FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6VVUuxH9"]
[Date "2025.10.31"]
[Round "-"]
[White "KGQueen"]
[Black "Nplayschess123"]
[Result "0-1"]
[GameId "6VVUuxH9"]
[UTCDate "2025.10.31"]
[UTCTime "15:48:25"]
[WhiteElo "1500"]
[BlackElo "1475"]
[WhiteRatingDiff "-253"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. f4?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxc1 7. Qxh7 Rxh7 8. Na3 Rxh2) 4... Qxd2 { [%eval #-13] } 5. Qxd2 { [%eval #-11] } 5... e5 { [%eval #-12] } 6. fxe5 { [%eval #-11] } 6... Ba3 { [%eval #-12] } 7. bxa3 { [%eval #-10] } 7... Bh3 { [%eval #-10] } 8. gxh3 { [%eval #-9] } 8... g5 { [%eval #-9] } 9. Qxg5 { [%eval #-8] } 9... Nf6 { [%eval #-8] } 10. Qxf6 { [%eval #-7] } 10... Ke7 { [%eval #-8] } 11. Qxe7 { [%eval #-7] } 11... Nd7?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. Rd8 was best. } { [%eval #14] } (11... Rd8 12. Qxh7 a6 13. Qxc7 Rd1 14. Qxb7 Rxc1 15. Bxa6 Nxa6 16. Qxa8 Rxe1 17. Qxa6) 12. Qxd7?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-5] } (12. Qxh7 Nxe5 13. Qxh8 Rxh8 14. h4 Rxh4 15. Ba6 bxa6 16. Nf3 Nxf3 17. Nc3 Nxh2) 12... Rab8?? { (Mate in 5 → 13.69) Lost forced checkmate sequence. h5 was best. } { [%eval 13.69] } (12... h5 13. Qxc7 h4 14. Qxb7 Rh6 15. Qxa8 Rf6 16. exf6 a5 17. Qxa5#) 13. Qxc7?? { (13.69 → Mate in 5) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-5] } (13. Qxh7) 13... Rbc8?? { (Mate in 5 → 8.84) Lost forced checkmate sequence. Rhe8 was best. } { [%eval 8.84] } (13... Rhe8 14. Qxb8 Rxe5 15. Qxe5 b5 16. Bxb5 h5 17. Qxh5 a6 18. Bxa6#) 14. Qxb7?? { (8.84 → Mate in 4) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-4] } (14. Qxc8 Rxc8 15. Bc4 Rxc4 16. Nc3 Rxc3 17. Bh6 Rxa3 18. Rc1 Rxa2 19. Nf3 Rxc2) 14... Rxc2 { [%eval #-4] } 15. Qxa7 { [%eval #-3] } 15... Rxa2 { [%eval #-3] } 16. Rxa2 { [%eval #-2] } 16... Ra8 { [%eval #-2] } 17. Qxh7 { [%eval #-1] } 17... Rxa3 { [%eval #-1] } 18. Rxa3# { Game ends by variant rule. } 0-1
