FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/JoaaJJh2"]
[Date "2022.11.29"]
[Round "-"]
[White "KimberlyLC2011"]
[Black "tamarozi99"]
[Result "0-1"]
[GameId "JoaaJJh2"]
[UTCDate "2022.11.29"]
[UTCTime "19:58:42"]
[WhiteElo "1500"]
[BlackElo "1500"]
[BlackTitle "NM"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.58] } 1... d5 { [%eval 1.13] } { B01 Scandinavian Defense } 2. Ke2?? { (1.13 → -2.81) Blunder. exd5 was best. } { [%eval -2.81] } (2. exd5 c6 3. c4 Nf6 4. Nf3 cxd5 5. d4 Nc6 6. Nc3 Bg4) 2... dxe4 { [%eval -2.26] } 3. Ke3?? { (-2.26 → -6.73) Blunder. d4 was best. } { [%eval -6.73] } (3. d4 f5 4. Nc3 Nf6 5. Bg5 c5 6. d5 e6 7. f3 exd5) 3... Nf6 { [%eval -6.35] } 4. f3?! { (-6.35 → -9.73) Inaccuracy. Bb5+ was best. } { [%eval -9.73] } (4. Bb5+ c6 5. Bc4 e5 6. Ke2 Bc5 7. d3 Bg4+ 8. Nf3 Qd4) 4... e5 { [%eval -8.44] } 5. fxe4? { (-8.44 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (5. Ke2) 5... Bc5+?! { (Mate in 6 → -11.49) Lost forced checkmate sequence. Qd4+ was best. } { [%eval -11.49] } (5... Qd4+ 6. Ke2 Qxe4+ 7. Kf2 Ng4+ 8. Kg3 Qf4+ 9. Kh4 g5+ 10. Kh5 Nf6#) 6. d4 { [%eval -12.07] } 6... Bxd4+ { [%eval -9.0] } 7. Kd3 { [%eval -35.27] } 7... Bxg1+ { [%eval -35.63] } 8. Ke2?! { (-35.63 → Mate in 2) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-2] } (8. Kc3 Nxe4+) 8... Qxd1+? { (Mate in 2 → -8.74) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -8.74] } (8... Bg4+ 9. Ke1 Qxd1#) 9. Kxd1 { [%eval -9.15] } 9... Ke7 { [%eval -7.62] } 10. Kd2?! { (-7.62 → -31.54) Inaccuracy. Rxg1 was best. } { [%eval -31.54] } (10. Rxg1 Nxe4) 10... Ke6? { (-31.54 → -5.49) Mistake. Nxe4+ was best. } { [%eval -5.49] } (10... Nxe4+) 11. Kd3?? { (-5.49 → Mate in 7) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-7] } (11. Bc4+) 11... b6?! { (Mate in 7 → -15.85) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -15.85] } (11... Rd8+ 12. Ke2 Nxe4 13. c4 Nd2 14. Bxd2 Kf5 15. Nc3 e4 16. Bf4 Kxf4 17. Rxg1 Ke5#) 12. Bf4?! { (-15.85 → Mate in 2) Checkmate is now unavoidable. c4 was best. } { [%eval #-2] } (12. c4 Rd8+) 12... Bb7 { [%eval #-4] } 13. Be2 { [%eval #-2] } 13... Rd8+ { [%eval #-2] } 14. Kc4 { [%eval #-2] } 14... Nxe4 { [%eval #-3] } 15. Bf3 { [%eval #-2] } 15... Nd6+ { [%eval #-2] } 16. Kd3 { [%eval #-2] } 16... Bxf3 { [%eval #-3] } 17. Nc3 { [%eval #-3] } 17... Nc6 { [%eval #-4] } 18. Rhxg1 { [%eval #-3] } 18... exf4 { [%eval #-2] } 19. gxf3 { [%eval #-1] } 19... Ke5# { Game ends by variant rule. } 0-1