FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/zfTyo4y8"]
[Date "2026.02.28"]
[Round "-"]
[White "Equanimity8"]
[Black "ArITrA_SaHa6905"]
[Result "1-0"]
[GameId "zfTyo4y8"]
[UTCDate "2026.02.28"]
[UTCTime "06:51:58"]
[WhiteElo "1977"]
[BlackElo "2240"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Qxd2 { [%eval 4.67] } 5. Kxd2 { [%eval 5.1] } 5... Bxh1 { [%eval 5.37] } 6. Bxf7 { [%eval 5.26] } 6... Bf3 { [%eval 5.24] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 4.61] } 8... Nd7 { [%eval 4.61] } 9. Qxf8 { [%eval 4.0] } 9... Nxf8 { [%eval 4.79] } 10. c4 { [%eval 4.66] } 10... h5 { [%eval 4.8] } 11. a4 { [%eval 4.05] } 11... g6 { [%eval 4.99] } 12. Ne2 { [%eval 4.49] } 12... Rg7?! { (4.49 → 6.30) Inaccuracy. Rh8 was best. } { [%eval 6.3] } (12... Rh8 13. Nbc3 g5 14. e4 Rh6 15. c5 Rb6 16. cxb6 cxb6 17. b3 Rb8) 13. c5 { [%eval 5.77] } 13... Nh7 { [%eval 6.13] } 14. a5 { [%eval 5.8] } 14... Rh8 { [%eval 6.66] } 15. b4 { [%eval 6.84] } 15... Ra8 { [%eval 6.55] } 16. Ba3 { [%eval 6.69] } 16... Rh8 { [%eval 6.68] } 17. Nbc3 { [%eval 7.16] } 17... Ra8 { [%eval 7.27] } 18. Rb1 { [%eval 7.01] } 18... Rh8 { [%eval 6.77] } 19. Na4 { [%eval 6.77] } 19... Ra8?? { (6.77 → Mate in 10) Checkmate is now unavoidable. e6 was best. } { [%eval #10] } (19... e6 20. e4) 20. Nac3?? { (Mate in 10 → 6.92) Lost forced checkmate sequence. Nb6 was best. } { [%eval 6.92] } (20. Nb6 axb6 21. cxb6 cxb6 22. axb6 Rxa3 23. Nf4 Rxe3 24. Nxg6 Rxg6 25. Kxe3 Rxb6) 20... Rh8 { [%eval 7.35] } 21. Ke1 { [%eval 6.23] } 21... h4 { [%eval 6.68] } 22. Kf1 { [%eval 6.13] } 22... Ra8 { [%eval 6.94] } 23. Ke1 { [%eval 6.63] } 23... Rh8 { [%eval 7.84] } 24. Kd2 { [%eval 7.0] } 24... Ra8?? { (7.00 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #12] } (24... h3 25. Na4 e6 26. Kd3 Nf8 27. Kc4 Nd7 28. Nf4 Nxc5 29. bxc5 Rh4 30. Nxe6) 25. e4?? { (Mate in 12 → 6.01) Lost forced checkmate sequence. Nf4 was best. } { [%eval 6.01] } (25. Nf4 Nf8 26. Nxg6 Nxg6 27. e4 h3 28. e5 Nxe5 29. Rg1 Rxg1 30. Ke1 Rxe1) 25... Rb8?? { (6.01 → Mate in 9) Checkmate is now unavoidable. Rgg8 was best. } { [%eval #9] } (25... Rgg8 26. Na4 Rae8 27. Ke3 Rg7 28. f3 Rh8 29. h3 Re8 30. Kd3) 26. Bb2 { [%eval #9] } 26... Rxb4 { [%eval #8] } 27. Nd5 { [%eval #8] } 27... Rxb2 { [%eval #7] } 28. Nxe7 { [%eval #8] } 28... Rxd2 { [%eval #7] } 29. Nxg6 { [%eval #7] } 29... Rxe2 { [%eval #5] } 30. Nxh4 { [%eval #5] } 30... Rxe4 { [%eval #4] } 31. f3 { [%eval #5] } 31... Rxh4 { [%eval #4] } 32. h3 { [%eval #4] } 32... Rxh3 { [%eval #3] } 33. Rc1 { [%eval #3] } 33... Rxf3 { [%eval #2] } 34. Rc3 { [%eval #2] } 34... Rxc3 { [%eval #1] } 35. c6 { [%eval #2] } 35... Rxc6 { [%eval #1] } 36. a6 { [%eval #1] } 36... Rxa6# { Game ends by variant rule. } 1-0

