FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gsaqgvqR"]
[Date "2025.09.15"]
[Round "-"]
[White "Juan1124"]
[Black "C_A_O_S"]
[Result "0-1"]
[GameId "gsaqgvqR"]
[UTCDate "2025.09.15"]
[UTCTime "21:27:24"]
[WhiteElo "1239"]
[BlackElo "1029"]
[WhiteRatingDiff "-65"]
[BlackRatingDiff "+36"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a6?? { (Mate in 16 → 8.52) Lost forced checkmate sequence. b5 was best. } { [%eval 8.52] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Bxa6 { [%eval 7.66] } 2... bxa6 { [%eval 2.4] } 3. Qh5 { [%eval 2.06] } 3... e5?? { (2.06 → Mate in 15) Checkmate is now unavoidable. c6 was best. } { [%eval #15] } (3... c6 4. Qxh7) 4. Qxe5?? { (Mate in 15 → -0.44) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -0.44] } (4. Qxf7 Kxf7 5. d4 exd4 6. b4 Bxb4 7. Ne2 Bxe1 8. Nxd4 Bxf2 9. Na3 Bxd4) 4... c5?? { (-0.44 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } { [%eval #15] } (4... Qh4 5. Qxc7) 5. Qxb8 { [%eval #15] } 5... Rxb8 { [%eval #14] } 6. b4 { [%eval #15] } 6... cxb4 { [%eval #12] } 7. Nc3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Na3 was best. } { [%eval #-11] } (7. Na3 bxa3 8. Bxa3 Bxa3 9. Rc1 Bxc1 10. Kf1 Bxd2 11. Ke1 Bxe1 12. Nf3 Bxf2) 7... bxc3 { [%eval #-11] } 8. dxc3 { [%eval #-10] } 8... Rb1 { [%eval #-11] } 9. Rxb1 { [%eval #-10] } 9... Bb7 { [%eval #-10] } 10. Rxb7 { [%eval #-9] } 10... Qb6?? { (Mate in 9 → -2.40) Lost forced checkmate sequence. Qc7 was best. } { [%eval -2.4] } (10... Qc7 11. Rxc7 d5 12. exd5 Ba3 13. Rxf7 Kxf7 14. Bxa3 Kf8 15. Bxf8 Nh6 16. Bxg7) 11. Rxb6?? { (-2.40 → Mate in 8) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-8] } (11. Rxd7 Kxd7) 11... d6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #11] } (11... Ne7 12. Rxa6 Nd5 13. exd5 g5 14. Bxg5 Kd8 15. Bxd8 Bh6 16. Rxh6 Rxd8 17. Rxh7) 12. Rxd6 { [%eval #11] } 12... Bxd6 { [%eval #10] } 13. e5 { [%eval #10] } 13... Bxe5 { [%eval #9] } 14. Bf4?? { (Mate in 9 → -1.38) Lost forced checkmate sequence. h4 was best. } { [%eval -1.38] } (14. h4 Bxc3 15. a4 Bxe1 16. g4 Bxf2 17. Nh3 Bxh4 18. Re1 Bxe1 19. c3 Bxc3) 14... Bxc3?? { (-1.38 → Mate in 8) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #8] } (14... Bxf4 15. g3 Bxg3 16. fxg3 Ne7 17. Ne2 Ng6 18. Kd2 a5 19. Ke3 Ke7 20. Ra1) 15. Kd2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (15. a4 Bxe1 16. Nf3 Bxf2 17. Nd4 Bxd4 18. c3 Bxc3 19. a5 Bxa5 20. Re1 Bxe1) 15... Bxd2 { [%eval #-8] } 16. Bxd2 { [%eval #-7] } 16... a5 { [%eval #-7] } 17. Bxa5 { [%eval #-6] } 17... Kd8 { [%eval #-6] } 18. Bxd8 { [%eval #-5] } 18... Ne7 { [%eval #-5] } 19. Bxe7 { [%eval #-4] } 19... g5 { [%eval #-5] } 20. Bxg5 { [%eval #-4] } 20... f6 { [%eval #-4] } 21. Bxf6 { [%eval #-3] } 21... h5 { [%eval #-3] } 22. Bxh8 { [%eval #-2] } 22... h4 { [%eval #-2] } 23. Nh3# { Game ends by variant rule. } 0-1
