FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/AE9hFzJh"]
[Date "2020.11.29"]
[Round "-"]
[White "CHEEhIEN306"]
[Black "RabbieR"]
[Result "0-1"]
[GameId "AE9hFzJh"]
[UTCDate "2020.11.29"]
[UTCTime "09:25:04"]
[WhiteElo "1132"]
[BlackElo "1188"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+48"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 Qb8 5. b3 Qxb3 6. cxb3 Rb8 7. Qg4 Rxb3) 1... h6?? { (Mate in 16 → 5.56) Lost forced checkmate sequence. g5 was best. } { [%eval 5.56] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 4.48] } 2... gxh6?! { (4.48 → 6.05) Inaccuracy. Rxh6 was best. } { [%eval 6.05] } (2... Rxh6 3. Nd2 Rxh2 4. Rxh2 Nh6 5. Rxh6 gxh6 6. Qc1 Na6 7. b4) 3. g4?? { (6.05 → -2.68) Blunder. Nh3 was best. } { [%eval -2.68] } (3. Nh3 Na6) 3... h5?? { (-2.68 → Mate in 17) Checkmate is now unavoidable. f5 was best. } { [%eval #17] } (3... f5) 4. gxh5 { [%eval #17] } 4... Rxh5 { [%eval #16] } 5. Nh3?? { (Mate in 16 → Mate in 13) Lost forced checkmate sequence. e3 was best. } { [%eval #-13] } (5. e3 Rxh2 6. Rxh2 f5 7. Qg4 fxg4 8. Nf3 gxf3 9. Ke2 fxe2 10. Bxe2 Na6 11. Rh6 Bxh6) 5... Rxh3 { [%eval #-13] } 6. Bxh3 { [%eval #-13] } 6... f5?? { (Mate in 13 → -1.02) Lost forced checkmate sequence. Bg7 was best. } { [%eval -1.02] } (6... Bg7 7. Bxd7 Bxb2 8. Bxc8 Bxa1 9. Bxb7 Qxd3 10. Bxa8 Qxd1 11. Kxd1 Nc6 12. Bxc6 Bb2 13. Bxe8) 7. Bxf5 { [%eval -1.06] } 7... d6 { [%eval -0.67] } 8. Bxc8 { [%eval -0.77] } 8... Qxc8 { [%eval -1.61] } 9. Nc3 { [%eval -2.0] } 9... d5 { [%eval -1.67] } 10. Nxd5 { [%eval -2.5] } 10... Qf5? { (-2.50 → -0.72) Mistake. Qe6 was best. } { [%eval -0.72] } (10... Qe6) 11. Nxe7 { [%eval -1.0] } 11... Bxe7?! { (-1.00 → -0.37) Inaccuracy. Qxf2 was best. } { [%eval -0.37] } (11... Qxf2 12. Kxf2) 12. f4?? { (-0.37 → -4.04) Blunder. b4 was best. } { [%eval -4.04] } (12. b4 Bxb4) 12... Qxd3 { [%eval -4.26] } 13. Qxd3?? { (-4.26 → Mate in 8) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-8] } (13. cxd3 Ba3) 13... Ba3?? { (Mate in 8 → -0.50) Lost forced checkmate sequence. Bg5 was best. } { [%eval -0.5] } (13... Bg5 14. fxg5 Nf6 15. gxf6 Ke7 16. fxe7 Nd7 17. Qxd7 Rg8 18. Qxc7 Rg4 19. Qxb7 Rg1 20. Rxg1) 14. Qxa3 { [%eval -0.18] } 14... Kf8?? { (-0.18 → Mate in 9) Checkmate is now unavoidable. Nc6 was best. } { [%eval #9] } (14... Nc6 15. Qxa7) 15. Qxa7 { [%eval #9] } 15... Rxa7 { [%eval #8] } 16. Rc1 { [%eval #8] } 16... Rxa2 { [%eval #7] } 17. Ra1 { [%eval #8] } 17... Rxb2 { [%eval #7] } 18. Ra6 { [%eval #7] } 18... Rxc2 { [%eval #6] } 19. Kd2?? { (Mate in 6 → 0.01) Lost forced checkmate sequence. Ra7 was best. } { [%eval 0.01] } (19. Ra7 Rxe2 20. Rxb7 Rxh2 21. Rxc7 Rxh1 22. Kf1 Rxf1 23. f5 Rxf5 24. Rg7 Kxg7#) 19... bxa6?! { (0.01 → 0.83) Inaccuracy. Nxa6 was best. } { [%eval 0.83] } (19... Nxa6 20. Kxc2 Nf6 21. h4 c5 22. Rh3 Nd7 23. e4 Kf7 24. e5 Nxe5 25. fxe5 Nc7 26. Ra3) 20. Kxc2 { [%eval 0.86] } 20... a5 { [%eval 0.99] } 21. e4?! { (0.99 → 0.43) Inaccuracy. f5 was best. } { [%eval 0.43] } (21. f5 Kf7) 21... a4 { [%eval 0.54] } 22. Kb3?? { (0.54 → -1.19) Blunder. f5 was best. } { [%eval -1.19] } (22. f5 Ne7) 22... axb3 { [%eval -1.1] } 23. f5? { (-1.10 → -2.83) Mistake. h4 was best. } { [%eval -2.83] } (23. h4 b2 24. Ra1 bxa1=R 25. h5 Kf7 26. e5 Nf6 27. exf6 Kxf6 28. f5 Kxf5 29. h6 Kg4) 23... Nh6?? { (-2.83 → 0.00) Blunder. Ke7 was best. } { [%eval 0.0] } (23... Ke7 24. Re1) 24. e5 { [%eval 0.0] } 24... Nxf5 { [%eval 0.0] } 25. e6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (25. h4 Nxh4 26. Rxh4 Kg7 27. Rb4 c5 28. Rxb3 c4 29. Rxb8 c3 30. e6 Kf8 31. Rxf8 c2) 25... Kf7?? { (Mate in 10 → -1.58) Lost forced checkmate sequence. Ne7 was best. } { [%eval -1.58] } (25... Ne7 26. Ra1 Na6 27. Rxa6 Nc6 28. Rxc6 b2 29. Rxc7 Kg7 30. Rxg7 b1=R 31. Rb7 Rxb7 32. e7) 26. exf7 { [%eval -1.95] } 26... c6?? { (-1.95 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (26... Ne7 27. Rf1) 27. f8=N?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. h4 was best. } { [%eval #-4] } (27. h4 Nxh4 28. Rxh4 c5 29. Rh1 Na6 30. f8=R Nb4 31. Ra1 Na6 32. Rxa6 c4 33. Ra2 bxa2) 27... Nd7 { [%eval #-4] } 28. Nxd7 { [%eval #-3] } 28... c5 { [%eval #-3] } 29. Nxc5 { [%eval #-2] } 29... Ne3 { [%eval #-2] } 30. Nxb3 { [%eval #-1] } 30... Nf1 { [%eval #-1] } 31. Rxf1# { Game ends by variant rule. } 0-1