FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/3tiEnQ2Z"]
[Date "2015.10.18"]
[Round "-"]
[White "NerNoFer"]
[Black "ChesSuxX"]
[Result "0-1"]
[GameId "3tiEnQ2Z"]
[UTCDate "2015.10.18"]
[UTCTime "17:53:05"]
[WhiteElo "2030"]
[BlackElo "1946"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+14"]
[Variant "King of the Hill"]
[TimeControl "0+1"]
[ECO "A45"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.1] } 2. Nc3 { [%eval 0.09] } 2... Nf6 { [%eval 0.03] } { A45 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval -0.07] } 3... Nc6 { [%eval 0.08] } 4. Bg5 { [%eval -0.03] } 4... e5? { (-0.03 → 1.43) Mistake. Ne4 was best. } { [%eval 1.43] } (4... Ne4 5. Bh4 Qd6 6. e3 Qb4 7. Rb1 e6 8. Bb5 Nxc3 9. bxc3 Qxc3+ 10. Qd2 Qxd2+ 11. Kxd2 Bd6 12. Bxc6+ bxc6 13. Bg3 Ba6 14. Bxd6) 5. Bxf6? { (1.43 → 0.00) Mistake. dxe5 was best. } { [%eval 0.0] } (5. dxe5 d4 6. Nb5 h6 7. Bxf6 gxf6 8. exf6 Bb4+ 9. c3 dxc3 10. Qxd8+ Nxd8 11. Nxc3 Rg8 12. a3 Bxc3+ 13. bxc3 Rg6 14. e3 Rxf6) 5... gxf6 { [%eval 0.06] } 6. dxe5?! { (0.06 → -0.88) Inaccuracy. e3 was best. } { [%eval -0.88] } (6. e3 e4 7. Nd2 a6 8. Ne2 f5 9. c4 dxc4 10. Nxc4 b5 11. Nd2 Nb4 12. Nf4 Bb7 13. a3 Nd5 14. Qh5 Bc8 15. g3 c5) 6... fxe5?? { (-0.88 → 0.80) Blunder. d4 was best. } { [%eval 0.8] } (6... d4 7. Ne4 fxe5 8. e3 Qe7 9. c3 f5 10. Ng3 f4 11. Ne4 Bf5 12. Qd3 fxe3 13. fxe3 O-O-O 14. Rd1 dxc3 15. Nd6+ Rxd6) 7. Qxd5 { [%eval 0.78] } 7... Qxd5 { [%eval 0.91] } 8. Nxd5 { [%eval 0.94] } 8... Kd7?! { (0.94 → 1.62) Inaccuracy. Bd6 was best. } { [%eval 1.62] } (8... Bd6 9. O-O-O Be6 10. Ng5 Bxd5 11. Rxd5 Nb4 12. Rb5 Nxa2+ 13. Kb1 Nb4 14. g3 Rb8 15. Bg2 Ke7 16. c3 f6 17. Ne4 Nc6 18. Rd1) 9. Nc3?! { (1.62 → 0.58) Inaccuracy. O-O-O was best. } { [%eval 0.58] } (9. O-O-O Bd6 10. e4 Ke8 11. c3 Be6 12. Bc4 Na5 13. Be2 Nc6 14. Ng5 Bxd5 15. exd5 Ne7 16. Bh5 Ng6 17. g3 Kf8 18. Ne4 Kg7) 9... Kd6? { (0.58 → 1.87) Mistake. Bb4 was best. } { [%eval 1.87] } (9... Bb4 10. O-O-O+ Ke6 11. e4 Bxc3 12. bxc3 Rg8 13. Rg1 Kf6 14. h3 Be6 15. Bb5 Na5 16. Kb2 Rad8 17. g4 Rxd1 18. Rxd1 Nc4+ 19. Bxc4) 10. e4?! { (1.87 → 1.27) Inaccuracy. O-O-O+ was best. } { [%eval 1.27] } (10. O-O-O+ Ke6 11. e4 Bd6 12. Nd5 Kd7 13. Ng5 Ke8 14. Nxh7 Be6 15. c3 Rd8 16. Kc2 Bxd5 17. Nf6+ Kf8 18. Nxd5 Ne7 19. Ne3 Rh4) 10... f5?! { (1.27 → 2.24) Inaccuracy. Be6 was best. } { [%eval 2.24] } (10... Be6 11. O-O-O+ Ke7 12. Nd5+ Bxd5 13. Rxd5 Rd8 14. Bc4 Rxd5 15. Bxd5 Kf6 16. Bxc6 bxc6 17. Kd2 Bc5 18. Rf1 Rd8+ 19. Ke2 Rb8 20. b3) 11. Rd1+ { [%eval 2.02] } 11... Ke6 { [%eval 2.65] } 12. Bc4+ { [%eval 2.24] } 12... Kf6 { [%eval 2.37] } 13. exf5?? { (2.37 → 0.42) Blunder. Nd5+ was best. } { [%eval 0.42] } (13. Nd5+ Kg7 14. Nxc7 Rb8 15. c3 Be7 16. Bd5 Bd8 17. Nb5 Be7 18. O-O a6 19. Nc7 Rd8 20. exf5 Bxf5 21. Be6 Rxd1 22. Rxd1 Bxe6) 13... Kxf5?? { (0.42 → 2.71) Blunder. Bb4 was best. } { [%eval 2.71] } (13... Bb4 14. g4 Bxc3+ 15. Ke2 Bxf5 16. g5+ Ke7 17. bxc3 Rhf8 18. Bd5 Bxc2 19. Rc1 Bf5 20. Bxc6 bxc6 21. Ke3 Kd6 22. Rcd1+ Ke6 23. h4) 14. Bd3+ { [%eval 2.45] } 14... e4?! { (2.45 → 3.64) Inaccuracy. Ke6 was best. } { [%eval 3.64] } (14... Ke6 15. Ng5+ Kf6 16. Nxh7+ Kg7 17. Nxf8 Rxf8 18. O-O Be6 19. f3 Rad8 20. Rfe1 Rh8 21. a3 Kf6 22. Ne4+ Ke7 23. h3 Nd4 24. Kf2) 15. Bxe4+ { [%eval 3.41] } 15... Ke6 { [%eval 3.31] } 16. Bd5+ { [%eval 2.8] } 16... Kf6 { [%eval 2.8] } 17. Rd4?? { (2.80 → -1.04) Blunder. Ne4+ was best. } { [%eval -1.04] } (17. Ne4+ Kg7 18. Kd2 Kg6 19. c3 Bg7 20. Kc2 Re8 21. Nh4+ Kh6 22. h3 Ne7 23. Rhe1 Nxd5 24. Rxd5 Be6 25. Rb5) 17... Ne5?? { (-1.04 → 5.46) Blunder. Nxd4 was best. } { [%eval 5.46] } (17... Nxd4 18. Ne4+ Ke7 19. Nxd4 Bg7 20. Nf3 Bxb2 21. O-O Rd8 22. Bb3 Bf5 23. Re1 Kd7 24. Ng3 Bg4 25. Re4 Bxf3 26. gxf3 Kc6 27. Rh4) 18. Kd2?? { (5.46 → Mate in 2) Checkmate is now unavoidable. Rf4+ was best. } { [%eval #-2] } (18. Rf4+ Ke7 19. Nxe5 Bg7 20. Nd3 Rf8 21. Rxf8 Kxf8 22. Kd2 c6 23. Be4 Be6 24. b3 Kg8 25. Re1 Re8 26. f4 Bd4 27. Bf3 h6) 18... Nxf3+ { [%eval #-1] } 19. Kd3 { [%eval #-1] } 19... Ke5# { [%eval #-1] } { Game ends by variant rule. } 0-1