lichess.org
Donate
FEN
[Event "Поддавки Arena"] [Site "https://lichess.org/377QgcJa"] [Date "2026.01.18"] [Round "-"] [White "Ilnov"] [Black "TamaraIvanovna"] [Result "0-1"] [GameId "377QgcJa"] [UTCDate "2026.01.18"] [UTCTime "12:04:03"] [WhiteElo "1594"] [BlackElo "1385"] [WhiteRatingDiff "-82"] [BlackRatingDiff "+75"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.0] } 3. d4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd4? { (Mate in 13 → -7.95) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -7.95] } (3... Qxg2 4. Bxg2 b5 5. Bxa8 Bb7 6. Bxb7 Na6 7. Bxa6 g6 8. Bxb5) 4. Qxd4 { [%eval -5.52] } 4... Kd8?? { (-5.52 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (4... g5 5. Qxh8) 5. Qxg7 { [%eval #12] } 5... Bxg7 { [%eval #11] } 6. Bh6 { [%eval #12] } 6... Bxh6 { [%eval #11] } 7. Ba6 { [%eval #11] } 7... bxa6 { [%eval #10] } 8. Nf3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (8. g4 Bxg4 9. Kd1 Bxd1 10. Nc3 Bxc2 11. Na4 Bxa4 12. Rc1 Bxc1 13. Nh3 Bxb2) 8... Bh3 { [%eval #-12] } 9. gxh3 { [%eval #-11] } 9... Bd2?? { (Mate in 11 → 1.22) Lost forced checkmate sequence. Bg5 was best. } { [%eval 1.22] } (9... Bg5 10. Nxg5 h5 11. Nxf7 Ke8 12. Nxh8 Kf7 13. Nxf7 e5 14. Nxe5 Nd7 15. Nxd7) 10. Kxd2?? { (1.22 → Mate in 10) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-10] } (10. Nfxd2) 10... Nh6?? { (Mate in 10 → 1.00) Lost forced checkmate sequence. e5 was best. } { [%eval 1.0] } (10... e5 11. Nxe5 h5 12. Nxf7 Rh7 13. Nxd8 Nc6 14. Nxc6 Rc8 15. Nxa7 Rh8 16. Nxc8) 11. a4?? { (1.00 → Mate in 9) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-9] } (11. Nh4 Ng8 12. Ng2 Kd7 13. h4 Kc6 14. h5 f5 15. Kd3 f4 16. Nxf4 Kd5) 11... Ng4 { [%eval #-9] } 12. hxg4 { [%eval #-8] } 12... h5?? { (Mate in 8 → 10.72) Lost forced checkmate sequence. e5 was best. } { [%eval 10.72] } (12... e5 13. Nxe5 Re8 14. Nxf7 Re6 15. Nxd8 a5 16. Nxe6 c5 17. Nxc5 Nd7 18. Nxd7) 13. gxh5 { [%eval 9.82] } 13... Rxh5 { [%eval 8.76] } 14. Re1?? { (8.76 → 3.89) Blunder. c4 was best. } { [%eval 3.89] } (14. c4 Rxh2 15. Nxh2 c6 16. Nc3 Kd7 17. Rhg1 Kc7 18. Kd3 Kd7 19. Nf3 Kc7) 14... Rxh2 { [%eval 3.64] } 15. Nxh2?? { (3.64 → Mate in 6) Checkmate is now unavoidable. Rxe7 was best. } { [%eval #-6] } (15. Rxe7) 15... f5?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. e5 was best. } { [%eval #14] } (15... e5 16. Rxe5 Ke7 17. Rxe7 a5 18. Rxc7 a6 19. Rxf7 Nd7 20. Rxd7 Rd8 21. Rxd8#) 16. Rxe7 { [%eval #14] } 16... Kxe7 { [%eval 8.75] } 17. Ke3?? { (8.75 → 3.90) Blunder. Nf3 was best. } { [%eval 3.9] } (17. Nf3) 17... f4? { (3.90 → 7.26) Mistake. Kd6 was best. } { [%eval 7.26] } (17... Kd6 18. c4) 18. Kxf4 { [%eval 5.75] } 18... Ke6 { [%eval 7.38] } 19. Ra3 { [%eval 5.86] } 19... Ke5?? { (5.86 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (19... Kd7 20. Nc3) 20. Kxe5 { [%eval #11] } 20... c6 { [%eval #7] } 21. Rc3?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rb3 was best. } { [%eval #-5] } (21. Rb3 c5 22. Rxb8 Rxb8 23. c3 Rxb2 24. a5 Rxf2 25. c4 Rxh2 26. Nd2 Rxd2) 21... c5 { [%eval #-5] } 22. Rxc5 { [%eval #-4] } 22... Nc6 { [%eval #-4] } 23. Rxc6 { White offers draw } { [%eval #-3] } 23... Rd8 { [%eval #-3] } 24. Rxa6 { [%eval #-2] } 24... Rd5?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Rd4 was best. } { [%eval #7] } (24... Rd4 25. Rxa7 Rxa4 26. Rxa4#) 25. Rxa7 { [%eval #7] } 25... Rxe5 { [%eval #6] } 26. Re7?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Ra5 was best. } { [%eval #-2] } (26. Ra5 Rxa5 27. Nd2 Rxa4 28. b4 Rxb4 29. Nc4 Rxc4 30. c3 Rxc3 31. Nf3 Rxf3#) 26... Rxe7 { [%eval #-2] } 27. a5 { [%eval #-1] } 27... Rd7?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Re3 was best. } { [%eval #6] } (27... Re3 28. fxe3#) 28. a6?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-1] } (28. Nd2 Rxd2 29. a6 Rxf2 30. a7 Rxh2 31. a8=K Rxc2 32. Ka7 Rxb2 33. Kb6 Rxb6#) 28... Rb7 { [%eval #-1] } 29. axb7# { Game ends by variant rule. } 0-1