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[Event "Поддавки Arena"] [Site "https://lichess.org/pY5ErtMY"] [Date "2026.01.18"] [Round "-"] [White "Ilnov"] [Black "TamaraIvanovna"] [Result "0-1"] [GameId "pY5ErtMY"] [UTCDate "2026.01.18"] [UTCTime "11:32:35"] [WhiteElo "1500"] [BlackElo "1397"] [WhiteRatingDiff "-316"] [BlackRatingDiff "+76"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.0] } 3. f4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 { [%eval #-14] } 4. Bxg2 { [%eval #-13] } 4... Bg4?? { (Mate in 13 → -1.25) Lost forced checkmate sequence. Bd7 was best. } { [%eval -1.25] } (4... Bd7 5. Bxb7 Nf6 6. Bxa8 g5 7. fxg5 e5 8. gxf6 Bg4 9. Qxg4 Bb4 10. Qxb4) 5. Bxb7 { [%eval -1.04] } 5... Bxd1 { [%eval -0.57] } 6. Kxd1?? { (-0.57 → Mate in 10) Checkmate is now unavoidable. Bxa8 was best. } { [%eval #-10] } (6. Bxa8 Bxc2 7. Bc6 Bxb1 8. Rxb1 Nxc6 9. d4 Nxd4 10. f5 Nxf5 11. h4 Nxh4) 6... e5?? { (Mate in 10 → -0.07) Lost forced checkmate sequence. Nd7 was best. } { [%eval -0.07] } (6... Nd7 7. Bxa8 c6 8. Bxc6 Nb8 9. Bxe8 Nf6 10. Bxf7 e6 11. Bxe6 Ng4 12. Bxg4) 7. Bxa8 { [%eval -0.12] } 7... exf4 { [%eval 0.28] } 8. c4?? { (0.28 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #-10] } (8. b4 Bxb4) 8... Ba3 { [%eval #-10] } 9. bxa3 { [%eval #-9] } 9... Kd7?? { (Mate in 9 → -4.61) Lost forced checkmate sequence. Nc6 was best. } { [%eval -4.61] } (9... Nc6 10. Bxc6 h5 11. Bxe8 g6 12. Bxf7 Nh6 13. Bxg6 Rc8 14. Bxh5 f3 15. Nxf3) 10. h4?? { (-4.61 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (10. Ke2 a5) 10... Kd6 { [%eval #-13] } 11. Rh3 { [%eval #-9] } 11... Kd5 { [%eval #-9] } 12. cxd5 { [%eval #-8] } 12... Nc6 { [%eval #-9] } 13. dxc6 { [%eval #-7] } 13... g5 { [%eval #-7] } 14. hxg5 { [%eval #-6] } 14... f6 { [%eval #-7] } 15. gxf6 { [%eval #-6] } 15... Nxf6 { [%eval #-6] } 16. Rxh7 { [%eval #-5] } 16... Nxh7?? { (Mate in 5 → 5.28) Lost forced checkmate sequence. Rxa8 was best. } { [%eval 5.28] } (16... Rxa8 17. Rxc7 Rb8 18. Rxa7 Rxb1 19. Rxb1 f3 20. Nxf3 Nd7 21. cxd7#) 17. a4 { [%eval 4.2] } 17... Rxa8 { [%eval 4.05] } 18. d4?? { (4.05 → Mate in 4) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-4] } (18. Ba3 Nf6) 18... Nf6 { [%eval #-5] } 19. Bxf4 { [%eval #-4] } 19... Nd7 { [%eval #-4] } 20. Bxc7 { [%eval #-3] } 20... Rb8?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rf8 was best. } { [%eval #8] } (20... Rf8 21. cxd7 a5 22. Bxa5 Rf3 23. Nxf3#) 21. cxd7?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Bxb8 was best. } { [%eval #-2] } (21. Bxb8 Nxb8 22. Nc3 Nxc6 23. Nd5 Nxd4 24. Nf3 Nxf3 25. Kd2 Nxd2 26. Rb1 Nxb1) 21... Rxb1 { [%eval #-2] } 22. Rxb1 { [%eval #-1] } 22... a6?? { (Mate in 1 → 3.84) Lost forced checkmate sequence. a5 was best. } { [%eval 3.84] } (22... a5 23. Bxa5#) 23. Rb6 { [%eval 3.89] } 23... a5 { [%eval 4.36] } 24. Ra6# { Game ends by variant rule. } 0-1