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #-5] } (13. Qxc1 Rxh2 14. Qc2 Rxc2 15. Nd2 Rxb2 16. Rc1 Rxd2 17. Re1 Rxa2 18. Re2 Rxe2) 13... Qxe3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #6] } (13... Rxh2 14. Qxa8 Rxb2 15. Qxf8 Qxe3 16. Qxg8 Rxb1 17. Rxb1 Qc1 18. Rxc1#) 14. Qxe3 { [%eval #6] } 14... Rxh2 { [%eval #5] } 15. Qf2 { [%eval #5] } 15... Rxf2 { [%eval #4] } 16. Nd2 { [%eval #4] } 16... Rxa2 { [%eval #3] } 17. Rxa2 { [%eval #3] } 17... Rxd2 { [%eval #2] } 18. Ra4 { [%eval #2] } 18... Rxb2 { [%eval #1] } 19. Rb4 { [%eval #1] } 19... Rxb4# { Game ends by variant rule. } 1-0
