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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zgE9Xoq0"] [Date "2026.03.22"] [Round "-"] [White "Kellogzz"] [Black "TAFKABacchus"] [Result "1-0"] [GameId "zgE9Xoq0"] [UTCDate "2026.03.22"] [UTCTime "08:38:20"] [WhiteElo "2277"] [BlackElo "2249"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.12] } 1... c5 { [%eval 0.0] } 2. e3?? { (0.00 → -1.87) Blunder. b4 was best. } { [%eval -1.87] } (2. b4 cxb4 3. e3 a6 4. Bxa6 Nxa6 5. Ra3 bxa3 6. Nxa3 b5) 2... b5?? { (-1.87 → 1.59) Blunder. c4 was best. } { [%eval 1.59] } (2... c4 3. Bxc4 b5 4. Bxb5 Qc7 5. Bxd7 Bxd7 6. Na3 Bxa4 7. Nc4) 3. Bxb5 { [%eval 0.59] } 3... Qa5?? { (0.59 → 2.55) Blunder. Qc7 was best. } { [%eval 2.55] } (3... Qc7 4. Bxd7 Bxd7 5. Na3 Bxa4 6. Qh5 Qxh2 7. Rxh2 Bxc2 8. Nxc2) 4. Bxd7 { [%eval 2.23] } 4... Qxa4 { [%eval 2.69] } 5. Rxa4 { [%eval 1.9] } 5... Nxd7?? { (1.90 → Mate in 16) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #16] } (5... Kxd7 6. Rxa7) 6. Rxa7 { [%eval #16] } 6... Rxa7 { [%eval #15] } 7. b4 { [%eval #15] } 7... cxb4 { [%eval #14] } 8. Na3 { [%eval #14] } 8... bxa3 { [%eval #13] } 9. Bxa3 { [%eval #13] } 9... Rxa3 { [%eval #12] } 10. Ke2?? { (Mate in 12 → 2.08) Lost forced checkmate sequence. c4 was best. } { [%eval 2.08] } (10. c4 Rxe3 11. fxe3 h5 12. Qxh5 Rxh5 13. h4 Rxh4 14. Rxh4 Nc5 15. d3 Nxd3) 10... Rxe3 { [%eval 2.14] } 11. Kxe3 { [%eval 1.21] } 11... e6?? { (1.21 → Mate in 10) Checkmate is now unavoidable. Nb8 was best. } { [%eval #10] } (11... Nb8 12. c4) 12. c4 { [%eval #10] } 12... Bb4 { [%eval #8] } 13. Qg4 { [%eval #12] } 13... Bxd2 { [%eval #11] } 14. Qxg7 { [%eval #11] } 14... Bxe3 { [%eval #10] } 15. fxe3 { [%eval #10] } 15... Nf8 { [%eval #6] } 16. Qxg8 { [%eval #6] } 16... Rxg8 { [%eval #5] } 17. Nh3 { [%eval #5] } 17... Rxg2 { [%eval #4] } 18. Rc1 { [%eval #4] } 18... Rxh2 { [%eval #3] } 19. Ra1 { [%eval #4] } 19... Rxh3 { [%eval #3] } 20. Rc1 { [%eval #3] } 20... Rxe3 { [%eval #2] } 21. Rc3 { [%eval #2] } 21... Rxc3 { [%eval #1] } 22. c5 { [%eval #1] } 22... Rxc5# { Game ends by variant rule. } 1-0