lichess.org
Donate
FEN
[Event "casual variant:atomic game"] [Site "https://lichess.org/E4QljteL"] [Date "2026.04.04"] [Round "-"] [White "Souky71"] [Black "captaincurtain"] [Result "0-1"] [GameId "E4QljteL"] [UTCDate "2026.04.04"] [UTCTime "21:46:50"] [WhiteElo "1166"] [BlackElo "1458"] [WhiteTitle "FM"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... d5?! { (1.68 → 2.64) Inaccuracy. e6 was best. } { [%eval 2.64] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. e5?? { (2.64 → 0.61) Blunder. Nc3 was best. } { [%eval 0.61] } (2. Nc3 a6 3. d4 Nh6 4. h3 e5 5. Nxd5 Be6 6. c3 Nc6) 2... Bf5?? { (0.61 → 11.70) Blunder. Bg4 was best. } { [%eval 11.7] } (2... Bg4 3. f3 Bh3 4. Nxh3 d4 5. e6 fxe6 6. d3 e6 7. g3) 3. d3?? { (11.70 → -0.68) Blunder. Qh5 was best. } { [%eval -0.68] } (3. Qh5 g6 4. Qh4 f6 5. Qb4 c5 6. Qb5+ Nc6 7. Qb6 Qxb6) 3... e6 { [%eval -1.17] } 4. Ne2?? { (-1.17 → -9.14) Blunder. Qh5 was best. } { [%eval -9.14] } (4. Qh5 g6 5. Qh4 g5 6. Qh5 Kd7 7. Nf3 Kc8 8. b4 a5) 4... Bc5 { [%eval -8.84] } 5. Be3? { (-8.84 → Mate in 13) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-13] } (5. Nd4 Qh4) 5... Bg4?? { (Mate in 13 → -6.86) Lost forced checkmate sequence. Bxd3 was best. } { [%eval -6.86] } (5... Bxd3) 6. f3 { [%eval -8.04] } 6... Bxf3 { [%eval -7.92] } 7. Qf3 { [%eval -7.84] } 7... f6? { (-7.84 → -4.25) Mistake. f5 was best. } { [%eval -4.25] } (7... f5 8. d4 Bb4+ 9. c3 Qh4+ 10. g3 Qxg3 11. cxb4 Nh6 12. Bb5+ c6 13. Be2) 8. Nc3? { (-4.25 → -8.77) Mistake. d4 was best. } { [%eval -8.77] } (8. d4 Nh6) 8... Bf2+ { [%eval -7.9] } 9. Kd1 { [%eval -8.45] } 9... a6 { [%eval -7.99] } 10. d4 { [%eval -8.58] } 10... Nc6?! { (-8.58 → -6.20) Inaccuracy. Be3 was best. } { [%eval -6.2] } (10... Be3 11. Bb5+) 11. Bd3?? { (-6.20 → Mate in 2) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-2] } (11. Nxd5 Be3 12. d5 f5 13. Qh5+ g6 14. Qh4 Qg5 15. Bd3 Qh5+ 16. Qxh5 Nh6) 11... Nb4 { [%eval #-1] } 12. Bb5+ { [%eval #-1] } 12... Nxc2# { Game ends by variant rule. } 0-1