FEN
[Event "1st Антишахматы Arena"]
[Site "https://lichess.org/YjoFTjGQ"]
[Date "2024.12.15"]
[Round "-"]
[White "LLlAXMATbl1"]
[Black "Hasen_bliTz"]
[Result "0-1"]
[GameId "YjoFTjGQ"]
[UTCDate "2024.12.15"]
[UTCTime "15:34:35"]
[WhiteElo "1808"]
[BlackElo "1420"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.07] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... e6 { [%eval 0.54] } 3. Bxd7 { [%eval 0.33] } 3... Qxd7?? { (0.33 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qh5 Qxh2 8. Qxf7) 4. b4 { [%eval #17] } 4... Qxd2 { [%eval #16] } 5. Nxd2 { [%eval #22] } 5... Bxb4 { [%eval 7.99] } 6. c3?? { (7.99 → 1.07) Blunder. Qe2 was best. } { [%eval 1.07] } (6. Qe2) 6... Bxc3 { [%eval 1.63] } 7. Ne4?? { (1.63 → Mate in 12) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-12] } (7. Rb1 Bxd2) 7... Bxe1 { [%eval #-12] } 8. Qxe1 { [%eval #-11] } 8... Nf6?? { (Mate in 11 → 2.90) Lost forced checkmate sequence. c5 was best. } { [%eval 2.9] } (8... c5 9. Nxc5 Bb7 10. Nxe6 Bxg2 11. Nxg7 Bxh1 12. Nxe8 Nf6 13. Nxf6 Rd8 14. Nxh7) 9. Nxf6 { [%eval 2.77] } 9... gxf6 { [%eval 2.63] } 10. Qa5?? { (2.63 → 0.54) Blunder. f4 was best. } { [%eval 0.54] } (10. f4) 10... Rg8?? { (0.54 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (10... a6 11. Qxc7) 11. Qxa7 { [%eval #13] } 11... Rxg2 { [%eval #12] } 12. Qxb8?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-10] } (12. Qxa8 Rxg1 13. Qxb8 Rxh1 14. Qxc8 Rxc1 15. Qxe8 Rxa1 16. Qxf7 Rxa2 17. Qxf6 Rxf2) 12... Rxf2?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #8] } (12... Rxb8 13. Rb1 Rxf2 14. Rxb8 Rxh2 15. Rxc8 Rxh1 16. Rxe8 Rxg1 17. Rxe6 Rxc1 18. Rxf6) 13. Qxc7 { [%eval #10] } 13... Rxh2 { [%eval #7] } 14. Qxc8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #-7] } (14. Qxh2 Rxa2 15. Qxh7 Rxa1 16. Qxf7 Rxc1 17. Qxe6 Bxe6 18. Nf3 Rxh1 19. Ne1 Rxe1) 14... Rxc8 { [%eval #-7] } 15. Rxh2 { [%eval #-6] } 15... Rxc1 { [%eval #-6] } 16. Rxc1 { [%eval #-4] } 16... e5 { [%eval #-4] } 17. Rxh7 { [%eval #-3] } 17... Kd7 { [%eval #-3] } 18. Rxf7 { [%eval #-2] } 18... Ke7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (18... Kd6 19. Rxf6 e4 20. Rxd6#) 19. Rxf6 { [%eval 0.0] } 19... Kxf6 { [%eval 0.0] } 20. e4 { [%eval 0.0] } 20... Kf5? { (0.00 → 1.63) Mistake. Ke7 was best. } { [%eval 1.63] } (20... Ke7 21. Rb1 Kd7 22. Rb3 Kc7 23. Rh3 Kc6 24. Ne2 Kc5 25. Ng1 Kd6 26. Rb3) 21. exf5 { [%eval 1.63] } 21... e4 { [%eval 1.84] } 22. Nf3 { [%eval 1.75] } 22... exf3 { [%eval 1.52] } 23. Re1 { [%eval 1.75] } 23... f2 { [%eval 0.7] } 24. f6?? { (0.70 → Mate in 2) Checkmate is now unavoidable. Re4 was best. } { [%eval #-2] } (24. Re4 f1=N 25. Rc4 Nh2 26. Rc8 Nf3 27. a4 Ne1 28. Rc2 Nxc2 29. a5 Nb4) 24... fxe1=R { [%eval #-2] } 25. f7 { [%eval #-1] } 25... Re8 { [%eval #-1] } 26. fxe8=Q# { Game ends by variant rule. } 0-1

