FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/44n1vNPK"]
[Date "2023.06.24"]
[Round "-"]
[White "eliaskhagen"]
[Black "ChangeOpening"]
[Result "1-0"]
[GameId "44n1vNPK"]
[UTCDate "2023.06.24"]
[UTCTime "11:22:59"]
[WhiteElo "1874"]
[BlackElo "2420"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.36] } 2. b4?! { (2.36 → 1.51) Inaccuracy. Ba6 was best. } { [%eval 1.51] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 1.86] } 3. Ba6 { [%eval 0.98] } 3... Nxa6 { [%eval 0.6] } 4. Qg4?! { (0.60 → 0.00) Inaccuracy. Qh5 was best. } { [%eval 0.0] } (4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2) 4... Bxd2 { [%eval 0.0] } 5. Nxd2 { [%eval 0.0] } 5... Qf6?! { (0.00 → 0.95) Inaccuracy. Qh4 was best. } { [%eval 0.95] } (5... Qh4 6. Qxg7 Qxh2 7. Rxh2 Nb8 8. Qxg8 Rxg8 9. Rxh7 Rxg2 10. Rxf7) 6. Qxe6?! { (0.95 → 0.00) Inaccuracy. Qxg7 was best. } { [%eval 0.0] } (6. Qxg7 Qxf2 7. Kxf2 Ne7 8. Qxh7 Rxh7 9. Ba3 Rxh2 10. Rxh2 Nb4) 6... Qxa1 { [%eval -0.42] } 7. Qxa6 { [%eval -1.88] } 7... Qxc1 { [%eval -2.03] } 8. Qxa7? { (-2.03 → -3.60) Mistake. Qxb7 was best. } { [%eval -3.6] } (8. Qxb7 Qxe1) 8... Qxe1 { [%eval -2.43] } 9. Qxb7?? { (-2.43 → -5.33) Blunder. Qxa8 was best. } { [%eval -5.33] } (9. Qxa8 Qxd2 10. Qxc8 Qxe3 11. Qxd7 Qxf2 12. Qxe8 Qxg2 13. Qxf7 Qxg1 14. Qxc7 Qxh2 15. Qxg7 Qxh1) 9... Qxd2 { [%eval -5.57] } 10. Qxc7?? { (-5.57 → Mate in 14) Checkmate is now unavoidable. Qxa8 was best. } { [%eval #-14] } (10. Qxa8 Qxc2) 10... Qxf2 { [%eval #-14] } 11. Qxd7 { [%eval #-13] } 11... Qxc2 { [%eval #-13] } 12. Qxc8 { [%eval #-10] } 12... Qxa2 { [%eval #-12] } 13. Qxe8 { [%eval #-9] } 13... Qxg2 { [%eval #-9] } 14. Qxf7 { [%eval #-8] } 14... Qxg1?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #4] } (14... Qxh2 15. Qxg7 Qxg1 16. Qxg8 Qxg8 17. Rxh7 Rxh7 18. e4 Rd8 19. e5 Rd6 20. exd6 Rc7 21. dxc7) 15. Qxg7 { [%eval #4] } 15... Qxg7 { [%eval #3] } 16. Rg1 { [%eval #3] } 16... Qxg1 { [%eval #2] } 17. e4 { [%eval #2] } 17... Qxh2 { [%eval #1] } 18. e5 { [%eval #1] } 18... Qxe5# { Game ends by variant rule. } 1-0
