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[Event "Поддавки Arena"] [Site "https://lichess.org/w0txX3KF"] [Date "2026.01.18"] [Round "-"] [White "TamaraIvanovna"] [Black "Ilnov"] [Result "1-0"] [GameId "w0txX3KF"] [UTCDate "2026.01.18"] [UTCTime "11:38:47"] [WhiteElo "1582"] [BlackElo "1546"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-119"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. b4?? { (Mate in 14 → -0.33) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.33] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3 7. Nc4 dxc4) 3... Qd6?? { (-0.33 → 3.30) Blunder. Bh3 was best. } { [%eval 3.3] } (3... Bh3 4. gxh3) 4. b5 { [%eval 4.0] } 4... axb5 { [%eval 1.99] } 5. Na3?? { (1.99 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #-16] } (5. e4 dxe4) 5... Qxa3 { [%eval #-16] } 6. Bxa3 { [%eval #-15] } 6... d4 { [%eval #-15] } 7. Bxe7 { [%eval -2.79] } 7... Bxe7?? { (-2.79 → -0.27) Blunder. Kxe7 was best. } { [%eval -0.27] } (7... Kxe7 8. exd4 Bh3 9. gxh3 Nh6 10. Qh5 b4 11. Qxh6 gxh6 12. d3 b3 13. cxb3) 8. exd4 { [%eval -0.23] } 8... Bh3 { [%eval -0.18] } 9. gxh3 { [%eval -1.07] } 9... f5?? { (-1.07 → Mate in 12) Checkmate is now unavoidable. Bf8 was best. } { [%eval #12] } (9... Bf8 10. Ke2 Bb4 11. c4 bxc4 12. Rb1 Bxd2 13. Kxd2 Nd7 14. Rb8 Nxb8 15. Qh5) 10. Qg4?? { (Mate in 12 → 0.12) Lost forced checkmate sequence. h4 was best. } { [%eval 0.12] } (10. h4 Bxh4 11. Qg4 Bxf2 12. Qxg7 Bxd4 13. Qxc7 Bxg1 14. Qxh7 Bxh2 15. Qxa7 Rxa7) 10... fxg4 { [%eval 0.14] } 11. hxg4 { [%eval 0.32] } 11... Bc5 { [%eval 0.74] } 12. dxc5 { [%eval 0.17] } 12... Nc6?? { (0.17 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (12... Kd7 13. g5) 13. d4 { [%eval #9] } 13... Nxd4 { [%eval #8] } 14. Kd2?? { (Mate in 8 → -0.15) Lost forced checkmate sequence. Rd1 was best. } { [%eval -0.15] } (14. Rd1 Nxc2 15. Rd5 Nxe1 16. a4 bxa4 17. Rd3 Nxd3 18. c6 Nxf2 19. g5 Nxh1) 14... Nxc2 { [%eval 0.22] } 15. Kxc2 { [%eval -0.43] } 15... Rb8?? { (-0.43 → 2.51) Blunder. Ke7 was best. } { [%eval 2.51] } (15... Ke7 16. Kd3 b4 17. Rd1 c6 18. Nf3 g6 19. Ng5 h5 20. gxh5 gxh5 21. Ne4) 16. Kc3?? { (2.51 → 0.07) Blunder. Kd3 was best. } { [%eval 0.07] } (16. Kd3) 16... Rb6? { (0.07 → 1.50) Mistake. Rc8 was best. } { [%eval 1.5] } (16... Rc8) 17. cxb6 { [%eval 1.09] } 17... axb6 { [%eval 1.14] } 18. Kc4?? { (1.14 → -1.39) Blunder. a4 was best. } { [%eval -1.39] } (18. a4 bxa4) 18... bxc4 { [%eval -1.31] } 19. Rb1?? { (-1.31 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (19. f4 c3) 19... h5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. c6 was best. } { [%eval #7] } (19... c6 20. Rxb6 g5 21. Rxc6 Kd8 22. Rxc4 Kc8 23. Rxc8 Ne7 24. Rxh8 Nc6 25. Rxh7) 20. gxh5?? { (Mate in 7 → -1.12) Lost forced checkmate sequence. Rxb6 was best. } { [%eval -1.12] } (20. Rxb6 cxb6 21. gxh5 Rxh5 22. Nh3 Rxh3 23. Rc1 Rxh2 24. Rxc4 Rxf2 25. Rc1 Rxa2) 20... Rxh5 { [%eval -1.12] } 21. Rxb6 { [%eval -1.21] } 21... Rxh2 { [%eval -1.01] } 22. Rxh2 { [%eval -1.33] } 22... cxb6 { [%eval -1.39] } 23. Rh7?? { (-1.39 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (23. f4 c3) 23... Nh6?? { (Mate in 5 → -1.14) Lost forced checkmate sequence. Ne7 was best. } { [%eval -1.14] } (23... Ne7 24. Rxg7 Ng6 25. Rxg6 Kd7 26. Rxb6 Kc6 27. Rxc6 c3 28. Rxc3#) 24. Rxg7?? { (-1.14 → -3.92) Blunder. Rxh6 was best. } { [%eval -3.92] } (24. Rxh6) 24... Nf7?? { (-3.92 → -1.19) Blunder. Ng4 was best. } { [%eval -1.19] } (24... Ng4) 25. Rxf7 { [%eval -0.58] } 25... Kxf7 { [%eval -0.76] } 26. a3?! { (-0.76 → -1.78) Inaccuracy. f4 was best. } { [%eval -1.78] } (26. f4 c3 27. f5 Ke7 28. Nf3 c2 29. Ng5 Kd8 30. f6 c1=R 31. f7 Re1) 26... b5 { [%eval -1.32] } 27. a4 { [%eval -0.87] } 27... bxa4 { [%eval -0.97] } 28. f3 { [%eval -0.81] } 28... Ke6 { [%eval -0.83] } 29. f4 { [%eval -2.65] } 29... Kd6? { (-2.65 → -0.91) Mistake. c3 was best. } { [%eval -0.91] } (29... c3 30. Nh3) 30. f5 { [%eval -0.92] } 30... Kc6?! { (-0.92 → 0.00) Inaccuracy. a3 was best. } { [%eval 0.0] } (30... a3 31. f6 a2 32. f7 Ke5 33. Nh3 Kd4 34. f8=R c3 35. Rb8 Kd3 36. Rb5) 31. f6 { [%eval -0.53] } 31... Kb6 { [%eval 0.0] } 32. f7 { [%eval 2.33] } 32... Kc7 { [%eval 0.92] } 33. f8=Q?? { (0.92 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-3] } (33. Nf3 Kb7 34. Nd4 Kc8 35. Ne6 Kd8 36. Nxd8 c3 37. f8=Q c2 38. Qf7 c1=K) 33... Kc6?! { (Mate in 3 → -47.94) Lost forced checkmate sequence. Kd6 was best. } { [%eval -47.94] } (33... Kd6 34. Qxd6 a3 35. Qxa3 c3 36. Qxc3#) 34. Qd6 { [%eval -43.37] } 34... Kxd6 { [%eval -3.93] } 35. Ne2?? { (-3.93 → Mate in 3) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-3] } (35. Nh3 c3) 35... c3 { [%eval #-3] } 36. Nxc3 { [%eval #-2] } 36... Ke5 { [%eval #-3] } 37. Nxa4 { [%eval #-2] } 37... Kd5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Ke4 was best. } { [%eval #1] } (37... Ke4 38. Nc5 Kd3 39. Nxd3#) 38. Nc5 { [%eval #1] } 38... Kxc5# { Game ends by variant rule. } 1-0