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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zV0V7Azk"] [Date "2022.02.20"] [Round "-"] [White "the_bojan"] [Black "Piojo-75"] [Result "0-1"] [GameId "zV0V7Azk"] [UTCDate "2022.02.20"] [UTCTime "21:29:14"] [WhiteElo "1183"] [BlackElo "1318"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+97"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.13] } 1... g5? { (-0.13 → 1.33) Mistake. Nh6 was best. } { [%eval 1.33] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. f4?? { (1.33 → Mate in 17) Checkmate is now unavoidable. b3 was best. } { [%eval #-17] } (2. b3 Nh6 3. h4 gxh4 4. gxh4 c5 5. b4 cxb4 6. Ba3 bxa3) 2... gxf4 { [%eval #-17] } 3. gxf4 { [%eval #-18] } 3... e5 { [%eval #-16] } 4. fxe5 { [%eval #-15] } 4... f6?? { (Mate in 15 → 1.15) Lost forced checkmate sequence. Ba3 was best. } { [%eval 1.15] } (4... Ba3 5. bxa3 d6 6. exd6 Qxd6 7. a4 Qxd2 8. Nxd2 b5 9. axb5 Bh3 10. Nxh3 Nc6 11. bxc6) 5. exf6 { [%eval 0.58] } 5... Nxf6?? { (0.58 → Mate in 13) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #13] } (5... Qxf6 6. b4) 6. c3?? { (Mate in 13 → -2.38) Lost forced checkmate sequence. e4 was best. } { [%eval -2.38] } (6. e4 Nxe4 7. Qf3 Nxd2 8. Qxb7 Nxb1 9. Rxb1 Bxb7 10. Nh3 Bxh1 11. Bh6 Bxh6 12. Bg2 Bxg2) 6... d6?? { (-2.38 → Mate in 13) Checkmate is now unavoidable. Nh5 was best. } { [%eval #13] } (6... Nh5 7. h3 Qh4 8. Qb3 Qxh3 9. Qxb7 Qxf1 10. Qxc8 Qxe1 11. Rxh5 Qxc1 12. Rxh7 Rxh7 13. Qxd7) 7. Qa4?? { (Mate in 13 → -0.06) Lost forced checkmate sequence. e4 was best. } { [%eval -0.06] } (7. e4 Nxe4 8. Qg4 Bxg4 9. Kd1 Bxd1 10. Nf3 Bxf3 11. d4 Bxh1 12. h4 Qxh4 13. d5 Nxc3) 7... a6 { [%eval 0.34] } 8. Qxe8?? { (0.34 → Mate in 14) Checkmate is now unavoidable. Qxa6 was best. } { [%eval #-14] } (8. Qxa6 bxa6) 8... Nxe8 { [%eval #-14] } 9. Nf3 { [%eval #-10] } 9... Bh3 { [%eval #-10] } 10. Bxh3 { [%eval #-9] } 10... Qd7?? { (Mate in 9 → 3.68) Lost forced checkmate sequence. Qc8 was best. } { [%eval 3.68] } (10... Qc8 11. Bxc8 a5 12. Bxb7 Rg8 13. Bxa8 d5 14. Bxd5 Rg5 15. Nxg5 a4 16. Nxh7 Ba3 17. Nxa3) 11. Bxd7 { [%eval 3.15] } 11... Nxd7 { [%eval 4.0] } 12. Rg1?? { (4.00 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (12. b4 a5 13. bxa5 Rxa5 14. Kf2 Rxa2 15. Rxa2 Ne5 16. Nxe5 dxe5 17. Ba3 Bxa3 18. Rxa3 c6) 12... Bg7?? { (Mate in 9 → 2.30) Lost forced checkmate sequence. Rg8 was best. } { [%eval 2.3] } (12... Rg8 13. Rxg8 Nc5 14. Rxf8 Ng7 15. Rxa8 a5 16. Rxa5 b5 17. Rxb5 Nb7 18. Rxb7 d5 19. Rxc7) 13. Rxg7 { [%eval 1.89] } 13... Nxg7 { [%eval 2.2] } 14. Ne5? { (2.20 → 0.71) Mistake. Na3 was best. } { [%eval 0.71] } (14. Na3 Ne5 15. Nxe5 dxe5 16. h4 Ne8 17. Nb5 axb5 18. c4 Rxa2 19. Rxa2 bxc4 20. Ra1 c3) 14... dxe5 { [%eval -0.08] } 15. c4 { [%eval -0.29] } 15... c5?? { (-0.29 → Mate in 9) Checkmate is now unavoidable. b5 was best. } { [%eval #9] } (15... b5 16. cxb5 axb5 17. Nc3 Rxa2 18. Nxb5 Rxb2 19. Nxc7 Rxd2 20. Kxd2 Re8 21. Nxe8 Nxe8 22. e3) 16. e4?? { (Mate in 9 → 1.66) Lost forced checkmate sequence. b4 was best. } { [%eval 1.66] } (16. b4 cxb4 17. c5 Nxc5 18. e4 Nxe4 19. d4 exd4 20. Bg5 Nxg5 21. h3 Nxh3 22. Kf2 Nxf2) 16... Nf5 { [%eval 1.67] } 17. exf5 { [%eval 3.08] } 17... Nf8?? { (3.08 → 6.44) Blunder. Nf6 was best. } { [%eval 6.44] } (17... Nf6 18. Kf2) 18. f6? { (6.44 → 3.91) Mistake. Na3 was best. } { [%eval 3.91] } (18. Na3 b5) 18... a5 { [%eval 10.09] } 19. d4?? { (10.09 → 3.94) Blunder. Kf2 was best. } { [%eval 3.94] } (19. Kf2) 19... cxd4?? { (3.94 → Mate in 9) Checkmate is now unavoidable. exd4 was best. } { [%eval #9] } (19... exd4) 20. Be3 { [%eval #9] } 20... dxe3 { [%eval #8] } 21. Nd2?? { (Mate in 8 → 0.01) Lost forced checkmate sequence. b4 was best. } { [%eval 0.01] } (21. b4 axb4 22. Ke2 Rxa2 23. Kxe3 Rxh2 24. Kf2 Rxf2 25. c5 Rxf6 26. Ra6 bxa6 27. c6 Rxc6) 21... exd2 { [%eval -0.68] } 22. Kxd2 { [%eval -0.37] } 22... Ng6?? { (-0.37 → Mate in 7) Checkmate is now unavoidable. Re8 was best. } { [%eval #7] } (22... Re8) 23. h4 { [%eval #7] } 23... Nxh4 { [%eval #6] } 24. Kc3?? { (Mate in 6 → 1.44) Lost forced checkmate sequence. b4 was best. } { [%eval 1.44] } (24. b4 axb4 25. Rg1 Rxa2 26. Rc1 Rxd2 27. Rc2 Rxc2 28. f7 Rxc4 29. f8=K Rxf8#) 24... e4?? { (1.44 → Mate in 6) Checkmate is now unavoidable. Rag8 was best. } { [%eval #6] } (24... Rag8 25. f7 a4 26. fxg8=K Rxg8 27. Rd1 Rg1 28. Rxg1 Nf5 29. c5 Ng7 30. Rxg7 e4 31. Rxh7) 25. Kd3 { [%eval #6] } 25... exd3 { [%eval #5] } 26. Rc1?? { (Mate in 5 → -4.96) Lost forced checkmate sequence. b4 was best. } { [%eval -4.96] } (26. b4 axb4 27. Rf1 Rxa2 28. Rf2 Rxf2 29. c5 Rxf6 30. c6 bxc6#) 26... Rhg8?? { (-4.96 → Mate in 5) Checkmate is now unavoidable. a4 was best. } { [%eval #5] } (26... a4 27. c5) 27. Rc2?? { (Mate in 5 → -8.02) Lost forced checkmate sequence. b4 was best. } { [%eval -8.02] } (27. b4 axb4 28. Rf1 Rxa2 29. Rf2 Rxf2 30. c5 Rxf6 31. c6 bxc6#) 27... dxc2 { [%eval -7.54] } 28. b4 { [%eval -6.62] } 28... axb4 { [%eval -8.39] } 29. c5 { [%eval -8.13] } 29... Rxa2 { [%eval -8.22] } 30. c6 { [%eval -7.53] } 30... bxc6 { [%eval -6.57] } 31. f7 { [%eval -6.87] } 31... Ra1 { [%eval -7.98] } 32. fxg8=R? { (-7.98 → Mate in 6) Checkmate is now unavoidable. fxg8=K was best. } { [%eval #-6] } (32. fxg8=K Nf3 33. Kxh7 Rd1 34. Kg6 Nd2 35. Kg5 Nc4 36. Kg6 Rd3 37. Kg7 c5 38. Kf8 Rd2) 32... Ng2 { [%eval #-6] } 33. Rxg2 { [%eval #-5] } 33... c5 { [%eval #-5] } 34. Rxc2 { [%eval #-4] } 34... c4 { [%eval #-4] } 35. Rxc4 { [%eval #-3] } 35... Rh1 { [%eval #-3] } 36. Rxb4 { [%eval #-2] } 36... Rh4 { [%eval #-2] } 37. Rxh4 { [%eval #-1] } 37... h6 { [%eval #-1] } 38. Rxh6# { Game ends by variant rule. } 0-1