FEN
[Event "halloween Arena"]
[Site "https://lichess.org/zU0AB6J9"]
[Date "2024.10.31"]
[Round "-"]
[White "GabiBenfiquista"]
[Black "duarte2205"]
[Result "1-0"]
[GameId "zU0AB6J9"]
[UTCDate "2024.10.31"]
[UTCTime "16:39:00"]
[WhiteElo "1518"]
[BlackElo "1741"]
[WhiteRatingDiff "+74"]
[BlackRatingDiff "-85"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... a6? { (0.05 → 1.50) Mistake. e6 was best. } { [%eval 1.5] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.0] } 2... bxa6 { [%eval 1.3] } 3. b4?? { (1.30 → Mate in 17) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-17] } (3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2 7. Rxh2 b3) 3... a5?? { (Mate in 17 → 1.71) Lost forced checkmate sequence. c5 was best. } { [%eval 1.71] } (3... c5 4. bxc5 Qb6 5. cxb6 Ra7 6. bxa7 d5 7. axb8=Q g5 8. Qxc8 Kd8 9. Qxd8) 4. bxa5 { [%eval 1.34] } 4... Rxa5 { [%eval 1.15] } 5. Qh5?! { (1.15 → 0.07) Inaccuracy. c4 was best. } { [%eval 0.07] } (5. c4 Rxa2 6. Rxa2 d5 7. cxd5 Qxd5 8. Ra6 Qxg2 9. f4 Bxa6 10. Qa4 Qxd2) 5... Rxa2?! { (0.07 → 0.84) Inaccuracy. Rxh5 was best. } { [%eval 0.84] } (5... Rxh5 6. g3 Rxh2 7. Rxh2 Nf6 8. Rxh7 Nxh7 9. a4 Nc6 10. e4 Na7 11. g4) 6. Qxh7 { [%eval 0.62] } 6... Rxh7 { [%eval 0.76] } 7. Rxa2 { [%eval 0.74] } 7... Rxh2 { [%eval 1.01] } 8. Rxh2 { [%eval 0.68] } 8... Bb7?? { (0.68 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } { [%eval #10] } (8... Ba6 9. Rxa6) 9. Ra6?? { (Mate in 10 → -0.75) Lost forced checkmate sequence. Rh7 was best. } { [%eval -0.75] } (9. Rh7 Bxg2 10. Rxg7 Bxg7 11. Ra1 Bxa1 12. Bb2 Bxb2 13. Kf1 Bxf1 14. c4 Bxc4) 9... Bxg2 { [%eval -0.75] } 10. Rxg2 { [%eval -0.69] } 10... Nxa6 { [%eval -0.69] } 11. Rxg7 { [%eval -0.55] } 11... Bxg7 { [%eval -0.77] } 12. Na3? { (-0.77 → -2.25) Mistake. c3 was best. } { [%eval -2.25] } (12. c3 Bxc3) 12... Bb2?? { (-2.25 → -0.45) Blunder. Bc3 was best. } { [%eval -0.45] } (12... Bc3) 13. Bxb2 { [%eval -0.61] } 13... Nc5? { (-0.61 → 0.91) Mistake. e5 was best. } { [%eval 0.91] } (13... e5 14. Bxe5 Ke7 15. Bxc7 Nxc7 16. c4 Ke6 17. Nb5 Nxb5 18. cxb5 Qf8 19. Ne2) 14. Nc4?? { (0.91 → -1.38) Blunder. e4 was best. } { [%eval -1.38] } (14. e4 Nxe4) 14... d6?? { (-1.38 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #8] } (14... e5 15. Nxe5 f6 16. Nxd7 Kxd7 17. Bxf6 Nxf6 18. c3 Ne6 19. e4 Nxe4 20. c4) 15. Nxd6 { [%eval #8] } 15... cxd6 { [%eval #7] } 16. Bf6?? { (Mate in 7 → -0.14) Lost forced checkmate sequence. Be5 was best. } { [%eval -0.14] } (16. Be5 dxe5 17. d3 Nxd3 18. cxd3 Qxd3 19. f3 Qxe3 20. Nh3 Qxf3 21. Kd2 Qxh3) 16... exf6?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #8] } (16... Nxf6 17. c3) 17. e4 { [%eval #8] } 17... Nxe4 { [%eval #7] } 18. Nh3?? { (Mate in 7 → 0.17) Lost forced checkmate sequence. c4 was best. } { [%eval 0.17] } (18. c4 Nxf2 19. Kxf2 Kd7 20. c5 dxc5 21. Nf3 Qf8 22. Ng5 fxg5 23. d4 cxd4) 18... Nxd2 { [%eval 0.83] } 19. Kxd2 { [%eval 0.15] } 19... f5?? { (0.15 → Mate in 4) Checkmate is now unavoidable. Qb8 was best. } { [%eval #4] } (19... Qb8 20. Kc3) 20. Nf4?? { (Mate in 4 → -1.48) Lost forced checkmate sequence. Ng5 was best. } { [%eval -1.48] } (20. Ng5 Qxg5 21. c3 Qxd2 22. c4 Qxf2 23. c5 dxc5#) 20... Qf6?? { (-1.48 → Mate in 3) Checkmate is now unavoidable. Qb8 was best. } { [%eval #3] } (20... Qb8) 21. Ng6?? { (Mate in 3 → -0.42) Lost forced checkmate sequence. Kc3 was best. } { [%eval -0.42] } (21. Kc3 Qxc3 22. Ne6 fxe6 23. f4 Qxc2#) 21... Qxg6 { [%eval -0.26] } 22. Ke3?! { (-0.26 → -1.30) Inaccuracy. c4 was best. } { [%eval -1.3] } (22. c4) 22... Qg3? { (-1.30 → -0.18) Mistake. Ke7 was best. } { [%eval -0.18] } (22... Ke7 23. Kd3 Qg3 24. fxg3 f4 25. gxf4 Nf6 26. Kc3 Nd7 27. Kb4 f5 28. Kc3) 23. fxg3 { [%eval -1.33] } 23... f4? { (-1.33 → 0.00) Mistake. Ke7 was best. } { [%eval 0.0] } (23... Ke7) 24. Kxf4?? { (0.00 → -5.18) Blunder. gxf4 was best. } { [%eval -5.18] } (24. gxf4 Nf6 25. f5 Ne4 26. Kxe4 d5 27. Kxd5 Kd7 28. Kc4 f6 29. Kd4 Kd8) 24... Nf6?? { (-5.18 → Mate in 3) Checkmate is now unavoidable. f5 was best. } { [%eval #3] } (24... f5) 25. Kg5?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ke4 was best. } { [%eval #-4] } (25. Ke4 Nxe4 26. c4 Nxg3 27. c5 dxc5#) 25... Ke7 { [%eval #-7] } 26. Kxf6 { [%eval #-6] } 26... Kxf6 { [%eval #-6] } 27. c3 { [%eval #-4] } 27... Kf5 { [%eval #-8] } 28. g4 { [%eval #-7] } 28... Kxg4 { [%eval #-7] } 29. c4 { [%eval #-6] } 29... d5 { [%eval #-6] } 30. cxd5 { [%eval #-5] } 30... f6?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Kf4 was best. } { [%eval #10] } (30... Kf4 31. d6 Ke5 32. d7 Kd6 33. d8=N Kd5 34. Nxf7 Kd6 35. Nxd6#) 31. d6 { [%eval #10] } 31... Kg3 { [%eval #5] } 32. d7 { [%eval #5] } 32... Kg2 { [%eval #4] } 33. d8=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. d8=R was best. } { [%eval #-2] } (33. d8=R Kf2 34. Re8 Ke3 35. Rxe3 f5 36. Re4 fxe4#) 33... Kh2?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Kf3 was best. } { [%eval #3] } (33... Kf3 34. Qxf6 Kf4 35. Qxf4#) 34. Qxf6 { [%eval #3] } 34... Kh3 { [%eval #1] } 35. Qh4 { [%eval #1] } 35... Kxh4# { Game ends by variant rule. } 1-0