FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/06b6xrsz"]
[Date "2018.01.09"]
[Round "-"]
[White "Baggio95"]
[Black "Ramoneti"]
[Result "1-0"]
[GameId "06b6xrsz"]
[UTCDate "2018.01.09"]
[UTCTime "22:02:58"]
[WhiteElo "1865"]
[BlackElo "1834"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-11"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "0+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... h5?? { (1.22 → 4.10) Blunder. b5 was best. } { [%eval 4.1] } (1... b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. e4 Bxd2 6. Bxd2 Nf8 7. Bh6 Nxh6 8. Qxd8) 2. Qxh5 { [%eval 3.36] } 2... Rxh5 { [%eval 3.45] } 3. Nh3?? { (3.45 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Nxa6) 3... Rxh3 { [%eval #-13] } 4. gxh3 { [%eval #-13] } 4... Nh6?? { (Mate in 13 → -1.85) Lost forced checkmate sequence. b5 was best. } { [%eval -1.85] } (4... b5 5. Bxb5 d6 6. Bxe8 Bxh3 7. Bxf7 Qc8 8. Bxg8 d5 9. Bxd5 Qb7 10. Bxb7 Be6 11. Bxa8) 5. Ba6 { [%eval -2.0] } 5... bxa6? { (-2.00 → -0.47) Mistake. Nxa6 was best. } { [%eval -0.47] } (5... Nxa6 6. b4 Nxb4 7. Nc3 Nxa2 8. Nxa2 c6 9. h4 Qa5 10. Ba3 Qxd2 11. Kxd2 b5 12. Bxe7) 6. h4? { (-0.47 → -1.85) Mistake. e4 was best. } { [%eval -1.85] } (6. e4) 6... g5 { [%eval -1.89] } 7. hxg5 { [%eval -2.15] } 7... Bg7 { [%eval -2.42] } 8. gxh6 { [%eval -2.28] } 8... Bxb2 { [%eval -2.57] } 9. Bxb2 { [%eval -2.3] } 9... e5 { [%eval -2.5] } 10. Bxe5 { [%eval -2.22] } 10... Qh4?? { (-2.22 → 3.11) Blunder. Qf6 was best. } { [%eval 3.11] } (10... Qf6 11. Bxc7 Qxa1 12. Bxb8 Qxb1 13. Bxa7 Qxe1 14. Rxe1 Rxa7 15. Rg1 Rb7 16. Rg6 fxg6 17. h7) 11. Bxc7 { [%eval 2.62] } 11... Qxh6 { [%eval 2.75] } 12. Bxb8 { [%eval 3.22] } 12... Qxe3?! { (3.22 → 4.62) Inaccuracy. Rxb8 was best. } { [%eval 4.62] } (12... Rxb8 13. Na3 Qxe3 14. dxe3 Rb5 15. Nxb5 axb5 16. Kd2 f5 17. h4 b4 18. c3 bxc3 19. Kxc3) 13. dxe3 { [%eval 4.17] } 13... Rxb8 { [%eval 4.19] } 14. Nd2 { [%eval 3.57] } 14... Rb3?! { (3.57 → 5.21) Inaccuracy. Ra8 was best. } { [%eval 5.21] } (14... Ra8) 15. cxb3 { [%eval 5.38] } 15... Ke7 { [%eval 6.94] } 16. Nf3 { [%eval 6.93] } 16... Kd6?! { (6.93 → 13.91) Inaccuracy. Kd8 was best. } { [%eval 13.91] } (16... Kd8 17. Kd2) 17. Ne5 { [%eval 9.05] } 17... Kxe5 { [%eval 9.13] } 18. e4?! { (9.13 → 5.77) Inaccuracy. f4 was best. } { [%eval 5.77] } (18. f4) 18... Kxe4 { [%eval 6.05] } 19. f3 { [%eval 4.52] } 19... Kxf3 { [%eval 6.36] } 20. Ke2?? { (6.36 → 1.49) Blunder. Rc1 was best. } { [%eval 1.49] } (20. Rc1 a5) 20... Kxe2 { [%eval 1.14] } 21. Rhe1 { [%eval 1.87] } 21... Kxe1 { [%eval 0.73] } 22. Rxe1 { [%eval 1.7] } 22... f5 { [%eval 1.78] } 23. a4? { (1.78 → 0.22) Mistake. Rc1 was best. } { [%eval 0.22] } (23. Rc1) 23... Bb7?! { (0.22 → 0.90) Inaccuracy. f4 was best. } { [%eval 0.9] } (23... f4 24. a5 Bb7 25. Rg1 f3 26. Rf1 d6 27. Rxf3 Bxf3 28. b4 d5 29. h4 Bg2 30. h5) 24. Rh1?? { (0.90 → -4.19) Blunder. h4 was best. } { [%eval -4.19] } (24. h4 f4) 24... Bxh1 { [%eval -4.19] } 25. h4 { [%eval -4.12] } 25... f4 { [%eval -4.04] } 26. h5 { [%eval -4.04] } 26... f3 { [%eval -2.89] } 27. h6 { [%eval -3.53] } 27... f2 { [%eval -2.76] } 28. h7 { [%eval -3.24] } 28... d5?? { (-3.24 → 0.00) Blunder. Be4 was best. } { [%eval 0.0] } (28... Be4 29. h8=K) 29. a5?? { (0.00 → -2.88) Blunder. h8=R was best. } { [%eval -2.88] } (29. h8=R f1=R 30. Rxh1 Rxh1 31. a5 Rh8 32. b4 Rb8 33. b5 axb5 34. a6 Rb7 35. axb7 b4) 29... f1=R { [%eval -3.61] } 30. h8=R?? { (-3.61 → Mate in 3) Checkmate is now unavoidable. b4 was best. } { [%eval #-3] } (30. b4) 30... Rf5?? { (Mate in 3 → 42.78) Lost forced checkmate sequence. Rf4 was best. } { [%eval 42.78] } (30... Rf4 31. Rxh1 Rh4 32. Rxh4 d4 33. Rxd4#) 31. Rxh1 { [%eval 34.48] } 31... Rf2?! { (34.48 → Mate in 5) Checkmate is now unavoidable. Rf7 was best. } { [%eval #5] } (31... Rf7 32. Ra1) 32. Rh2?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (32. b4 Rf1 33. Rxf1 d4 34. Rf5 d3 35. Rb5 axb5 36. a6 d2#) 32... Rxh2 { [%eval 0.0] } 33. b4 { [%eval 0.0] } 33... Rh6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rh7 was best. } { [%eval #2] } (33... Rh7 34. b5 axb5 35. a6 Rb7 36. axb7 b4 37. b8=K d4 38. Kxa7 d3 39. Kb6 d2 40. Kc6) 34. b5 { [%eval #1] } 34... axb5 { [%eval #1] } 35. a6 Rxa6# { Game ends by variant rule. } 1-0