FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/HyzgtAHG"]
[Date "2025.09.15"]
[Round "-"]
[White "Juan1124"]
[Black "C_A_O_S"]
[Result "0-1"]
[GameId "HyzgtAHG"]
[UTCDate "2025.09.15"]
[UTCTime "21:44:06"]
[WhiteElo "1306"]
[BlackElo "983"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+29"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... f6 { [%eval 1.62] } 2. Ba6 { [%eval 2.51] } 2... bxa6 { [%eval 1.73] } 3. Qh5 { [%eval 1.99] } 3... f5 { [%eval 2.47] } 4. Qxe8?! { (2.47 → 1.60) Inaccuracy. Qxh7 was best. } { [%eval 1.6] } (4. Qxh7 Rxh7) 4... Qxe8 { [%eval 1.38] } 5. e4 { [%eval 1.45] } 5... fxe4 { [%eval 1.76] } 6. d3?? { (1.76 → Mate in 14) Checkmate is now unavoidable. g3 was best. } { [%eval #-14] } (6. g3 e3) 6... exd3 { [%eval #-14] } 7. cxd3 { [%eval #-13] } 7... g5 { [%eval #-13] } 8. Bxg5 { [%eval #-12] } 8... Bh6?? { (Mate in 12 → 2.40) Lost forced checkmate sequence. Qg6 was best. } { [%eval 2.4] } (8... Qg6 9. Bxe7 Qxg2 10. Bxf8 Qxg1 11. Rxg1 Ne7 12. Bxe7 c5 13. Bxc5 Rg8 14. Rxg8) 9. Bxe7 { [%eval 3.39] } 9... Nxe7 { [%eval 2.68] } 10. Nf3?? { (2.68 → Mate in 11) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-11] } (10. Kd2 Bxd2) 10... Bd2?? { (Mate in 11 → 4.07) Lost forced checkmate sequence. Bg5 was best. } { [%eval 4.07] } (10... Bg5 11. Nxg5 Qh5 12. Nxh7 Qxh2 13. Rxh2 Rxh7 14. Rxh7 a5 15. Rxe7 d6 16. Rxc7) 11. Kxd2?! { (4.07 → 3.00) Inaccuracy. Nfxd2 was best. } { [%eval 3.0] } (11. Nfxd2 a5) 11... a5?? { (3.00 → 7.09) Blunder. Qf7 was best. } { [%eval 7.09] } (11... Qf7 12. a4) 12. b4 { [%eval 4.03] } 12... axb4 { [%eval 2.53] } 13. Kc3?? { (2.53 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (13. a4 bxa3 14. Nxa3 a5 15. h4 Na6 16. Kc3 Qg6 17. d4 Qxg2 18. Rhc1 Qxf3) 13... bxc3 { [%eval #-10] } 14. Nxc3 { [%eval #-9] } 14... Nd5 { [%eval #-9] } 15. Nxd5 { [%eval #-8] } 15... d6 { [%eval #-8] } 16. Nxc7 { [%eval #-7] } 16... d5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qa4 was best. } { [%eval #8] } (16... Qa4 17. Nxa8 Qxa2 18. Rxa2 Rd8 19. Rxa7 Nc6 20. Rxh7 Nd4 21. Nxd4 Rh8 22. Rxh8) 17. Nxa8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nxe8 was best. } { [%eval #-6] } (17. Nxe8 Rxe8 18. g4 Bxg4 19. a4 Bxf3 20. Ra2 Bxh1 21. Re2 Rxe2 22. a5 Rxf2) 17... Rg8?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Qe5 was best. } { [%eval #8] } (17... Qe5 18. Nxe5 Nc6 19. Nxc6 Rg8 20. Nxa7 Rxg2 21. Nxc8 Rxh2 22. Rxh2 d4 23. Rxh7#) 18. Ng5 { [%eval #8] } 18... Rxg5 { [%eval #7] } 19. g4 { [%eval #8] } 19... Rxg4 { [%eval #7] } 20. h4?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (20. a4 Qxa4 21. Rxa4 Rxa4 22. f4 Rxf4 23. d4 Rxd4 24. Rd1 Rxd1 25. h3 Bxh3) 20... Rxh4 { [%eval #-6] } 21. Rxh4 { [%eval #-5] } 21... h6 { [%eval #-5] } 22. Rxh6 { [%eval #-4] } 22... Qh5 { [%eval #-4] } 23. Rxh5 { [%eval #-3] } 23... Bh3?? { (Mate in 3 → 4.09) Lost forced checkmate sequence. Na6 was best. } { [%eval 4.09] } (23... Na6 24. Rxd5 Nc7 25. Nxc7 Ba6 26. Nxa6#) 24. Rxd5?? { (4.09 → Mate in 3) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-3] } (24. Rxh3 Na6) 24... Bd7?? { (Mate in 3 → 2.98) Lost forced checkmate sequence. a5 was best. } { [%eval 2.98] } (24... a5 25. Rxa5 Bf1 26. Rxf1 Na6 27. Rxa6#) 25. Rxd7 { [%eval 2.31] } 25... Nxd7 { [%eval 1.75] } 26. Nb6?? { (1.75 → Mate in 10) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-10] } (26. Rf1 a5 27. Nb6 Nxb6 28. a4 Nxa4 29. Rb1 Nb2 30. Rxb2 a4 31. Rb5 a3) 26... Nxb6 { [%eval #-12] } 27. a4 { [%eval #-2] } 27... Nxa4 { [%eval #-2] } 28. Rxa4 { [%eval #-1] } 28... a5 { [%eval #-1] } 29. Rxa5# { Game ends by variant rule. } 0-1
