FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/zZkTDTeL"]
[Date "2025.04.15"]
[Round "-"]
[White "alleyoopsy"]
[Black "jacskahu"]
[Result "0-1"]
[GameId "zZkTDTeL"]
[UTCDate "2025.04.15"]
[UTCTime "17:23:13"]
[WhiteElo "1530"]
[BlackElo "1322"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → -0.19) Lost forced checkmate sequence. g4 was best. } { [%eval -0.19] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval -0.62] } 3. Nxh3 { [%eval -0.82] } 3... g5 { [%eval -0.54] } 4. Nxg5 { [%eval 0.67] } 4... Nh6? { (0.67 → 2.41) Mistake. e5 was best. } { [%eval 2.41] } (4... e5 5. Nxh7 Rxh7 6. c3 Rxh2 7. Rxh2 Qh4 8. gxh4 f5 9. Qa4) 5. Nxh7 { [%eval 2.05] } 5... Rxh7 { [%eval 1.69] } 6. g4?! { (1.69 → 0.61) Inaccuracy. Rg1 was best. } { [%eval 0.61] } (6. Rg1 Rg7 7. g4 Rxg4 8. Rxg4 Nxg4 9. h4 Nxf2 10. Kxf2 Nd7 11. h5 c6) 6... Nxg4 { [%eval 0.37] } 7. Rg1?! { (0.37 → -0.64) Inaccuracy. d3 was best. } { [%eval -0.64] } (7. d3 Nxf2 8. Kxf2 Rxh2 9. Rxh2 Kd7 10. Rh8 Ke8 11. Rxf8 Kxf8 12. Bf4 Nd7) 7... Nxf2?? { (-0.64 → Mate in 12) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #12] } (7... Rxh2 8. Rxg4) 8. Kxf2 { [%eval #12] } 8... Rxh2 { [%eval #11] } 9. Rg7?? { (Mate in 11 → -5.22) Lost forced checkmate sequence. c4 was best. } { [%eval -5.22] } (9. c4 Rxf2 10. Qa4 Rxe2 11. Qxe8 Qxe8 12. c5 dxc5 13. b4 cxb4 14. Na3 bxa3) 9... Rxf2 { [%eval -4.82] } 10. Rxf7 { [%eval -5.32] } 10... Rxe2 { [%eval -4.72] } 11. Qxe2 { [%eval -4.56] } 11... Kxf7 { [%eval -6.65] } 12. Qxe7 { [%eval -5.28] } 12... Qxe7 { [%eval -4.54] } 13. a3?? { (-4.54 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (13. d4 Bh6) 13... Qe3 { [%eval #-13] } 14. dxe3 { [%eval -7.14] } 14... Nc6 { [%eval -7.61] } 15. b4? { (-7.61 → Mate in 7) Checkmate is now unavoidable. c3 was best. } { [%eval #-7] } (15. c3) 15... Nxb4 { [%eval #-7] } 16. axb4 { [%eval #-6] } 16... Re8 { [%eval #-6] } 17. Rxa7 { [%eval #-5] } 17... Rxe3 { [%eval #-5] } 18. Rxb7 { [%eval #-4] } 18... Bh6 { [%eval #-5] } 19. Bxe3 { [%eval #-4] } 19... Bxe3 { [%eval #-4] } 20. Rxc7 { [%eval #-3] } 20... Bd4 { [%eval #-3] } 21. Rxf7 { [%eval #-2] } 21... Bg7?? { (Mate in 2 → 2.00) Lost forced checkmate sequence. Bc3 was best. } { [%eval 2.0] } (21... Bc3 22. Nxc3 d5 23. Nxd5#) 22. Rxg7 { [%eval 2.04] } 22... d5 { [%eval 1.75] } 23. c4 { [%eval 2.02] } 23... dxc4 { [%eval 1.75] } 24. Nd2 { [%eval 2.26] } 24... c3 { [%eval 1.72] } 25. Ra7 { [%eval 1.5] } 25... cxd2 { [%eval 1.61] } 26. Rc7?? { (1.61 → Mate in 4) Checkmate is now unavoidable. Ra5 was best. } { [%eval #-4] } (26. Ra5 d1=K) 26... d1=R { [%eval #-4] } 27. Rd7 { [%eval #-3] } 27... Rxd7 { [%eval #-3] } 28. b5 { [%eval #-2] } 28... Rc7 { [%eval #-2] } 29. b6 { [%eval #-1] } 29... Rc1 { [%eval #-2] } 30. b7 { [%eval #-1] } 30... Rc8 { [%eval #-1] } 31. bxc8=K# { Game ends by variant rule. } 0-1
