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[Event "Tournament for the norm Arena"] [Site "https://lichess.org/15vwRfCV"] [Date "2024.09.22"] [Round "-"] [White "Passionate_Player"] [Black "neverplayfastanti"] [Result "0-1"] [GameId "15vwRfCV"] [UTCDate "2024.09.22"] [UTCTime "16:11:40"] [WhiteElo "2316"] [BlackElo "2457"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval -0.11] } 1... b5 { [%eval 0.29] } 2. cxb5 { [%eval 0.04] } 2... d6 { [%eval 0.11] } 3. g4 { [%eval 0.26] } 3... Bxg4 { [%eval 0.12] } 4. Na3? { (0.12 → -1.15) Mistake. Qc2 was best. } { [%eval -1.15] } (4. Qc2 Bxe2 5. Nxe2 Qd7 6. Qxh7 Qxb5 7. Qxg8 Rxg8 8. b3 Qxb3) 4... Bxe2 { [%eval -0.34] } 5. Nxe2 { [%eval -0.83] } 5... Nc6? { (-0.83 → 0.37) Mistake. g6 was best. } { [%eval 0.37] } (5... g6 6. Rg1) 6. bxc6 { [%eval -0.1] } 6... g6 { [%eval 0.27] } 7. Nd4?! { (0.27 → -0.44) Inaccuracy. Rb1 was best. } { [%eval -0.44] } (7. Rb1 Qd7) 7... e6 { [%eval -1.07] } 8. Nxe6 { [%eval -1.37] } 8... fxe6 { [%eval -0.11] } 9. Nb5?? { (-0.11 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (9. b3 Rc8) 9... Qb8 { [%eval #-12] } 10. Nxc7 { [%eval #-11] } 10... Qxb2 { [%eval #-11] } 11. Nxe6 { [%eval #-10] } 11... Qxa2 { [%eval #-10] } 12. Rxa2 { [%eval #-9] } 12... Rb8 { [%eval #-9] } 13. Rxa7 { [%eval #-8] } 13... Rb2 { [%eval #-8] } 14. Bxb2 { [%eval #-7] } 14... h6?? { (Mate in 7 → 1.73) Lost forced checkmate sequence. Kd8 was best. } { [%eval 1.73] } (14... Kd8 15. Nxd8 Bg7 16. Rxg7 Nh6 17. Rxh7 Rxd8 18. Rxh6 Rd7 19. cxd7 d5 20. Rxg6) 15. Nxf8 { [%eval 1.41] } 15... Kxf8 { [%eval 0.62] } 16. Bxh8 { [%eval 0.6] } 16... Nf6 { [%eval 0.74] } 17. Bxf6 { [%eval 0.9] } 17... Kg7 { [%eval 0.61] } 18. Bxg7 { [%eval 0.83] } 18... d5 { [%eval 1.32] } 19. Bxh6 { [%eval 0.12] } 19... g5 { [%eval 0.2] } 20. Bxg5 { [%eval 0.45] } 20... d4 { [%eval 1.04] } 21. Bg2?? { (1.04 → Mate in 4) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-4] } (21. Bh3) 21... d3 { [%eval #-4] } 22. Qc2 { [%eval #-3] } 22... dxc2 { [%eval #-3] } 23. Bf6 { [%eval #-2] } 23... c1=Q { [%eval #-2] } 24. Bc3 { [%eval #-1] } 24... Qxc3 { [%eval #-1] } 25. dxc3# { Game ends by variant rule. } 0-1