FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/qcnkcIdq"]
[Date "2015.10.18"]
[Round "-"]
[White "NerNoFer"]
[Black "ChesSuxX"]
[Result "1-0"]
[GameId "qcnkcIdq"]
[UTCDate "2015.10.18"]
[UTCTime "17:51:34"]
[WhiteElo "1997"]
[BlackElo "1965"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-10"]
[Variant "King of the Hill"]
[TimeControl "0+1"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.18] } 1... d5 { [%eval 0.13] } 2. Nc3 { [%eval -0.04] } { D00 Queen's Pawn Game: Chigorin Variation } 2... Kd7?? { (-0.04 → 2.14) Blunder. Nf6 was best. } { [%eval 2.14] } (2... Nf6 3. Bg5 h6 4. Bxf6 exf6 5. e3 Bb4 6. a3 Bxc3+ 7. bxc3 b6 8. Bd3 O-O 9. Ne2 c5 10. c4 dxc4 11. Bxc4 Ba6 12. Bxa6) 3. Nf3?! { (2.14 → 1.37) Inaccuracy. Nxd5 was best. } { [%eval 1.37] } (3. Nxd5 Ke8 4. e4 Nf6 5. Nxf6+ gxf6 6. c3 c6 7. Nf3 Rg8 8. Bf4 Be6 9. h3 Nd7 10. Qc2 h5 11. Nh4 Nb6 12. b3) 3... Kd6?? { (1.37 → 6.36) Blunder. Nf6 was best. } { [%eval 6.36] } (3... Nf6 4. e4 dxe4 5. Ng5 Ke8 6. Bc4 e6 7. O-O Be7 8. Ncxe4 h6 9. Nxf6+ Bxf6 10. Nf3 Kf8 11. c3 Nc6 12. Be3 Kg8 13. Kh1) 4. Qd3?? { (6.36 → 2.77) Blunder. Ne5 was best. } { [%eval 2.77] } (4. Ne5 Qe8 5. e4 a6 6. Bf4 e6 7. Nxf7+ Kd7 8. Nxh8 Nc6 9. Qf3 Nxd4 10. Qd3 e5 11. Nxd5 Bd6 12. Bg5 Qh5 13. c3 Qxg5) 4... c5?? { (2.77 → 9.63) Blunder. Kd7 was best. } { [%eval 9.63] } (4... Kd7 5. e4 Ke8 6. Nxd5 e6 7. Ne3 h5 8. Be2 h4 9. h3 Be7 10. O-O Kf8 11. c4 Nf6 12. a3 Nh5 13. Nc2 Nd7 14. e5) 5. e4? { (9.63 → 4.64) Mistake. Ne5 was best. } { [%eval 4.64] } (5. Ne5 cxd4 6. Qxd4 Nf6 7. Nxf7+ Kd7 8. Nxd8 Kxd8 9. Nxd5 Nc6 10. Qd3 Nxd5 11. Qxd5+ Ke8 12. e4 e6 13. Qd1 a6 14. Be2 b5) 5... cxd4?! { (4.64 → 7.27) Inaccuracy. c4 was best. } { [%eval 7.27] } (5... c4 6. Qe3 Kd7 7. exd5 a6 8. Bxc4 Ke8 9. Ne5 Nf6 10. O-O b5 11. Bb3 Qd6 12. a4 b4) 6. Qxd4 { [%eval 6.06] } 6... e5?! { (6.06 → 8.83) Inaccuracy. e6 was best. } { [%eval 8.83] } (6... e6 7. exd5 Ke7 8. Bb5 Bd7 9. Bxd7 Kxd7 10. dxe6+ Kc8 11. Qxd8+ Kxd8 12. Ne5 fxe6 13. Nf7+ Ke8 14. Nxh8 Nc6 15. O-O Nge7) 7. Qxd5+ { [%eval 6.79] } 7... Ke7 { [%eval 7.27] } 8. Qxe5+ { [%eval 7.27] } 8... Be6 { [%eval 6.95] } 9. Ke2?? { (6.95 → 2.36) Blunder. Nd4 was best. } { [%eval 2.36] } (9. Nd4 Nc6 10. Bg5+ Ke8 11. Nxc6 Qd6 12. Bb5 f6 13. Nd4+ Kf7 14. Qxe6+ Qxe6 15. Nxe6 fxg5 16. Nxg5+ Kg6 17. f4 Bb4 18. e5 Bxc3+) 9... Nc6 { [%eval 2.38] } 10. Ke3?? { (2.38 → 0.50) Blunder. Qb5 was best. } { [%eval 0.5] } (10. Qb5 Ke8 11. Bf4 a6 12. Qxb7 Na5 13. Qc7 Qxc7 14. Bxc7 Nc4 15. Rb1 Nf6 16. Ng5 Rc8 17. Bf4 Nh5 18. Bc1 Bd7 19. Nd5 h6) 10... Qb6+?? { (0.50 → 2.62) Blunder. Nf6 was best. } { [%eval 2.62] } (10... Nf6 11. Qb5 Ke8 12. Ke2 a6 13. Qd3 Qa5 14. Bd2 Qh5 15. Nd5 Nxd5 16. exd5 Qxd5 17. Qxd5 Bxd5 18. Be3 f6 19. Rd1 Bxa2 20. b3) 11. Nd4?? { (2.62 → -11.65) Blunder. Kf4 was best. } { [%eval -11.65] } (11. Kf4 Ke8 12. Nd5 Qd8 13. Nc7+ Kd7 14. Nxe6 fxe6 15. Bb5 Bd6 16. Qxd6+ Kxd6 17. Rd1+ Kc5 18. Rxd8 e5+ 19. Kg3 Rxd8 20. Bxc6 bxc6) 11... Nxd4?? { (-11.65 → 14.34) Blunder. Nxe5 was best. } { [%eval 14.34] } (11... Nxe5 12. Be2 Rd8 13. Rd1 Rxd4 14. Rxd4 Nc6 15. Nb5 a6 16. c3 axb5 17. f3 g6 18. Kf2 Nxd4 19. Be3 Bg7 20. Rd1) 12. Qxd4 { [%eval 19.14] } 12... Rd8 { [%eval 26.56] } 13. e5?? { (26.56 → Mate in 5) Checkmate is now unavoidable. Nd5+ was best. } { [%eval #-5] } (13. Nd5+ Rxd5 14. Qxb6 Rd1 15. Qc7+ Bd7 16. Bb5 f5 17. Rxd1 Kf6 18. Rxd7 g5 19. Qc3+ Ke6 20. Qxh8 Bc5+ 21. Ke2 Nf6 22. Rxb7 Nxe4) 13... Qxd4+ { [%eval #-4] } 14. Kf3 { [%eval #-4] } 14... f6?! { (Mate in 4 → -11.00) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -11.0] } (14... Bg4+ 15. Kg3 Ke6 16. f4 Qxc3+ 17. bxc3 Kd5#) 15. Be3?! { (-11.00 → Mate in 1) Checkmate is now unavoidable. h3 was best. } { [%eval #-1] } (15. h3 Bd5+ 16. Kg3 Ke6 17. f4 fxe5 18. Bd3 Bc5 19. Rf1 Nf6 20. Kh2 exf4 21. Re1+ Kf7 22. Nxd5 Rxd5 23. Rf1 f3 24. gxf3 Qh4) 15... Qd5+?? { (Mate in 1 → -3.58) Lost forced checkmate sequence. Qg4# was best. } { [%eval -3.58] } (15... Qg4#) 16. Kf4?? { (-3.58 → Mate in 6) Checkmate is now unavoidable. Nxd5+ was best. } { [%eval #-6] } (16. Nxd5+ Bxd5+ 17. Kg4 Ke6 18. f4 Nh6+ 19. Kh3 fxe5 20. Bxa7 exf4 21. Re1+ Kf7 22. Bb6 Ra8 23. Be2 Rxa2 24. Bh5+ g6 25. Bd4 Be6+) 16... Qxe5+?! { (Mate in 6 → -15.54) Lost forced checkmate sequence. g5+ was best. } { [%eval -15.54] } (16... g5+ 17. Kg3 Qxe5+ 18. Kf3 Kd6 19. Rd1+ Qd5+ 20. Rxd5+ Bxd5+ 21. Nxd5 Kxd5#) 17. Kf3 { [%eval -15.59] } 17... Kd6 { [%eval #-6] } 18. Bc4 { [%eval #-2] } 18... Bxc4 { [%eval #-5] } 19. Rad1+ { [%eval #-4] } 19... Ke6?! { (Mate in 4 → -24.28) Lost forced checkmate sequence. Bd5+ was best. } { [%eval -24.28] } (19... Bd5+ 20. Rxd5+ Qxd5+ 21. Kf4 g5+ 22. Kg4 Ke5#) 20. Bf4 { [%eval #-7] } 20... Qf5? { (Mate in 7 → -8.53) Lost forced checkmate sequence. Bd5+ was best. } { [%eval -8.53] } (20... Bd5+ 21. Rxd5 Qxd5+ 22. Kg3 Qg5+ 23. Kh3 Qh6+ 24. Kg3 Qxf4+ 25. Kxf4 Rd4+ 26. Ne4 Kd5#) 21. Rhe1+ { [%eval -8.01] } 21... Kf7 { [%eval -7.87] } 22. g4 { [%eval -9.44] } 22... Bd5+?? { (-9.44 → -2.66) Blunder. Qxc2 was best. } { [%eval -2.66] } (22... Qxc2 23. Rxd8 h5 24. Rd7+ Kg6 25. h3 hxg4+ 26. hxg4 f5 27. Re5 Rh3+ 28. Kg2 Rh4 29. gxf5+ Kh7 30. Bg3 Rh5 31. f6 Nxf6 32. Rc7) 23. Ke3?? { (-2.66 → -23.87) Blunder. Rxd5 was best. } { [%eval -23.87] } (23. Rxd5 Qxc2 24. Rxd8 Ne7 25. Re2 Qg6 26. Rxe7+ Bxe7 27. Rxh8 f5 28. h3 fxg4+ 29. hxg4 Qd3+ 30. Kg2 b5 31. a3 Bxa3 32. bxa3 Qxc3) 23... Qe4+?? { (-23.87 → Mate in 4) Checkmate is now unavoidable. Bc5+ was best. } { [%eval #4] } (23... Bc5+ 24. Rd4 Qxc2 25. Nxd5 Rxd5 26. Rd1 f5 27. gxf5 Qxf5 28. f3 Qe6+ 29. Kf2 Bxd4+ 30. Rxd4 Rxd4 31. Be3 Rh4 32. h3 Qxh3 33. Bxa7) 24. Kd2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Nxe4 was best. } { [%eval #-4] } (24. Nxe4 Bc6 25. Rxd8 Bc5+ 26. Nxc5 Ba4 27. Kd4#) 24... Qxe1+? { (Mate in 4 → -8.66) Lost forced checkmate sequence. Bb3+ was best. } { [%eval -8.66] } (24... Bb3+ 25. Bd6 Rxd6+ 26. Nd5 Rxd5+ 27. Kc1 Qxc2#) 25. Rxe1 { [%eval -9.24] } 25... Bb4 { [%eval -8.59] } 26. Kd3 { [%eval -9.12] } 26... Bc6+?? { (-9.12 → Mate in 2) Checkmate is now unavoidable. Bg2+ was best. } { [%eval #2] } (26... Bg2+ 27. Kc4 Ne7 28. Bc7 Rd7 29. Rd1 b5+ 30. Kxb5 Rxc7 31. Kxb4 Bf3 32. Rd3 Bxg4 33. Ka3 Bf5 34. Rd2 Rb8 35. h4 Rc4 36. h5) 27. Kc4?? { (Mate in 2 → -8.51) Lost forced checkmate sequence. Nd5 was best. } { [%eval -8.51] } (27. Nd5 Bxd5 28. Kd4#) 27... f5?! { (-8.51 → -5.06) Inaccuracy. Be7 was best. } { [%eval -5.06] } (27... Be7 28. Re3 Nh6 29. Bxh6 gxh6 30. Rd3 b5+ 31. Nxb5 Bxb5+ 32. Kxb5 Rxd3 33. cxd3 Ke6 34. g5 Rb8+ 35. Kc4 Rxb2) 28. Rd1?! { (-5.06 → -6.96) Inaccuracy. Bc7 was best. } { [%eval -6.96] } (28. Bc7 Rd7 29. Rd1 Bb5+ 30. Kxb4 Rxc7 31. Nxb5 Ke6 32. f4 Rxc2 33. Rd6+ Ke7 34. gxf5 Nf6 35. Re6+ Kd7 36. Rd6+ Kc8 37. Nxa7+ Kb8) 28... Kf6?? { (-6.96 → Mate in 3) Checkmate is now unavoidable. Nf6 was best. } { [%eval #3] } (28... Nf6 29. Kxb4 Rxd1 30. Nxd1 Rd8 31. c4 Rxd1 32. gxf5 Bd7 33. h4 Bxf5 34. Bb8 Ke6 35. f4 Rh1 36. Bxa7 Rxh4 37. Bd4) 29. Rxd8 { [%eval #2] } 29... Bc5 { [%eval #2] } 30. Kxc5 { [%eval #1] } 30... Ne7 { [%eval #1] } 31. Kd4# { [%eval #1] } { Game ends by variant rule. } 1-0