FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ZPVD9GgF"]
[Date "2019.05.08"]
[Round "-"]
[White "simplicial"]
[Black "Sparky1212"]
[Result "1-0"]
[GameId "ZPVD9GgF"]
[UTCDate "2019.05.08"]
[UTCTime "21:48:34"]
[WhiteElo "1399"]
[BlackElo "1667"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "0+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.67] } 1... b5 { [%eval 0.87] } 2. Bxb5 { [%eval 0.77] } 2... c6?? { (0.77 → 2.58) Blunder. e6 was best. } { [%eval 2.58] } (2... e6) 3. Bxc6 { [%eval 3.65] } 3... dxc6?? { (3.65 → Mate in 15) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #15] } (3... Nxc6 4. b4) 4. Nc3?? { (Mate in 15 → 4.86) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.86] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. d3 Qxd3 9. b3 Bxg2 10. Bf4 Bxh1) 4... Qxd2 { [%eval 4.88] } 5. Qxd2?! { (4.88 → 3.47) Inaccuracy. Bxd2 was best. } { [%eval 3.47] } (5. Bxd2 Bh3) 5... e5?? { (3.47 → Mate in 12) Checkmate is now unavoidable. Kd8 was best. } { [%eval #12] } (5... Kd8 6. Qxd8) 6. Qd8 { [%eval #12] } 6... Kxd8 { [%eval #11] } 7. Nd5 { [%eval #11] } 7... cxd5 { [%eval #10] } 8. f4?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (8. g4 Bxg4 9. e4 dxe4 10. Kd1 Bxd1 11. h4 Bxc2 12. Rb1 Bxb1 13. h5 Bxa2 14. b4 Bxb4) 8... exf4 { [%eval #-12] } 9. exf4 { [%eval #-11] } 9... g5 { [%eval #-11] } 10. fxg5 { [%eval #-10] } 10... Nf6 { [%eval #-10] } 11. gxf6 { [%eval #-10] } 11... Be7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bg7 was best. } { [%eval #10] } (11... Bg7 12. fxg7 Nc6 13. gxh8=Q Na5 14. Qxd8 Bg4 15. Qxa5 Rg8 16. Qxd5 a6 17. Qxf7 Rc8 18. Qxh7) 12. fxe7 { [%eval #10] } 12... Kxe7 { [%eval #9] } 13. Nf3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (13. g4 Bxg4 14. Kd1 Bxd1 15. Bd2 Bxc2 16. Rd1 Bxd1 17. Nf3 Bxf3 18. Ba5 Bxh1 19. Bb6 axb6) 13... Bh3 { [%eval #-8] } 14. gxh3 { [%eval #-7] } 14... d4 { [%eval #-7] } 15. Nxd4 { [%eval #-6] } 15... Nc6 { [%eval #-7] } 16. Nxc6 { [%eval #-6] } 16... a6?? { (Mate in 6 → 0.91) Lost forced checkmate sequence. Rag8 was best. } { [%eval 0.91] } (16... Rag8 17. Nxa7 Rg4 18. hxg4 Rc8 19. Nxc8 f6 20. Nxe7 h5 21. gxh5 f5 22. Nxf5#) 17. Nxe7 { [%eval 1.36] } 17... Rag8?? { (1.36 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (17... f5 18. Nxf5 h6 19. Bxh6 Rxh6 20. Nxh6 Rg8 21. Nxg8 a5 22. b4 axb4 23. c3 bxc3 24. Rb1) 18. Nxg8 { [%eval #8] } 18... Rxg8 { [%eval #7] } 19. Rg1 { [%eval #7] } 19... Rxg1 { [%eval #6] } 20. Kf1 { [%eval #6] } 20... Rxf1 { [%eval #5] } 21. Bg5 { [%eval #5] } 21... Rxa1 { [%eval #4] } 22. Bc1 { [%eval #5] } 22... Rxa2 { [%eval #4] } 23. Bd2 { [%eval #4] } 23... Rxb2 { [%eval #3] } 24. h4 { [%eval #3] } 24... Rxc2 { [%eval #2] } 25. h5 { [%eval #2] } 25... Rxd2 { [%eval #1] } 26. h6 { [%eval #1] } 26... Rxh2# { Game ends by variant rule. } 1-0