FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/lEblpvej"]
[Date "2023.07.19"]
[Round "-"]
[White "eliaskhagen"]
[Black "ChangeOpening"]
[Result "0-1"]
[GameId "lEblpvej"]
[UTCDate "2023.07.19"]
[UTCTime "13:18:15"]
[WhiteElo "1895"]
[BlackElo "2374"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. b4 { [%eval 1.51] } 2... Bxb4 { [%eval 1.86] } 3. Ba6 { [%eval 1.49] } 3... Nxa6 { [%eval 0.6] } 4. Qg4?! { (0.60 → 0.00) Inaccuracy. Qh5 was best. } { [%eval 0.0] } (4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2) 4... Bxd2 { [%eval 0.0] } 5. Nxd2 { [%eval 0.0] } 5... Qf6?! { (0.00 → 0.95) Inaccuracy. Qh4 was best. } { [%eval 0.95] } (5... Qh4 6. Qxg7 Qxh2 7. Rxh2 Nb8 8. Qxg8 Rxg8 9. Rxh7 Rxg2 10. Rxf7) 6. Qxe6?! { (0.95 → 0.00) Inaccuracy. Qxg7 was best. } { [%eval 0.0] } (6. Qxg7 Qxf2 7. Kxf2 Ne7 8. Qxh7 Rxh7 9. Ba3 Rxh2 10. Rxh2 Nb4) 6... Qxa1 { [%eval -0.72] } 7. Qxa6 { [%eval -1.08] } 7... Qxc1 { [%eval -1.84] } 8. Qxa7?! { (-1.84 → -2.64) Inaccuracy. Qxb7 was best. } { [%eval -2.64] } (8. Qxb7 Qxe1 9. Qxc7 Qxd2 10. Qxc8 Qxf2 11. Qxa8 Qxg1 12. Qxe8 Qxh2 13. Qxf7 Qxg2 14. Rxh7 Rxh7) 8... Qxe1 { [%eval -2.64] } 9. Qxb7? { (-2.64 → -4.71) Mistake. Qxa8 was best. } { [%eval -4.71] } (9. Qxa8 Qxf2) 9... Qxd2 { [%eval -4.93] } 10. Qxc7?? { (-4.93 → Mate in 14) Checkmate is now unavoidable. Qxa8 was best. } { [%eval #-14] } (10. Qxa8 Qxc2) 10... Qxc2?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.0] } (10... Qxf2 11. Qxc8 Qxc2 12. Qxc2 Rxa2 13. Qxh7 Rxg2 14. Qxh8 Rxg1 15. Qxg8 Rxh1 16. Qxf7 Rxh2 17. Qxd7) 11. Qxd7?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-13] } (11. Qxc2 Rxa2 12. Qxh7 Rxf2 13. Qxg8 Rxg2 14. Qxg7 Rxg1 15. Qxg1 Rxh2 16. Rxh2 Kf8 17. Qg6 fxg6) 11... Qxf2 { [%eval #-13] } 12. Qxe8 { [%eval #-12] } 12... Qxg2 { [%eval #-13] } 13. Qxg8 { [%eval #-12] } 13... Qxh1?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #14] } (13... Qxg1 14. Rxg1 Rxg8 15. Rxg7 Rxa2 16. Rxg8 Rxh2 17. Rxc8 Rh5 18. Rc5 Rxc5 19. e4 Rc8 20. e5) 14. Qxg7 { [%eval #14] } 14... Rxa2 { [%eval #13] } 15. Qxf7?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-5] } (15. Qxh8 Qxg1 16. Qxc8 Qxh2 17. Qe6 fxe6 18. e4 Qd2 19. e5 Qd6 20. exd6 Ra5 21. d7 e5) 15... Qxg1 { [%eval #-5] } 16. Qxh7 { [%eval #-4] } 16... Qxh2 { [%eval #-7] } 17. Qxh8 { [%eval #-6] } 17... Qxh8 { [%eval #-6] } 18. e4 { [%eval #-5] } 18... Bf5 { [%eval #-5] } 19. exf5 { [%eval #-4] } 19... Qe8 { [%eval #-4] } 20. f6 { [%eval #-3] } 20... Qe7 { [%eval #-3] } 21. fxe7 { [%eval #-2] } 21... Rd2 { [%eval #-2] } 22. e8=B { [%eval #-1] } 22... Rd7 { [%eval #-1] } 23. Bxd7# { Game ends by variant rule. } 0-1
