FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/kVCtJVej"]
[Date "2020.11.29"]
[Round "-"]
[White "RabbieR"]
[Black "CHEEhIEN306"]
[Result "1-0"]
[GameId "kVCtJVej"]
[UTCDate "2020.11.29"]
[UTCTime "09:21:11"]
[WhiteElo "1115"]
[BlackElo "1151"]
[WhiteRatingDiff "+73"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.09] } 1... e6?? { (-0.09 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (Mate in 15 → -17.40) Lost forced checkmate sequence. b4 was best. } { [%eval -17.4] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Bxa3 { [%eval -12.42] } 3. bxa3 { [%eval -21.5] } 3... Qh4 { [%eval -22.32] } 4. gxh4 { [%eval -15.14] } 4... g5 { [%eval -12.04] } 5. hxg5 { [%eval -17.59] } 5... Nf6 { [%eval -21.68] } 6. gxf6 { [%eval -18.97] } 6... Ke7?? { (-18.97 → -0.58) Blunder. Kf8 was best. } { [%eval -0.58] } (6... Kf8) 7. fxe7 { [%eval 0.1] } 7... Rf8 { [%eval -6.04] } 8. exf8=K?? { (-6.04 → Mate in 9) Checkmate is now unavoidable. exf8=N was best. } { [%eval #-9] } (8. exf8=N) 8... d6?? { (Mate in 9 → -2.47) Lost forced checkmate sequence. d5 was best. } { [%eval -2.47] } (8... d5 9. Kxf7 Nd7 10. Kxe6 Nc5 11. Kxd5 Bf5 12. Kxc5 Bxc2 13. Qxc2 a6 14. Qxh7 a5 15. Qxc7) 9. Kxf7 { [%eval -3.89] } 9... d5?? { (-3.89 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (9... Nd7 10. Kxe6) 10. Kxe6 { [%eval #14] } 10... Bxe6 { [%eval #13] } 11. Bh3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. c4 was best. } { [%eval 0.0] } (11. c4 dxc4 12. Qb3 cxb3 13. axb3 Bxb3 14. Kd1 Bxd1 15. Rb1 Bxe2 16. Rxb7 Bxf1 17. Rxb8 Rxb8) 11... Bxh3 { [%eval 1.12] } 12. Nxh3 { [%eval 0.35] } 12... Nc6?? { (0.35 → Mate in 12) Checkmate is now unavoidable. d4 was best. } { [%eval #12] } (12... d4 13. d3) 13. e4 { [%eval #12] } 13... dxe4 { [%eval #11] } 14. Qf3 { [%eval #11] } 14... exf3 { [%eval #10] } 15. Ke2 { [%eval #10] } 15... fxe2 { [%eval #9] } 16. Rf1 { [%eval #10] } 16... exf1=K { [%eval #8] } 17. Ng1 { [%eval #8] } 17... Kxf2 { [%eval #7] } 18. Nf3 { [%eval #7] } 18... Kxf3 { [%eval #6] } 19. d4 { [%eval #6] } 19... Nxd4 { [%eval #5] } 20. a4?? { (Mate in 5 → -9.76) Lost forced checkmate sequence. Bg5 was best. } { [%eval -9.76] } (20. Bg5 Nxc2 21. Rg1 Nxa3 22. Rg4 Kxg4 23. h3 Kxh3 24. Bd8 Rxd8#) 20... Nxc2 { [%eval -8.23] } 21. a5 { [%eval -10.48] } 21... Nxa1 { [%eval -10.47] } 22. a6?! { (-10.47 → Mate in 16) Checkmate is now unavoidable. Be3 was best. } { [%eval #-16] } (22. Be3 Kxe3) 22... bxa6 { [%eval #-16] } 23. Be3 { [%eval #-14] } 23... Kxe3 { [%eval #-15] } 24. a3 { [%eval #-13] } 24... c5?? { (Mate in 13 → -3.89) Lost forced checkmate sequence. a5 was best. } { [%eval -3.89] } (24... a5 25. a4 Kd3 26. h3 Kd4 27. h4 Rb8 28. h5 Nb3 29. h6 Rb5 30. axb5 a6 31. bxa6) 25. a4 { [%eval -4.38] } 25... Kf4? { (-4.38 → -2.42) Mistake. Rg8 was best. } { [%eval -2.42] } (25... Rg8 26. h4) 26. a5 { [%eval -2.11] } 26... Kg3 { [%eval -2.31] } 27. hxg3 { [%eval -2.94] } 27... c4 { [%eval -2.37] } 28. g4 { [%eval -3.35] } 28... h5?! { (-3.35 → -2.36) Inaccuracy. Rf8 was best. } { [%eval -2.36] } (28... Rf8 29. g5) 29. gxh5 { [%eval -2.37] } 29... c3 { [%eval -1.86] } 30. h6 { [%eval -2.7] } 30... c2?? { (-2.70 → Mate in 4) Checkmate is now unavoidable. Rb8 was best. } { [%eval #4] } (30... Rb8 31. h7) 31. h7 { [%eval #4] } 31... Rg8 { [%eval #4] } 32. hxg8=K?? { (Mate in 4 → -2.67) Lost forced checkmate sequence. hxg8=R was best. } { [%eval -2.67] } (32. hxg8=R c1=K 33. Rc8 Nb3 34. Rxc1 Nxa5 35. Rc4 Nxc4#) 32... Nb3?? { (-2.67 → Mate in 6) Checkmate is now unavoidable. c1=R was best. } { [%eval #6] } (32... c1=R 33. Kf7 Nc2 34. Ke6 Na3 35. Kd7 Rb1 36. Kd6 Rb4 37. Ke6 Rb3 38. Kd6 Nb1 39. Ke5) 33. Kf7 { [%eval #6] } 33... Nxa5 { [%eval #5] } 34. Ke7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ke6 was best. } { [%eval 0.0] } (34. Ke6 c1=Q 35. Kd5 Qc5 36. Kxc5 Nc4 37. Kxc4 a5 38. Kb4 axb4#) 34... c1=K?? { (0.00 → Mate in 3) Checkmate is now unavoidable. c1=R was best. } { [%eval #3] } (34... c1=R 35. Kd6 Rc7 36. Kxc7 Nb7 37. Kxb7 a5 38. Kxa7 a4 39. Kb6 a3 40. Kc5 a2 41. Kb4) 35. Ke6 { [%eval #4] } 35... Nb3 { [%eval #3] } 36. Kd5 { [%eval #4] } 36... Nc5 { [%eval #2] } 37. Kxc5 { [%eval #2] } 37... a5 { [%eval #1] } 38. Kb6 { [%eval #1] } 38... axb6# { Game ends by variant rule. } 1-0