FEN
[Event "1st Антишахматы Arena"]
[Site "https://lichess.org/Hc3JsGs5"]
[Date "2024.12.15"]
[Round "-"]
[White "Hasen_bliTz"]
[Black "LLlAXMATbl1"]
[Result "0-1"]
[GameId "Hc3JsGs5"]
[UTCDate "2024.12.15"]
[UTCTime "15:28:20"]
[WhiteElo "1412"]
[BlackElo "1819"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.12] } 2... Bh6?? { (-0.12 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (2... c5 3. c4 a5 4. b4 cxb4 5. Ba3 bxa3 6. Nxa3 b5 7. cxb5) 3. Bg2 { [%eval #15] } 3... Bxd2 { [%eval #14] } 4. Bxb7 { [%eval #14] } 4... Bxb7 { [%eval #13] } 5. Bxd2 { [%eval #13] } 5... Bxh1 { [%eval #12] } 6. Bh6 { [%eval #12] } 6... Nxh6 { [%eval #11] } 7. Qxd7 { [%eval #11] } 7... Kxd7 { [%eval #10] } 8. e4 { [%eval #10] } 8... Bxe4 { [%eval #9] } 9. Nf3?? { (Mate in 9 → -0.68) Lost forced checkmate sequence. a4 was best. } { [%eval -0.68] } (9. a4 Bxc2 10. Na3 Bxb3 11. Kd2 Bxa4 12. g4 Nxg4 13. Rb1 Nxf2 14. Rxb8 Qxb8) 9... Bxc2 { [%eval 0.13] } 10. Ng5?? { (0.13 → -2.44) Blunder. g4 was best. } { [%eval -2.44] } (10. g4 Nxg4 11. Ng5 Nxh2 12. Nxh7 Rxh7 13. Kd1 Bxb1 14. Rxb1 Nf3 15. Kd2 Nxd2) 10... Bxb3?? { (-2.44 → Mate in 10) Checkmate is now unavoidable. Bxb1 was best. } { [%eval #10] } (10... Bxb1) 11. Nxh7 { [%eval #10] } 11... Rxh7 { [%eval #9] } 12. axb3 { [%eval #9] } 12... Na6 { [%eval #8] } 13. Rxa6 { [%eval #8] } 13... Rb8 { [%eval #7] } 14. Rxg6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-9] } (14. Rxa7 Rxb3 15. Rxc7 Qxc7 16. h3 Rxg3 17. fxg3 Qxg3 18. Kf1 Qxh3 19. Kg2 Qxg2) 14... Rxb3 { [%eval #-9] } 15. Rxh6 { [%eval #-8] } 15... Rxb1 { [%eval #-8] } 16. Rxh7 { [%eval #-7] } 16... Rxe1 { [%eval #-7] } 17. Rxf7 { [%eval #-6] } 17... a5?? { (Mate in 6 → -3.61) Lost forced checkmate sequence. Qh8 was best. } { [%eval -3.61] } (17... Qh8 18. Rxe7 Qxh2 19. Rxe1 Qxg3 20. fxg3 Ke6 21. Rxe6 a6 22. Rxa6 c6 23. Rxc6#) 18. Rxe7 { [%eval -3.69] } 18... Qxe7 { [%eval -3.61] } 19. h4?? { (-3.61 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (19. g4 Qe8 20. g5 c5 21. h4 Qc8 22. f4 c4 23. h5 a4 24. h6 a3) 19... Qxh4 { [%eval #-13] } 20. gxh4 { [%eval #-12] } 20... Re3 { [%eval #-12] } 21. fxe3 { [%eval #-11] } 21... Kd6?? { (Mate in 11 → -1.68) Lost forced checkmate sequence. a4 was best. } { [%eval -1.68] } (21... a4 22. h5 a3 23. h6 a2 24. e4 a1=R 25. e5 Kc6 26. e6 Ra8 27. h7) 22. e4 { [%eval -1.03] } 22... Kd5?! { (-1.03 → 0.00) Inaccuracy. Kd7 was best. } { [%eval 0.0] } (22... Kd7 23. h5) 23. exd5 { [%eval 0.0] } 23... c6 { [%eval 0.0] } 24. dxc6 { [%eval 0.0] } 24... a4 { [%eval 0.0] } 25. c7 { [%eval 0.0] } 25... a3 { [%eval 0.0] } 26. c8=R?? { (0.00 → Mate in 5) Checkmate is now unavoidable. c8=B was best. } { [%eval #-5] } (26. c8=B a2 27. Ba6 a1=B 28. h5 Be5 29. Be2 Bh8 30. Bb5 Bd4 31. Bd3 Bb2) 26... a2 { [%eval #-5] } 27. Rb8 { [%eval #-4] } 27... a1=R { [%eval #-4] } 28. Ra8 { [%eval #-3] } 28... Rxa8 { [%eval #-3] } 29. h5 { [%eval #-2] } 29... Rg8 { [%eval #-2] } 30. h6 { [%eval #-1] } 30... Rg7 { [%eval #-1] } 31. hxg7# { Game ends by variant rule. } 0-1

