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[Event "rated variant:antichess game"] [Site "https://lichess.org/zOASBHRd"] [Date "2026.03.06"] [Round "-"] [White "SalomeChaZtudyEdu"] [Black "Kirthin4chess"] [Result "0-1"] [GameId "zOASBHRd"] [UTCDate "2026.03.06"] [UTCTime "13:57:35"] [WhiteElo "1382"] [BlackElo "1427"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Bb7?? { (Mate in 15 → 4.01) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.01] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7 { [%eval 3.6] } 3... Bxe4 { [%eval 0.9] } 4. Bxe8 { [%eval 3.44] } 4... Bxg2?? { (3.44 → Mate in 15) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #15] } (4... Bxc2 5. Bxf7 Bxb1 6. Rxb1 Qxd2 7. Bxd2 h5 8. Qxh5 Rxh5 9. Bxh5) 5. Bxf7 { [%eval #15] } 5... Qxd2 { [%eval #11] } 6. Bxg8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #-11] } (6. Qxd2 Bxh1 7. Bxg8 Rxg8 8. Qd7 Nxd7 9. Bh6 gxh6 10. a4 Rxg1 11. a5 Rxe1) 6... Bxh1?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #11] } (6... Qxf2 7. Bxh7 Rxh7 8. Kxf2 Rxh2 9. Kxg2 Rxh1 10. Kxh1 g5 11. Bxg5 Nd7 12. Qxd7) 7. Bxh7 { [%eval #12] } 7... Rxh7 { [%eval #10] } 8. Qxd2 { [%eval #11] } 8... Rxh2 { [%eval #10] } 9. Qh6 { [%eval #10] } 9... Rxf2 { [%eval #9] } 10. Kxf2 { [%eval #9] } 10... gxh6 { [%eval #8] } 11. Bxh6 { [%eval #8] } 11... Bxh6 { [%eval #7] } 12. Kg2 { [%eval #7] } 12... Bxg2 { [%eval #6] } 13. Nf3 { [%eval #6] } 13... Bxf3 { [%eval #5] } 14. Nc3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-6] } (14. Nd2 Bxd2 15. Rd1 Bxd1 16. a3 Bxc2 17. a4 Bxa4 18. b4 Bxb4#) 14... Bc1 { [%eval #-7] } 15. Rxc1 { [%eval #-6] } 15... Bd1?? { (Mate in 6 → 0.06) Lost forced checkmate sequence. Bd5 was best. } { [%eval 0.06] } (15... Bd5 16. Nxd5 c5 17. Nxe7 Nc6 18. Nxc6 Rc8 19. Nxa7 c4 20. Nxc8 c3 21. bxc3#) 16. Rxd1?? { (0.06 → Mate in 5) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #-5] } (16. Nxd1 Nd7) 16... Nd7 { [%eval #-5] } 17. Rxd7 { [%eval #-4] } 17... Rd8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Rf8 was best. } { [%eval #10] } (17... Rf8 18. Rxc7 e5 19. Rxa7 e4 20. Nxe4 Rf6 21. Nxf6#) 18. Rxe7?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #-3] } (18. Rxd8 e5 19. Ne2 e4 20. a4 a5 21. Rd6 cxd6 22. Ng1 e3 23. Nf3 e2) 18... Rd5 { [%eval #-4] } 19. Rxc7 { [%eval #-2] } 19... Rd4 { [%eval #-2] } 20. Rxa7 { [%eval #-1] } 20... Ra4 { [%eval #-1] } 21. Nxa4# { Game ends by variant rule. } 0-1