FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ykwF7mwN"]
[Date "2024.07.17"]
[Round "-"]
[White "thanos_chess58"]
[Black "Destiny_of_Power"]
[Result "1-0"]
[GameId "ykwF7mwN"]
[UTCDate "2024.07.17"]
[UTCTime "05:40:44"]
[WhiteElo "1538"]
[BlackElo "2106"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-15"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.18] } 2... b6 { [%eval 0.1] } 3. Ba3 { [%eval -0.34] } 3... d6 { [%eval -0.92] } 4. Bxd6 { [%eval -0.71] } 4... Qxd6?? { (-0.71 → Mate in 16) Checkmate is now unavoidable. exd6 was best. } { [%eval #16] } (4... exd6 5. Bh3) 5. d4?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. h3 was best. } { [%eval #-15] } (5. h3 Bxh3 6. Bxh3 Qxd2 7. Kxd2 Kd7 8. Bxd7 Nxd7 9. Rxh7 Rxh7 10. Nh3 Rxh3) 5... Qxd4?? { (Mate in 15 → 0.07) Lost forced checkmate sequence. Qxg3 was best. } { [%eval 0.07] } (5... Qxg3 6. hxg3 e5 7. dxe5 Ba3 8. Nxa3 b5 9. Nxb5 a5 10. Nxc7) 6. Qxd4 { [%eval -0.14] } 6... Bh3?? { (-0.14 → 2.23) Blunder. Nh6 was best. } { [%eval 2.23] } (6... Nh6 7. Qxb6) 7. Qxb6?? { (2.23 → Mate in 13) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-13] } (7. Qxh8 Bxf1 8. Qxg8 Bxe2 9. Nxe2 Kd7 10. Qxg6 hxg6 11. Nd2 Ke6 12. Kf1 Nd7) 7... axb6 { [%eval #-13] } 8. Bxh3 { [%eval #-12] } 8... Rxa2 { [%eval #-12] } 9. Rxa2 { [%eval #-11] } 9... Na6 { [%eval #-11] } 10. Rxa6 { [%eval #-10] } 10... c5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. c6 was best. } { [%eval 0.0] } (10... c6 11. Rxb6 h5 12. Rxc6 e6 13. Rxe6 fxe6 14. Bxe6 Rh7 15. Bxg8 Ke7 16. Bxh7) 11. Rxb6 { [%eval 0.0] } 11... Kd7 { [%eval 0.08] } 12. Rxg6 { [%eval 0.11] } 12... hxg6?? { (0.11 → Mate in 22) Checkmate is now unavoidable. fxg6 was best. } { [%eval #22] } (12... fxg6 13. Bxd7 c4 14. bxc4 e6 15. Bxe6 Bb4 16. Bxg8 Bxe1 17. Bxh7 Bxf2 18. Bxg6) 13. Bxd7 { [%eval #22] } 13... Rxh2 { [%eval #21] } 14. Rxh2 { [%eval #21] } 14... c4 { [%eval #20] } 15. bxc4 { [%eval #20] } 15... Bh6 { [%eval #9] } 16. Rxh6 { [%eval #9] } 16... Nxh6 { [%eval #8] } 17. g4? { (Mate in 8 → 7.74) Lost forced checkmate sequence. Bg4 was best. } { [%eval 7.74] } (17. Bg4 Nxg4 18. Kd1 Nxf2 19. e3 Nxd1 20. g4 Nxe3 21. g5 Nxc2 22. Na3 Nxa3) 17... Nxg4 { [%eval 5.89] } 18. Bxg4 { [%eval 4.48] } 18... e6?? { (4.48 → Mate in 13) Checkmate is now unavoidable. f6 was best. } { [%eval #13] } (18... f6 19. Bh5 gxh5 20. c5 h4 21. c6 e5 22. e3 f5 23. e4 fxe4 24. Ne2) 19. Bxe6 { [%eval #13] } 19... fxe6 { [%eval #14] } 20. c5 { [%eval #14] } 20... e5 { [%eval #11] } 21. f4 { [%eval #12] } 21... exf4 { [%eval #11] } 22. e3 { [%eval #12] } 22... fxe3 { [%eval 2.07] } 23. Kf2?! { (2.07 → 1.18) Inaccuracy. Ne2 was best. } { [%eval 1.18] } (23. Ne2 g5) 23... exf2 { [%eval 1.24] } 24. Nd2?! { (1.24 → 0.29) Inaccuracy. c6 was best. } { [%eval 0.29] } (24. c6 fxg1=N 25. c7 g5 26. c8=R g4 27. c4 g3 28. Nd2 g2 29. Nb3 Nh3) 24... fxg1=B?? { (0.29 → Mate in 3) Checkmate is now unavoidable. fxg1=K was best. } { [%eval #3] } (24... fxg1=K 25. Nb3) 25. Nf3 { [%eval #3] } 25... Bxc5 { [%eval #2] } 26. Nd4 { [%eval #2] } 26... Bxd4 { [%eval #1] } 27. c3 { [%eval #1] } 27... Bxc3# { Game ends by variant rule. } 1-0
