FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6Xn1NBJU"]
[Date "2018.09.07"]
[Round "-"]
[White "simplicial"]
[Black "Sparky1212"]
[Result "0-1"]
[GameId "6Xn1NBJU"]
[UTCDate "2018.09.07"]
[UTCTime "01:57:34"]
[WhiteElo "1528"]
[BlackElo "1509"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "15+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.63] } 1... b6?? { (0.63 → 3.21) Blunder. b5 was best. } { [%eval 3.21] } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Ne2 Ba3 5. bxa3 Qh4 6. Rf1 Qxf2 7. Kxf2 Bc8 8. Nbc3) 2. Ba6 { [%eval 2.57] } 2... Bxa6?? { (2.57 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qg4 Nb4 4. Qxb4 g6 5. Qxe7 Qxe7 6. b4 Qxb4 7. Na3 Qxa3 8. Bxa3 Bxa3 9. Rc1) 3. Qe2?? { (Mate in 14 → -0.81) Lost forced checkmate sequence. c4 was best. } { [%eval -0.81] } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3 9. e4 Bxe4) 3... Bxe2 { [%eval -0.16] } 4. Kxe2? { (-0.16 → -1.60) Mistake. Nxe2 was best. } { [%eval -1.6] } (4. Nxe2 Qc8 5. b3 Qa6 6. Nbc3 Qxa2 7. Nxa2 c5 8. c3 Kd8 9. Nb4 cxb4 10. cxb4 Na6) 4... e6? { (-1.60 → -0.20) Mistake. Qc8 was best. } { [%eval -0.2] } (4... Qc8 5. Kd1 Qa6 6. Nc3 Qxa2 7. Nxa2 e6 8. Nb4 Bxb4 9. Rxa7 Rxa7 10. Ne2 Bxd2 11. Bxd2) 5. f4?? { (-0.20 → Mate in 16) Checkmate is now unavoidable. b3 was best. } { [%eval #-16] } (5. b3 Ba3 6. Bxa3 d6 7. Bxd6 Qxd6 8. Nf3 Qxd2 9. Nfxd2 Nd7 10. c4 b5 11. cxb5 e5) 5... Ba3 { [%eval #-16] } 6. bxa3 { [%eval #-15] } 6... e5 { [%eval #-15] } 7. fxe5 { [%eval #-14] } 7... Qf6?? { (Mate in 14 → 0.42) Lost forced checkmate sequence. d5 was best. } { [%eval 0.42] } (7... d5 8. exd6 Qxd6 9. c4 Qxh2 10. Rxh2 b5 11. cxb5 Nc6 12. Rxh7 Rxh7 13. bxc6 Kd7 14. cxd7) 8. exf6 { [%eval 0.06] } 8... Nxf6?? { (0.06 → Mate in 12) Checkmate is now unavoidable. gxf6 was best. } { [%eval #12] } (8... gxf6) 9. e4 { [%eval #12] } 9... Nxe4 { [%eval #11] } 10. Kf2?? { (Mate in 11 → -1.70) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.7] } (10. Bb2 Nxd2 11. Bxg7 Nxb1 12. Bxh8 Nxa3 13. Re1 Nxc2 14. Be5 Nxe1 15. Bxc7 Nxg2 16. Bxb6 axb6) 10... Nxd2 { [%eval -1.7] } 11. Bxd2?? { (-1.70 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-11] } (11. Nxd2 a5 12. Ne2 Na6 13. c3 Ke7 14. Bb2 c5 15. Nf3 g5 16. Nxg5 Rhf8 17. Nxf7 Kxf7) 11... g5 { [%eval #-11] } 12. Bxg5 { [%eval #-10] } 12... Ke7 { [%eval #-10] } 13. Bxe7 { [%eval #-9] } 13... Rd8 { [%eval #-9] } 14. Bxd8 { [%eval #-8] } 14... a5 { [%eval #-8] } 15. Bxc7 { [%eval #-7] } 15... Na6 { [%eval #-7] } 16. Bxb6 { [%eval #-6] } 16... d5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (16... f5 17. Bxa5 Nc7 18. Bxc7 Rxa3 19. Nxa3 d6 20. Bxd6 f4 21. Bxf4 h6 22. Bxh6#) 17. Bxa5 { [%eval 0.0] } 17... Nc7?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Rd8 was best. } { [%eval #16] } (17... Rd8 18. Bxd8 f6 19. Bxf6 d4 20. Bxd4 Nc5 21. Bxc5 h5 22. h3 h4 23. Kg3 hxg3 24. Rh2) 18. Bxc7 { [%eval #16] } 18... Rxa3 { [%eval #15] } 19. Nxa3 { [%eval #15] } 19... f5 { [%eval #14] } 20. Ba5 { [%eval #14] } 20... f4 { [%eval #13] } 21. Ke3 { [%eval #14] } 21... fxe3 { [%eval #13] } 22. Bd2 { [%eval #13] } 22... exd2 { [%eval #12] } 23. Rc1?? { (Mate in 12 → 1.72) Lost forced checkmate sequence. Nc4 was best. } { [%eval 1.72] } (23. Nc4 dxc4 24. Rb1 c3 25. Nh3 d1=Q 26. Rbxd1 h6 27. Rd6 h5 28. Rd2 cxd2 29. g4 hxg4) 23... dxc1=K?! { (1.72 → 2.64) Inaccuracy. dxc1=Q was best. } { [%eval 2.64] } (23... dxc1=Q 24. Nf3 Qxc2 25. Nxc2 h5 26. g4 hxg4 27. Ra1 gxf3 28. Rc1 f2 29. Ne1 fxe1=Q 30. Rxe1) 24. Nb1 { [%eval 1.84] } 24... Kxb1 { [%eval 1.95] } 25. Ne2 { [%eval 1.88] } 25... Kxc2 { [%eval 1.05] } 26. Nc3?? { (1.05 → -7.67) Blunder. Nc1 was best. } { [%eval -7.67] } (26. Nc1 Kxc1) 26... Kxc3 { [%eval -4.99] } 27. Re1 { [%eval -4.24] } 27... h6? { (-4.24 → -2.12) Mistake. d4 was best. } { [%eval -2.12] } (27... d4 28. g4 d3 29. g5 d2 30. h4 dxe1=R 31. g6 hxg6 32. h5 gxh5 33. a4 Kd4 34. a5) 28. Re4?? { (-2.12 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (28. g4 h5) 28... dxe4 { [%eval #-13] } 29. g4 { [%eval #-7] } 29... h5 { [%eval #-7] } 30. gxh5 { [%eval #-6] } 30... Kb3 { [%eval #-6] } 31. axb3 { [%eval #-5] } 31... e3 { [%eval #-5] } 32. h6 { [%eval #-4] } 32... e2 { [%eval #-4] } 33. h7 { [%eval #-3] } 33... e1=R { [%eval #-3] } 34. b4 { [%eval #-2] } 34... Rc1 { [%eval #-2] } 35. h8=Q { [%eval #-1] } 35... Rc8 { [%eval #-1] } 36. Qxc8# { Game ends by variant rule. } 0-1