FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/wk5PeVqQ"]
[Date "2022.11.29"]
[Round "-"]
[White "KimberlyLC2011"]
[Black "tamarozi99"]
[Result "0-1"]
[GameId "wk5PeVqQ"]
[UTCDate "2022.11.29"]
[UTCTime "19:08:53"]
[WhiteElo "1500"]
[BlackElo "1309"]
[BlackTitle "NM"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c5 { [%eval #-22] } 2. dxc5 { [%eval #-21] } 2... h6?? { (Mate in 21 → 1.58) Lost forced checkmate sequence. g5 was best. } { [%eval 1.58] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Qxd7 { [%eval 1.59] } 3... Bxd7? { (1.59 → 3.00) Mistake. Kxd7 was best. } { [%eval 3.0] } (3... Kxd7 4. Bxh6) 4. Bxh6 { [%eval 2.56] } 4... Rxh6? { (2.56 → 4.35) Mistake. Nxh6 was best. } { [%eval 4.35] } (4... Nxh6 5. g4 Bxg4 6. Kd2 Qxd2 7. Nxd2 Bxe2 8. Nxe2 a6 9. c6 bxc6 10. c4 g6 11. Nc3) 5. Nc3?? { (4.35 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (5. g4 Bxg4) 5... Rxh2 { [%eval #-13] } 6. Rxh2 { [%eval #-12] } 6... Bh3 { [%eval #-12] } 7. Rxh3 { [%eval #-11] } 7... b6?? { (Mate in 11 → Mate in 17) Lost forced checkmate sequence. Qd5 was best. } { [%eval #17] } (7... Qd5 8. Nxd5 Na6 9. Nxe7 Nxc5 10. Nxg8 Nb3 11. cxb3 Ba3 12. bxa3 Ke7 13. Nxe7 f5 14. Nxf5) 8. cxb6 { [%eval #19] } 8... axb6 { [%eval #12] } 9. Rh6 { [%eval #11] } 9... Nxh6 { [%eval #10] } 10. Nd5 { [%eval #10] } 10... Qxd5 { [%eval #9] } 11. c4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. g3 was best. } { [%eval #-10] } (11. g3 Rxa2 12. Rxa2 Qxa2 13. f4 Qxb2 14. e3 Qxc2 15. g4 Nxg4 16. Bh3 Nxe3 17. Kd2 Qxd2) 11... Qxg2 { [%eval #-10] } 12. Bxg2 { [%eval #-9] } 12... Rxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... Nc6 { [%eval #-8] } 14. Bxc6 { [%eval #-7] } 14... g6 { [%eval #-7] } 15. Bxe8 { [%eval #-6] } 15... Nf5 { [%eval #-6] } 16. Bxf7 { [%eval #-5] } 16... Ne3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. e5 was best. } { [%eval #8] } (16... e5 17. Bxg6 Bd6 18. Bxf5 e4 19. Bxe4 Bg3 20. fxg3 b5 21. cxb5#) 17. Bxg6 { [%eval #8] } 17... Nxc4 { [%eval #7] } 18. Ra5 { [%eval #7] } 18... Nxa5 { [%eval #6] } 19. b3 { [%eval #6] } 19... Nxb3 { [%eval #5] } 20. Kd2 { [%eval #5] } 20... Nxd2 { [%eval #4] } 21. f3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Be4 was best. } { [%eval 0.0] } (21. Be4 Nxe4 22. Nf3 Nxf2 23. e4 Nxe4 24. Nd2 Nxd2#) 21... Nxf3 { [%eval 0.0] } 22. exf3 { [%eval 0.0] } 22... b5 { [%eval 0.0] } 23. Ne2 { [%eval 0.0] } 23... b4 { [%eval 0.0] } 24. Nc3 { [%eval 0.0] } 24... bxc3 { [%eval 0.0] } 25. Be8 { [%eval 0.0] } 25... c2 { [%eval 0.0] } 26. f4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Bg6 was best. } { [%eval #-5] } (26. Bg6 e5 27. Bxc2 e4 28. Bxe4 Bg7 29. Bd3 Bd4 30. Bg6 Bb2 31. Bf7 Bc3 32. Bb3 Bg7) 26... e5 { [%eval #-5] } 27. fxe5 { [%eval #-4] } 27... Bd6 { [%eval #-4] } 28. exd6 { [%eval #-3] } 28... c1=R { [%eval #-3] } 29. d7 { [%eval #-1] } 29... Rc8 { [%eval #-1] } 30. dxc8=Q# { Game ends by variant rule. } 0-1