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[Event "Antichess Shield Arena"] [Site "https://lichess.org/g1ok94JG"] [Date "2024.10.24"] [Round "-"] [White "Passionate_Player"] [Black "neverplayfastanti"] [Result "0-1"] [GameId "g1ok94JG"] [UTCDate "2024.10.24"] [UTCTime "20:54:38"] [WhiteElo "2409"] [BlackElo "2409"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (-0.74 → 1.00) Blunder. g6 was best. } { [%eval 1.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. g3?! { (1.00 → 0.14) Inaccuracy. f4 was best. } { [%eval 0.14] } (2. f4 gxf4 3. g4 fxg3 4. hxg3 h6 5. Rxh6 Bxh6 6. Qa4 Bxd2) 2... g4?? { (0.14 → 2.38) Blunder. d5 was best. } { [%eval 2.38] } (2... d5 3. cxd5 Qxd5 4. Qc2 Qxa2 5. Qxc7 Qxa1 6. Qxc8 Qxb2 7. Qxb7) 3. Bh3?! { (2.38 → 1.62) Inaccuracy. Qb3 was best. } { [%eval 1.62] } (3. Qb3 b5 4. Qxb5 Bg7 5. Qxb8 Bxb2 6. Qxa8 Bxc1 7. Qxc8 Bxd2 8. Qxd8 Kxd8) 3... gxh3 { [%eval 1.81] } 4. Nxh3 { [%eval 0.9] } 4... c5? { (0.90 → 2.37) Mistake. c6 was best. } { [%eval 2.37] } (4... c6 5. Qb3) 5. Na3?? { (2.37 → Mate in 14) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-14] } (5. Qb3 d5) 5... b5 { [%eval #-14] } 6. Nxb5 { [%eval #-13] } 6... Qb6 { [%eval #-14] } 7. Nxa7 { [%eval #-13] } 7... Qxb2 { [%eval #-13] } 8. Nxc8 { [%eval #-12] } 8... Rxa2 { [%eval #-12] } 9. Rxa2 { [%eval #-11] } 9... Qxc1 { [%eval #-11] } 10. Qxc1 { [%eval #-10] } 10... Na6 { [%eval #-10] } 11. Rxa6 { [%eval #-9] } 11... d5 { [%eval #-9] } 12. cxd5 { [%eval #-8] } 12... c4 { [%eval #-8] } 13. Qxc4 { [%eval #-7] } 13... e5 { [%eval #-7] } 14. dxe6 { [%eval #-6] } 14... fxe6 { [%eval #-6] } 15. Qxe6 { [%eval #-5] } 15... Nh6 { [%eval #-5] } 16. Qxe8 { [%eval #-4] } 16... Ng8 { [%eval #-4] } 17. Qxf8 { [%eval #-3] } 17... Nh6 { [%eval #-3] } 18. Qxh8 { [%eval #-2] } 18... Ng4 { [%eval #-2] } 19. Qxh7 { [%eval #-1] } 19... Nxh2 { [%eval #-1] } 20. Rxh2# { Game ends by variant rule. } 0-1