FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/6TSPF1ZD"]
[Date "2026.02.24"]
[Round "-"]
[White "Sabugosa"]
[Black "tamarozi99"]
[Result "1-0"]
[GameId "6TSPF1ZD"]
[UTCDate "2026.02.24"]
[UTCTime "15:04:24"]
[WhiteElo "1500"]
[BlackElo "1309"]
[BlackTitle "NM"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... g6?? { (-0.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. d4?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-14] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... e5 { [%eval #-13] } 6. dxe5 { [%eval #-12] } 6... Bh6 { [%eval #-12] } 7. Rxh6 { [%eval #-11] } 7... Nxh6 { [%eval #-11] } 8. Qxd7 { [%eval #-9] } 8... Qxd7 { [%eval #-9] } 9. Bxh6 { [%eval #-8] } 9... Qh3 { [%eval #-9] } 10. gxh3 { [%eval #-8] } 10... Bxh3 { [%eval #-8] } 11. Nxh3 { [%eval #-6] } 11... g5 { [%eval #-6] } 12. Bxg5 { [%eval #-5] } 12... Ke7 { [%eval #-5] } 13. Bxe7 { [%eval #-4] } 13... c5 { [%eval #-5] } 14. Bxc5 { [%eval #-4] } 14... Nd7?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (14... b5 15. Bxb5 Nd7 16. Bxd7 Rg8 17. Bxa7 Re8 18. Bxe8#) 15. Bxa7 { [%eval #10] } 15... Rxa7 { [%eval #9] } 16. Ba6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. a4 was best. } { [%eval #-3] } (16. a4 Rxa4 17. Rxa4 Nxe5 18. f3 Nxf3 19. Nf2 Nxe1 20. Ng4 Nxc2 21. Ne3 Nxe3) 16... bxa6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Nxe5 was best. } { [%eval #7] } (16... Nxe5 17. Bxb7 Rxa2 18. Rxa2 Nd3 19. cxd3#) 17. Nc3 { [%eval #8] } 17... Nxe5 { [%eval #7] } 18. f3 { [%eval #7] } 18... Nxf3 { [%eval #6] } 19. Ng1 { [%eval #10] } 19... Nxg1 { [%eval #5] } 20. Nb5 { [%eval #5] } 20... axb5 { [%eval #4] } 21. Rd1 { [%eval #4] } 21... Rxa2 { [%eval #3] } 22. Ra1 { [%eval #4] } 22... Rxa1 { [%eval #3] } 23. Ke2 { [%eval #3] } 23... Nxe2 { [%eval #2] } 24. c4 { [%eval #2] } 24... bxc4 { [%eval #1] } 25. b3 { [%eval #1] } 25... cxb3# { Game ends by variant rule. } 1-0