FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/JNaex3eK"]
[Date "2026.03.13"]
[Round "-"]
[White "Njze"]
[Black "pf2000"]
[Result "1-0"]
[GameId "JNaex3eK"]
[UTCDate "2026.03.13"]
[UTCTime "16:08:58"]
[WhiteElo "2144"]
[BlackElo "2523"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?! { (-0.79 → -0.09) Inaccuracy. c5 was best. } { [%eval -0.09] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. b4?! { (-0.09 → -0.80) Inaccuracy. h3 was best. } { [%eval -0.8] } (2. h3 b6 3. c4 c5 4. a4 b5 5. cxb5 Ba6 6. bxa6 Nxa6) 2... h5 { [%eval -0.65] } 3. gxh5 { [%eval -3.03] } 3... gxh5?? { (-3.03 → -0.60) Blunder. Rxh5 was best. } { [%eval -0.6] } (3... Rxh5 4. b5 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. b6 cxb6 8. Bh3) 4. Nh3?? { (-0.60 → -2.66) Blunder. b5 was best. } { [%eval -2.66] } (4. b5 Rh6 5. b6 cxb6 6. h4 a5 7. Rh3 Ra7 8. Rh1 Ra6) 4... b6?? { (-2.66 → 0.20) Blunder. c5 was best. } { [%eval 0.2] } (4... c5 5. bxc5 d5 6. cxd6 Qxd6 7. e3 Qxh2 8. Qxh5 Rxh5 9. Rxh2 Rxh3 10. Bxh3) 5. c3?! { (0.20 → -0.46) Inaccuracy. Rg1 was best. } { [%eval -0.46] } (5. Rg1 Bg7 6. Rxg7 Nh6 7. Rxf7 Kxf7 8. c4 e6 9. c5 bxc5 10. bxc5 Nc6) 5... a5 { [%eval -0.22] } 6. bxa5 { [%eval -0.3] } 6... bxa5 { [%eval 0.17] } 7. Qa4?? { (0.17 → -2.12) Blunder. c4 was best. } { [%eval -2.12] } (7. c4 Nh6 8. a4 Nc6 9. Na3 f5 10. e4 fxe4 11. Qxh5 e3) 7... h4?? { (-2.12 → -0.23) Blunder. c5 was best. } { [%eval -0.23] } (7... c5 8. Qxd7 Qxd7 9. Ba3 Qxh3 10. Bxh3 Bxh3 11. Bxc5 Bf5 12. Bxe7 Bxb1 13. Rxb1) 8. Qxd7?? { (-0.23 → -10.07) Blunder. Qxa5 was best. } { [%eval -10.07] } (8. Qxa5) 8... Bxd7 { [%eval -6.18] } 9. Ng5?? { (-6.18 → Mate in 11) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-11] } (9. Ng1 e6) 9... Bh3?? { (Mate in 11 → -2.27) Lost forced checkmate sequence. Bc6 was best. } { [%eval -2.27] } (9... Bc6 10. Nxf7 Qxd2 11. Nxd2 Bxh1 12. Nxh8 h3 13. Bxh3 Kf7 14. Nxf7 Nd7 15. Bxd7) 10. Nxh3 { [%eval -1.92] } 10... Qxd2 { [%eval -2.1] } 11. Bxd2?? { (-2.10 → -9.79) Blunder. Kxd2 was best. } { [%eval -9.79] } (11. Kxd2) 11... Bh6?? { (-9.79 → -2.76) Blunder. Rh5 was best. } { [%eval -2.76] } (11... Rh5) 12. Bxh6 { [%eval -2.2] } 12... Nxh6? { (-2.20 → -1.01) Mistake. Rxh6 was best. } { [%eval -1.01] } (12... Rxh6 13. Na3 Nc6 14. Kd2 Kd7 15. Nc2 Nd4 16. Nxd4 f5 17. Nxf5 Rh7 18. Nxe7) 13. Kd2?! { (-1.01 → -1.67) Inaccuracy. Na3 was best. } { [%eval -1.67] } (13. Na3 Nc6) 13... Na6? { (-1.67 → 0.00) Mistake. c5 was best. } { [%eval 0.0] } (13... c5 14. c4) 14. Na3 { [%eval -0.94] } 14... a4?! { (-0.94 → 0.15) Inaccuracy. Kd7 was best. } { [%eval 0.15] } (14... Kd7) 15. c4 { [%eval 0.39] } 15... c5?? { (0.39 → Mate in 12) Checkmate is now unavoidable. Nc5 was best. } { [%eval #12] } (15... Nc5 16. e3) 16. Rb1?? { (Mate in 12 → 5.68) Lost forced checkmate sequence. Kc3 was best. } { [%eval 5.68] } (16. Kc3 Nc7 17. Kb4 cxb4 18. Rg1 bxa3 19. Rg4 Nxg4 20. Nf4 Nxh2 21. Ng2 Nxf1) 16... Rb8?? { (5.68 → Mate in 11) Checkmate is now unavoidable. Nb8 was best. } { [%eval #11] } (16... Nb8 17. Rxb8) 17. Rxb8 { [%eval #11] } 17... Nxb8 { [%eval #10] } 18. Kc3 { [%eval #10] } 18... Kd7 { [%eval #9] } 19. e3 { [%eval #10] } 19... Kc6 { [%eval #8] } 20. Kb4 { [%eval #8] } 20... cxb4 { [%eval #7] } 21. c5 { [%eval #7] } 21... Kxc5 { [%eval #6] } 22. f4 { [%eval #6] } 22... bxa3 { [%eval #5] } 23. f5 { [%eval #5] } 23... Nxf5 { [%eval #4] } 24. Bd3 { [%eval #5] } 24... Nxe3 { [%eval #4] } 25. Rd1 { [%eval #4] } 25... Nxd1 { [%eval #3] } 26. Nf2 { [%eval #3] } 26... Nxf2 { [%eval #2] } 27. Bc4 { [%eval #2] } 27... Kxc4 { [%eval #1] } 28. h3 { [%eval #1] } 28... Nxh3# { Game ends by variant rule. } 1-0
