FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/yoEsHP05"]
[Date "2021.03.16"]
[Round "-"]
[White "Tristantsai"]
[Black "Gentleman91"]
[Result "1-0"]
[GameId "yoEsHP05"]
[UTCDate "2021.03.16"]
[UTCTime "00:22:16"]
[WhiteElo "1342"]
[BlackElo "1825"]
[WhiteRatingDiff "+37"]
[BlackRatingDiff "-64"]
[Variant "King of the Hill"]
[TimeControl "0+1"]
[ECO "A00"]
[Opening "Mieses Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?! { (0.15 → -0.50) Inaccuracy. c4 was best. } { [%eval -0.5] } { A00 Mieses Opening } (1. c4 d5 2. d4 e6 3. Nf3 c5 4. Nc3 Nc6 5. Bf4 cxd4) 1... d5 { [%eval -0.21] } 2. d4 { [%eval -0.74] } 2... c5 { [%eval -1.0] } 3. Kd2?? { (-1.00 → -4.48) Blunder. e3 was best. } { [%eval -4.48] } (3. e3 Bf5) 3... e5? { (-4.48 → -2.71) Mistake. cxd4 was best. } { [%eval -2.71] } (3... cxd4) 4. Kd3?? { (-2.71 → -7.33) Blunder. dxe5 was best. } { [%eval -7.33] } (4. dxe5 Nc6 5. Nf3 Bf5 6. g4 Bxg4 7. Rg1 Bf5 8. Ke1 f6 9. c4 d4 10. exf6 Nxf6) 4... e4+ { [%eval -6.33] } 5. Ke3 { [%eval -8.01] } 5... Nf6 { [%eval -7.52] } 6. Qd3 { [%eval -14.49] } 6... c4 { [%eval -7.21] } 7. Qxe4+ { [%eval -14.87] } 7... Nxe4 { [%eval -11.69] } 8. f3 { [%eval -14.19] } 8... Qe7 { [%eval -13.74] } 9. fxe4 { [%eval -13.25] } 9... Qxe4+ { [%eval -15.6] } 10. Kf2 { [%eval -15.21] } 10... Nc6 { [%eval -9.27] } 11. Be3 { [%eval -15.55] } 11... Nxd4 { [%eval -15.37] } 12. Nf3 { [%eval -15.67] } 12... Nxf3 { [%eval -13.17] } 13. gxf3?! { (-13.17 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (13. Nc3 Ke7) 13... Bd6?? { (Mate in 9 → 4.45) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 4.45] } (13... Qh4+ 14. Kg1 d4 15. Bd2 Kd7 16. f4 Ke6 17. Bg2 Qg4 18. Nc3 dxc3 19. e4 cxd2 20. Kf2) 14. fxe4 { [%eval 3.69] } 14... dxe4 { [%eval 5.25] } 15. Bg2?? { (5.25 → 0.87) Blunder. Nc3 was best. } { [%eval 0.87] } (15. Nc3 Bg4) 15... O-O?? { (0.87 → 5.49) Blunder. Ke7 was best. } { [%eval 5.49] } (15... Ke7 16. Bd4) 16. Bxe4 { [%eval 6.47] } 16... Re8 { [%eval 6.24] } 17. Kf3?? { (6.24 → -0.74) Blunder. Nc3 was best. } { [%eval -0.74] } (17. Nc3 f5 18. Rad1 fxe4 19. Rxd6 Bf5 20. Bg5 e3+ 21. Kf3 h5 22. Rc1 Rac8 23. Kf4 Bh7) 17... Be6?? { (-0.74 → Mate in 2) Checkmate is now unavoidable. Bg4+ was best. } { [%eval #2] } (17... Bg4+ 18. Kxg4) 18. Bf4?? { (Mate in 2 → 5.16) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 5.16] } (18. Bxh7+ Kxh7 19. Ke4#) 18... g5?? { (5.16 → Mate in 2) Checkmate is now unavoidable. Bg4+ was best. } { [%eval #2] } (18... Bg4+ 19. Kxg4) 19. Ke3?? { (Mate in 2 → 0.75) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 0.75] } (19. Bxh7+ Kf8 20. Ke4#) 19... Rad8?? { (0.75 → Mate in 1) Checkmate is now unavoidable. Bc5+ was best. } { [%eval #1] } (19... Bc5+ 20. Kf3) 20. Kd4# { Game ends by variant rule. } 1-0